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-rw-r--r--apworld/client/player.gd28
1 files changed, 28 insertions, 0 deletions
diff --git a/apworld/client/player.gd b/apworld/client/player.gd index 9aac5a6..8aee21a 100644 --- a/apworld/client/player.gd +++ b/apworld/client/player.gd
@@ -261,6 +261,34 @@ func _ready():
261 var rte_trigger = get_node("/root/scene/Components/Warps/triggerArea") 261 var rte_trigger = get_node("/root/scene/Components/Warps/triggerArea")
262 rte_trigger.position.z = 0 262 rte_trigger.position.z = 0
263 263
264 # Add the mastery to Icarus.
265 if global.map == "icarus" and ap.enable_icarus:
266 var collectable_prefab = preload("res://objects/nodes/collectable.tscn")
267 var saver_prefab = preload("res://objects/nodes/saver.tscn")
268 var tpl_prefab = preload("res://objects/nodes/listeners/teleportListener.tscn")
269
270 var mastery = collectable_prefab.instantiate()
271 mastery.name = "collectable"
272 mastery.position = Vector3(0, -2000, 0)
273 mastery.unlock_type = "smiley"
274 mastery.material_override = load("res://assets/materials/gold.material")
275 get_node("/root/scene/Components/Collectables").add_child.call_deferred(mastery)
276
277 var tpl = tpl_prefab.instantiate()
278 tpl.teleport_point = Vector3(56.25, 0, -5.5)
279 tpl.teleport_rotate = Vector3(0, 0, 0)
280 tpl.target_path = mastery
281 tpl.name = "Teleport"
282 tpl.senderGroup.append(NodePath("/root/scene/Panels"))
283 tpl.nested = true
284 mastery.add_child.call_deferred(tpl)
285
286 var saver = saver_prefab.instantiate()
287 saver.name = "saver_collectables"
288 saver.type = "collectables"
289 saver.senderGroup.append(NodePath("/root/scene/Components/Collectables"))
290 get_node("/root/scene").add_child.call_deferred(saver)
291
264 # Add the mastery to The Advanced. 292 # Add the mastery to The Advanced.
265 if global.map == "the_advanced": 293 if global.map == "the_advanced":
266 var collectable_prefab = preload("res://objects/nodes/collectable.tscn") 294 var collectable_prefab = preload("res://objects/nodes/collectable.tscn")