diff options
Diffstat (limited to 'apworld/client/manager.gd')
| -rw-r--r-- | apworld/client/manager.gd | 49 |
1 files changed, 48 insertions, 1 deletions
| diff --git a/apworld/client/manager.gd b/apworld/client/manager.gd index 41ab648..8c981f9 100644 --- a/apworld/client/manager.gd +++ b/apworld/client/manager.gd | |||
| @@ -29,6 +29,8 @@ var _inverse_item_locks = {} | |||
| 29 | var _held_letters = {} | 29 | var _held_letters = {} |
| 30 | var _letters_setup = false | 30 | var _letters_setup = false |
| 31 | var _already_connected = false | 31 | var _already_connected = false |
| 32 | var _ignored_locations = [] | ||
| 33 | var _map_scripts = {} | ||
| 32 | 34 | ||
| 33 | const kSHUFFLE_LETTERS_VANILLA = 0 | 35 | const kSHUFFLE_LETTERS_VANILLA = 0 |
| 34 | const kSHUFFLE_LETTERS_UNLOCKED = 1 | 36 | const kSHUFFLE_LETTERS_UNLOCKED = 1 |
| @@ -65,7 +67,9 @@ var cyan_door_behavior = kCYAN_DOOR_BEHAVIOR_H2 | |||
| 65 | var daedalus_roof_access = false | 67 | var daedalus_roof_access = false |
| 66 | var enable_gift_maps = [] | 68 | var enable_gift_maps = [] |
| 67 | var enable_icarus = false | 69 | var enable_icarus = false |
| 70 | var endings_requirement = 0 | ||
| 68 | var keyholder_sanity = false | 71 | var keyholder_sanity = false |
| 72 | var masteries_requirement = 0 | ||
| 69 | var port_pairings = {} | 73 | var port_pairings = {} |
| 70 | var shuffle_control_center_colors = false | 74 | var shuffle_control_center_colors = false |
| 71 | var shuffle_doors = false | 75 | var shuffle_doors = false |
| @@ -142,6 +146,8 @@ func _ready(): | |||
| 142 | client.hint_received.connect(_process_hint_received) | 146 | client.hint_received.connect(_process_hint_received) |
| 143 | client.accessible_locations_updated.connect(_on_accessible_locations_updated) | 147 | client.accessible_locations_updated.connect(_on_accessible_locations_updated) |
| 144 | client.checked_locations_updated.connect(_on_checked_locations_updated) | 148 | client.checked_locations_updated.connect(_on_checked_locations_updated) |
| 149 | client.ignored_locations_updated.connect(_on_ignored_locations_updated) | ||
| 150 | client.hinted_locations_updated.connect(_on_hinted_locations_updated) | ||
| 145 | client.checked_worldports_updated.connect(_on_checked_worldports_updated) | 151 | client.checked_worldports_updated.connect(_on_checked_worldports_updated) |
| 146 | client.door_latched.connect(_on_door_latched) | 152 | client.door_latched.connect(_on_door_latched) |
| 147 | 153 | ||
| @@ -259,6 +265,9 @@ func _process_item(item, amount): | |||
| 259 | if item_id == gamedata.objects.get_special_ids()["A Job Well Done"]: | 265 | if item_id == gamedata.objects.get_special_ids()["A Job Well Done"]: |
| 260 | update_job_well_done_sign() | 266 | update_job_well_done_sign() |
| 261 | 267 | ||
| 268 | if item_id == gamedata.objects.get_special_ids()["Numbers"] and global.map == "the_fuzzy": | ||
| 269 | global.allow_numbers = true | ||
| 270 | |||
| 262 | # Show a message about the item if it's new. | 271 | # Show a message about the item if it's new. |
| 263 | if int(item["index"]) > _last_new_item: | 272 | if int(item["index"]) > _last_new_item: |
| 264 | _last_new_item = int(item["index"]) | 273 | _last_new_item = int(item["index"]) |
| @@ -379,6 +388,20 @@ func _on_checked_worldports_updated(): | |||
| 379 | textclient_node.update_worldports() | 388 | textclient_node.update_worldports() |
| 380 | 389 | ||
| 381 | 390 | ||
| 391 | func _on_ignored_locations_updated(locations): | ||
| 392 | _ignored_locations = locations | ||
| 393 | |||
| 394 | var textclient_node = global.get_node("Textclient") | ||
| 395 | if textclient_node != null: | ||
| 396 | textclient_node.update_locations() | ||
| 397 | |||
| 398 | |||
| 399 | func _on_hinted_locations_updated(): | ||
| 400 | var textclient_node = global.get_node("Textclient") | ||
| 401 | if textclient_node != null: | ||
| 402 | textclient_node.update_locations() | ||
| 403 | |||
| 404 | |||
| 382 | func _on_door_latched(door_id): | 405 | func _on_door_latched(door_id): |
| 383 | var gamedata = global.get_node("Gamedata") | 406 | var gamedata = global.get_node("Gamedata") |
| 384 | if gamedata.get_door_map_name(door_id) != global.map: | 407 | if gamedata.get_door_map_name(door_id) != global.map: |
| @@ -443,7 +466,9 @@ func _client_connected(slot_data): | |||
| 443 | daedalus_roof_access = bool(slot_data.get("daedalus_roof_access", false)) | 466 | daedalus_roof_access = bool(slot_data.get("daedalus_roof_access", false)) |
| 444 | enable_gift_maps = slot_data.get("enable_gift_maps", []) | 467 | enable_gift_maps = slot_data.get("enable_gift_maps", []) |
| 445 | enable_icarus = bool(slot_data.get("enable_icarus", false)) | 468 | enable_icarus = bool(slot_data.get("enable_icarus", false)) |
| 469 | endings_requirement = int(slot_data.get("endings_requirement", 0)) | ||
| 446 | keyholder_sanity = bool(slot_data.get("keyholder_sanity", false)) | 470 | keyholder_sanity = bool(slot_data.get("keyholder_sanity", false)) |
| 471 | masteries_requirement = int(slot_data.get("masteries_requirement", 0)) | ||
| 447 | shuffle_control_center_colors = bool(slot_data.get("shuffle_control_center_colors", false)) | 472 | shuffle_control_center_colors = bool(slot_data.get("shuffle_control_center_colors", false)) |
| 448 | shuffle_doors = bool(slot_data.get("shuffle_doors", false)) | 473 | shuffle_doors = bool(slot_data.get("shuffle_doors", false)) |
| 449 | shuffle_gallery_paintings = bool(slot_data.get("shuffle_gallery_paintings", false)) | 474 | shuffle_gallery_paintings = bool(slot_data.get("shuffle_gallery_paintings", false)) |
| @@ -465,7 +490,9 @@ func _client_connected(slot_data): | |||
| 465 | var raw_pp = slot_data.get("port_pairings") | 490 | var raw_pp = slot_data.get("port_pairings") |
| 466 | 491 | ||
| 467 | for p1 in raw_pp.keys(): | 492 | for p1 in raw_pp.keys(): |
| 468 | port_pairings[int(p1)] = int(raw_pp[p1]) | 493 | port_pairings[gamedata.port_id_by_ap_id[int(p1)]] = gamedata.port_id_by_ap_id[int( |
| 494 | raw_pp[p1] | ||
| 495 | )] | ||
| 469 | 496 | ||
| 470 | # Set up item locks. | 497 | # Set up item locks. |
| 471 | _item_locks = {} | 498 | _item_locks = {} |
| @@ -668,3 +695,23 @@ func update_job_well_done_sign(): | |||
| 668 | 695 | ||
| 669 | sign2.get_node("MeshInstance3D").mesh.text = sign2.text | 696 | sign2.get_node("MeshInstance3D").mesh.text = sign2.text |
| 670 | sign3.get_node("MeshInstance3D").mesh.text = sign3.text | 697 | sign3.get_node("MeshInstance3D").mesh.text = sign3.text |
| 698 | |||
| 699 | |||
| 700 | func toggle_ignored_location(loc_id): | ||
| 701 | if loc_id in _ignored_locations: | ||
| 702 | client.removeIgnoredLocation(loc_id) | ||
| 703 | else: | ||
| 704 | client.addIgnoredLocation(loc_id) | ||
| 705 | |||
| 706 | |||
| 707 | func get_map_script(map_name): | ||
| 708 | if !_map_scripts.has(map_name): | ||
| 709 | var runtime = global.get_node("Runtime") | ||
| 710 | var script_path = "maps/%s.gd" % map_name | ||
| 711 | if runtime.path_exists(script_path): | ||
| 712 | var script = runtime.load_script(script_path) | ||
| 713 | _map_scripts[map_name] = script.new() | ||
| 714 | else: | ||
| 715 | _map_scripts[map_name] = null | ||
| 716 | |||
| 717 | return _map_scripts[map_name] | ||
