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Diffstat (limited to 'apworld/client/client.gd')
-rw-r--r-- | apworld/client/client.gd | 275 |
1 files changed, 275 insertions, 0 deletions
diff --git a/apworld/client/client.gd b/apworld/client/client.gd new file mode 100644 index 0000000..9a4b402 --- /dev/null +++ b/apworld/client/client.gd | |||
@@ -0,0 +1,275 @@ | |||
1 | extends Node | ||
2 | |||
3 | const ap_version = {"major": 0, "minor": 6, "build": 3, "class": "Version"} | ||
4 | |||
5 | var SCRIPT_websocketserver | ||
6 | |||
7 | var _server | ||
8 | var _should_process = false | ||
9 | |||
10 | var _remote_version = {"major": 0, "minor": 0, "build": 0} | ||
11 | var _gen_version = {"major": 0, "minor": 0, "build": 0} | ||
12 | |||
13 | var ap_server = "" | ||
14 | var ap_user = "" | ||
15 | var ap_pass = "" | ||
16 | |||
17 | var _seed = "" | ||
18 | var _team = 0 | ||
19 | var _slot = 0 | ||
20 | var _checked_locations = [] | ||
21 | var _checked_worldports = [] | ||
22 | var _received_indexes = [] | ||
23 | var _received_items = {} | ||
24 | var _slot_data = {} | ||
25 | var _accessible_locations = [] | ||
26 | var _accessible_worldports = [] | ||
27 | var _goal_accessible = false | ||
28 | |||
29 | signal could_not_connect | ||
30 | signal connect_status | ||
31 | signal client_connected(slot_data) | ||
32 | signal item_received(item, amount) | ||
33 | signal location_scout_received(location_id, item_name, player_name, flags, for_self) | ||
34 | signal text_message_received(message) | ||
35 | signal item_sent_notification(message) | ||
36 | signal hint_received(message) | ||
37 | signal accessible_locations_updated | ||
38 | signal checked_locations_updated | ||
39 | signal checked_worldports_updated | ||
40 | signal keyboard_update_received | ||
41 | |||
42 | |||
43 | func _init(): | ||
44 | set_process_mode(Node.PROCESS_MODE_ALWAYS) | ||
45 | |||
46 | global._print("Instantiated APClient") | ||
47 | |||
48 | |||
49 | func _ready(): | ||
50 | _server = SCRIPT_websocketserver.new() | ||
51 | _server.client_connected.connect(_on_web_socket_server_client_connected) | ||
52 | _server.client_disconnected.connect(_on_web_socket_server_client_disconnected) | ||
53 | _server.message_received.connect(_on_web_socket_server_message_received) | ||
54 | add_child(_server) | ||
55 | _server.listen(43182) | ||
56 | |||
57 | |||
58 | func _reset_state(): | ||
59 | _should_process = false | ||
60 | _received_items = {} | ||
61 | _received_indexes = [] | ||
62 | _checked_worldports = [] | ||
63 | _accessible_locations = [] | ||
64 | _accessible_worldports = [] | ||
65 | _goal_accessible = false | ||
66 | |||
67 | |||
68 | func disconnect_from_ap(): | ||
69 | sendMessage([{"cmd": "Disconnect"}]) | ||
70 | |||
71 | |||
72 | func _on_web_socket_server_client_connected(peer_id: int) -> void: | ||
73 | var peer: WebSocketPeer = _server.peers[peer_id] | ||
74 | print("Remote client connected: %d. Protocol: %s" % [peer_id, peer.get_selected_protocol()]) | ||
75 | _server.send(-peer_id, "[%d] connected" % peer_id) | ||
76 | |||
77 | |||
78 | func _on_web_socket_server_client_disconnected(peer_id: int) -> void: | ||
79 | var peer: WebSocketPeer = _server.peers[peer_id] | ||
80 | print( | ||
81 | ( | ||
82 | "Remote client disconnected: %d. Code: %d, Reason: %s" | ||
83 | % [peer_id, peer.get_close_code(), peer.get_close_reason()] | ||
84 | ) | ||
85 | ) | ||
86 | _server.send(-peer_id, "[%d] disconnected" % peer_id) | ||
87 | |||
88 | |||
89 | func _on_web_socket_server_message_received(_peer_id: int, packet: String) -> void: | ||
90 | global._print("Got data from server: " + packet) | ||
91 | var json = JSON.new() | ||
92 | var jserror = json.parse(packet) | ||
93 | if jserror != OK: | ||
94 | global._print("Error parsing packet from AP: " + jserror.error_string) | ||
95 | return | ||
96 | |||
97 | for message in json.data: | ||
98 | var cmd = message["cmd"] | ||
99 | global._print("Received command: " + cmd) | ||
100 | |||
101 | if cmd == "Connected": | ||
102 | _seed = message["seed_name"] | ||
103 | _remote_version = message["version"] | ||
104 | _gen_version = message["generator_version"] | ||
105 | _team = message["team"] | ||
106 | _slot = message["slot"] | ||
107 | _slot_data = message["slot_data"] | ||
108 | |||
109 | _checked_locations = [] | ||
110 | for location in message["checked_locations"]: | ||
111 | _checked_locations.append(int(location)) | ||
112 | |||
113 | client_connected.emit(_slot_data) | ||
114 | |||
115 | elif cmd == "ConnectionRefused": | ||
116 | could_not_connect.emit(message["text"]) | ||
117 | global._print("Connection to AP refused") | ||
118 | |||
119 | elif cmd == "UpdateLocations": | ||
120 | for location in message["locations"]: | ||
121 | var lint = int(location) | ||
122 | if not _checked_locations.has(lint): | ||
123 | _checked_locations.append(lint) | ||
124 | |||
125 | checked_locations_updated.emit() | ||
126 | |||
127 | elif cmd == "UpdateWorldports": | ||
128 | for port_id in message["worldports"]: | ||
129 | var lint = int(port_id) | ||
130 | if not _checked_worldports.has(lint): | ||
131 | _checked_worldports.append(lint) | ||
132 | |||
133 | checked_worldports_updated.emit() | ||
134 | |||
135 | elif cmd == "ItemReceived": | ||
136 | for item in message["items"]: | ||
137 | var index = int(item["index"]) | ||
138 | if _received_indexes.has(index): | ||
139 | # Do not re-process items. | ||
140 | continue | ||
141 | |||
142 | _received_indexes.append(index) | ||
143 | |||
144 | var item_id = int(item["id"]) | ||
145 | _received_items[item_id] = _received_items.get(item_id, 0) + 1 | ||
146 | |||
147 | item_received.emit(item, _received_items[item_id]) | ||
148 | |||
149 | elif cmd == "TextMessage": | ||
150 | text_message_received.emit(message["data"]) | ||
151 | |||
152 | elif cmd == "ItemSentNotif": | ||
153 | item_sent_notification.emit(message) | ||
154 | |||
155 | elif cmd == "HintReceived": | ||
156 | hint_received.emit(message) | ||
157 | |||
158 | elif cmd == "LocationInfo": | ||
159 | for loc in message["locations"]: | ||
160 | location_scout_received.emit( | ||
161 | int(loc["id"]), loc["item"], loc["player"], int(loc["flags"]), int(loc["self"]) | ||
162 | ) | ||
163 | |||
164 | elif cmd == "AccessibleLocations": | ||
165 | _accessible_locations.clear() | ||
166 | _accessible_worldports.clear() | ||
167 | |||
168 | for loc in message["locations"]: | ||
169 | _accessible_locations.append(int(loc)) | ||
170 | |||
171 | if "worldports" in message: | ||
172 | for port_id in message["worldports"]: | ||
173 | _accessible_worldports.append(int(port_id)) | ||
174 | |||
175 | _goal_accessible = bool(message.get("goal", false)) | ||
176 | |||
177 | accessible_locations_updated.emit() | ||
178 | |||
179 | elif cmd == "UpdateKeyboard": | ||
180 | var updates = {} | ||
181 | for k in message["updates"]: | ||
182 | updates[k] = int(message["updates"][k]) | ||
183 | |||
184 | keyboard_update_received.emit(updates) | ||
185 | |||
186 | elif cmd == "PathReply": | ||
187 | var textclient = global.get_node("Textclient") | ||
188 | textclient.display_logical_path( | ||
189 | message["type"], int(message.get("id", null)), message["path"] | ||
190 | ) | ||
191 | |||
192 | |||
193 | func connectToServer(server, un, pw): | ||
194 | sendMessage([{"cmd": "Connect", "server": server, "player": un, "password": pw}]) | ||
195 | |||
196 | ap_server = server | ||
197 | ap_user = un | ||
198 | ap_pass = pw | ||
199 | |||
200 | _should_process = true | ||
201 | |||
202 | connect_status.emit("Connecting...") | ||
203 | |||
204 | |||
205 | func sendMessage(msg): | ||
206 | var payload = JSON.stringify(msg) | ||
207 | _server.send(0, payload) | ||
208 | |||
209 | |||
210 | func connectToRoom(): | ||
211 | connect_status.emit("Authenticating...") | ||
212 | |||
213 | sendMessage( | ||
214 | [ | ||
215 | { | ||
216 | "cmd": "Connect", | ||
217 | "password": ap_pass, | ||
218 | "game": "Lingo 2", | ||
219 | "name": ap_user, | ||
220 | } | ||
221 | ] | ||
222 | ) | ||
223 | |||
224 | |||
225 | func requestSync(): | ||
226 | sendMessage([{"cmd": "Sync"}]) | ||
227 | |||
228 | |||
229 | func sendLocation(loc_id): | ||
230 | sendMessage([{"cmd": "LocationChecks", "locations": [loc_id]}]) | ||
231 | |||
232 | |||
233 | func sendLocations(loc_ids): | ||
234 | sendMessage([{"cmd": "LocationChecks", "locations": loc_ids}]) | ||
235 | |||
236 | |||
237 | func say(textdata): | ||
238 | sendMessage([{"cmd": "Say", "text": textdata}]) | ||
239 | |||
240 | |||
241 | func completedGoal(): | ||
242 | sendMessage([{"cmd": "StatusUpdate", "status": 30}]) # CLIENT_GOAL | ||
243 | |||
244 | |||
245 | func scoutLocations(loc_ids): | ||
246 | sendMessage([{"cmd": "LocationScouts", "locations": loc_ids}]) | ||
247 | |||
248 | |||
249 | func updateKeyboard(updates): | ||
250 | sendMessage([{"cmd": "UpdateKeyboard", "keyboard": updates}]) | ||
251 | |||
252 | |||
253 | func checkWorldport(port_id): | ||
254 | if not _checked_worldports.has(port_id): | ||
255 | sendMessage([{"cmd": "CheckWorldport", "port_id": port_id}]) | ||
256 | |||
257 | |||
258 | func getLogicalPath(object_type, object_id): | ||
259 | var msg = {"cmd": "GetPath", "type": object_type} | ||
260 | if object_id != null: | ||
261 | msg["id"] = object_id | ||
262 | |||
263 | sendMessage([msg]) | ||
264 | |||
265 | |||
266 | func sendQuit(): | ||
267 | sendMessage([{"cmd": "Quit"}]) | ||
268 | |||
269 | |||
270 | func hasItem(item_id): | ||
271 | return _received_items.has(item_id) | ||
272 | |||
273 | |||
274 | func getItemAmount(item_id): | ||
275 | return _received_items.get(item_id, 0) | ||