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author | Star Rauchenberger <fefferburbia@gmail.com> | 2025-09-22 12:07:02 -0400 |
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committer | Star Rauchenberger <fefferburbia@gmail.com> | 2025-09-22 12:07:02 -0400 |
commit | 1157a68696ba5766a8d134bac5904de8ede6680f (patch) | |
tree | ef292370088516c41516d331fa3e9c372a166d3a /client/Archipelago/manager.gd | |
parent | 424f5d4a830fb43f86c76d73d795412890d55bc2 (diff) | |
download | lingo2-archipelago-1157a68696ba5766a8d134bac5904de8ede6680f.tar.gz lingo2-archipelago-1157a68696ba5766a8d134bac5904de8ede6680f.tar.bz2 lingo2-archipelago-1157a68696ba5766a8d134bac5904de8ede6680f.zip |
[Client] Handle worldport shuffle
Diffstat (limited to 'client/Archipelago/manager.gd')
-rw-r--r-- | client/Archipelago/manager.gd | 29 |
1 files changed, 22 insertions, 7 deletions
diff --git a/client/Archipelago/manager.gd b/client/Archipelago/manager.gd index 218870c..c804109 100644 --- a/client/Archipelago/manager.gd +++ b/client/Archipelago/manager.gd | |||
@@ -46,11 +46,13 @@ var apworld_version = [0, 0] | |||
46 | var cyan_door_behavior = kCYAN_DOOR_BEHAVIOR_H2 | 46 | var cyan_door_behavior = kCYAN_DOOR_BEHAVIOR_H2 |
47 | var daedalus_roof_access = false | 47 | var daedalus_roof_access = false |
48 | var keyholder_sanity = false | 48 | var keyholder_sanity = false |
49 | var port_pairings = {} | ||
49 | var shuffle_control_center_colors = false | 50 | var shuffle_control_center_colors = false |
50 | var shuffle_doors = false | 51 | var shuffle_doors = false |
51 | var shuffle_gallery_paintings = false | 52 | var shuffle_gallery_paintings = false |
52 | var shuffle_letters = kSHUFFLE_LETTERS_VANILLA | 53 | var shuffle_letters = kSHUFFLE_LETTERS_VANILLA |
53 | var shuffle_symbols = false | 54 | var shuffle_symbols = false |
55 | var shuffle_worldports = false | ||
54 | var strict_cyan_ending = false | 56 | var strict_cyan_ending = false |
55 | var strict_purple_ending = false | 57 | var strict_purple_ending = false |
56 | var victory_condition = -1 | 58 | var victory_condition = -1 |
@@ -380,6 +382,7 @@ func _client_connected(slot_data): | |||
380 | shuffle_gallery_paintings = bool(slot_data.get("shuffle_gallery_paintings", false)) | 382 | shuffle_gallery_paintings = bool(slot_data.get("shuffle_gallery_paintings", false)) |
381 | shuffle_letters = int(slot_data.get("shuffle_letters", 0)) | 383 | shuffle_letters = int(slot_data.get("shuffle_letters", 0)) |
382 | shuffle_symbols = bool(slot_data.get("shuffle_symbols", false)) | 384 | shuffle_symbols = bool(slot_data.get("shuffle_symbols", false)) |
385 | shuffle_worldports = bool(slot_data.get("shuffle_worldports", false)) | ||
383 | strict_cyan_ending = bool(slot_data.get("strict_cyan_ending", false)) | 386 | strict_cyan_ending = bool(slot_data.get("strict_cyan_ending", false)) |
384 | strict_purple_ending = bool(slot_data.get("strict_purple_ending", false)) | 387 | strict_purple_ending = bool(slot_data.get("strict_purple_ending", false)) |
385 | victory_condition = int(slot_data.get("victory_condition", 0)) | 388 | victory_condition = int(slot_data.get("victory_condition", 0)) |
@@ -387,6 +390,13 @@ func _client_connected(slot_data): | |||
387 | if slot_data.has("version"): | 390 | if slot_data.has("version"): |
388 | apworld_version = [int(slot_data["version"][0]), int(slot_data["version"][1])] | 391 | apworld_version = [int(slot_data["version"][0]), int(slot_data["version"][1])] |
389 | 392 | ||
393 | port_pairings.clear() | ||
394 | if slot_data.has("port_pairings"): | ||
395 | var raw_pp = slot_data.get("port_pairings") | ||
396 | |||
397 | for p1 in raw_pp.keys(): | ||
398 | port_pairings[int(p1)] = int(raw_pp[p1]) | ||
399 | |||
390 | # Set up item locks. | 400 | # Set up item locks. |
391 | _item_locks = {} | 401 | _item_locks = {} |
392 | 402 | ||
@@ -404,12 +414,14 @@ func _client_connected(slot_data): | |||
404 | _item_locks[door.get_id()] = [progressive.get_ap_id(), i + 1] | 414 | _item_locks[door.get_id()] = [progressive.get_ap_id(), i + 1] |
405 | 415 | ||
406 | for door_group in gamedata.objects.get_door_groups(): | 416 | for door_group in gamedata.objects.get_door_groups(): |
407 | if ( | 417 | if door_group.get_type() == gamedata.SCRIPT_proto.DoorGroupType.CONNECTOR: |
408 | door_group.get_type() == gamedata.SCRIPT_proto.DoorGroupType.CONNECTOR | 418 | if shuffle_worldports: |
409 | or door_group.get_type() == gamedata.SCRIPT_proto.DoorGroupType.SHUFFLE_GROUP | 419 | continue |
410 | ): | 420 | elif door_group.get_type() != gamedata.SCRIPT_proto.DoorGroupType.SHUFFLE_GROUP: |
411 | for door in door_group.get_doors(): | 421 | continue |
412 | _item_locks[door] = [door_group.get_ap_id(), 1] | 422 | |
423 | for door in door_group.get_doors(): | ||
424 | _item_locks[door] = [door_group.get_ap_id(), 1] | ||
413 | 425 | ||
414 | if shuffle_control_center_colors: | 426 | if shuffle_control_center_colors: |
415 | for door in gamedata.objects.get_doors(): | 427 | for door in gamedata.objects.get_doors(): |
@@ -417,7 +429,10 @@ func _client_connected(slot_data): | |||
417 | _item_locks[door.get_id()] = [door.get_ap_id(), 1] | 429 | _item_locks[door.get_id()] = [door.get_ap_id(), 1] |
418 | 430 | ||
419 | for door_group in gamedata.objects.get_door_groups(): | 431 | for door_group in gamedata.objects.get_door_groups(): |
420 | if door_group.get_type() == gamedata.SCRIPT_proto.DoorGroupType.COLOR_CONNECTOR: | 432 | if ( |
433 | door_group.get_type() == gamedata.SCRIPT_proto.DoorGroupType.COLOR_CONNECTOR | ||
434 | and not shuffle_worldports | ||
435 | ): | ||
421 | for door in door_group.get_doors(): | 436 | for door in door_group.get_doors(): |
422 | _item_locks[door] = [door_group.get_ap_id(), 1] | 437 | _item_locks[door] = [door_group.get_ap_id(), 1] |
423 | 438 | ||