diff options
Diffstat (limited to 'gba')
-rw-r--r-- | gba/Makefile | 13 | ||||
-rw-r--r-- | gba/gba_pkjb.ld | 296 | ||||
-rw-r--r-- | gba/gba_pkjb.specs | 8 | ||||
-rw-r--r-- | gba/source/main.c | 262 | ||||
-rw-r--r-- | gba/start/pkjb_crt0.s | 98 |
5 files changed, 444 insertions, 233 deletions
diff --git a/gba/Makefile b/gba/Makefile index 99dfbb6..f9cb296 100644 --- a/gba/Makefile +++ b/gba/Makefile | |||
@@ -7,6 +7,10 @@ ifeq ($(strip $(DEVKITARM)),) | |||
7 | $(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM) | 7 | $(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM) |
8 | endif | 8 | endif |
9 | 9 | ||
10 | %_pkjb.elf: | ||
11 | @echo linking pkjb | ||
12 | @$(LD) -specs=../gba_pkjb.specs $(LDFLAGS) $(OFILES) $(LIBPATHS) $(LIBS) -o $@ | ||
13 | |||
10 | include $(DEVKITARM)/gba_rules | 14 | include $(DEVKITARM)/gba_rules |
11 | 15 | ||
12 | #--------------------------------------------------------------------------------- | 16 | #--------------------------------------------------------------------------------- |
@@ -16,7 +20,7 @@ include $(DEVKITARM)/gba_rules | |||
16 | # DATA is a list of directories containing data files | 20 | # DATA is a list of directories containing data files |
17 | # INCLUDES is a list of directories containing header files | 21 | # INCLUDES is a list of directories containing header files |
18 | #--------------------------------------------------------------------------------- | 22 | #--------------------------------------------------------------------------------- |
19 | TARGET := $(shell basename $(CURDIR))_mb | 23 | TARGET := $(shell basename $(CURDIR))_pkjb |
20 | BUILD := build | 24 | BUILD := build |
21 | SOURCES := source | 25 | SOURCES := source |
22 | DATA := | 26 | DATA := |
@@ -38,8 +42,8 @@ CFLAGS += $(INCLUDE) | |||
38 | 42 | ||
39 | CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions | 43 | CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions |
40 | 44 | ||
41 | ASFLAGS := $(ARCH) | 45 | ASFLAGS := -g $(ARCH) |
42 | LDFLAGS = -g $(ARCH) -Wl,-Map,$(notdir $@).map | 46 | LDFLAGS = $(ARCH) -Wl,-Map,$(notdir $@).map |
43 | 47 | ||
44 | #--------------------------------------------------------------------------------- | 48 | #--------------------------------------------------------------------------------- |
45 | # any extra libraries we wish to link with the project | 49 | # any extra libraries we wish to link with the project |
@@ -109,6 +113,7 @@ export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) | |||
109 | #--------------------------------------------------------------------------------- | 113 | #--------------------------------------------------------------------------------- |
110 | $(BUILD): | 114 | $(BUILD): |
111 | @[ -d $@ ] || mkdir -p $@ | 115 | @[ -d $@ ] || mkdir -p $@ |
116 | $(CC) -MMD -MP -MF start/pkjb_crt0.d -x assembler-with-cpp $(ASFLAGS) -c start/pkjb_crt0.s -o start/pkjb_crt0.o $(ERROR_FILTER) | ||
112 | @make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile | 117 | @make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile |
113 | 118 | ||
114 | all : $(BUILD) | 119 | all : $(BUILD) |
@@ -150,7 +155,7 @@ $(OUTPUT).elf : $(OFILES) | |||
150 | #--------------------------------------------------------------------------------- | 155 | #--------------------------------------------------------------------------------- |
151 | @echo $(notdir $<) | 156 | @echo $(notdir $<) |
152 | @$(bin2o) | 157 | @$(bin2o) |
153 | 158 | ||
154 | #--------------------------------------------------------------------------------- | 159 | #--------------------------------------------------------------------------------- |
155 | # This rule creates assembly source files using grit | 160 | # This rule creates assembly source files using grit |
156 | # grit takes an image file and a .grit describing how the file is to be processed | 161 | # grit takes an image file and a .grit describing how the file is to be processed |
diff --git a/gba/gba_pkjb.ld b/gba/gba_pkjb.ld new file mode 100644 index 0000000..102cb42 --- /dev/null +++ b/gba/gba_pkjb.ld | |||
@@ -0,0 +1,296 @@ | |||
1 | /* Linker Script Original v1.3 by Jeff Frohwein */ | ||
2 | /* v1.0 - Original release */ | ||
3 | /* v1.1 - Added proper .data section support */ | ||
4 | /* v1.2 - Added support for c++ & iwram overlays */ | ||
5 | /* - Major contributions by Jason Wilkins. */ | ||
6 | /* v1.3 - .ewram section now can be used when */ | ||
7 | /* compiling for MULTIBOOT mode. This fixes */ | ||
8 | /* malloc() in DevKitAdvance which depends */ | ||
9 | /* on __eheap_start instead of end to define*/ | ||
10 | /* the starting location of heap space. */ | ||
11 | /* External global variable __gba_iwram_heap*/ | ||
12 | /* support added to allow labels end, _end, */ | ||
13 | /* & __end__ to point to end of iwram or */ | ||
14 | /* the end of ewram. */ | ||
15 | /* Additions by WinterMute */ | ||
16 | /* v1.4 - .sbss section added for unitialised */ | ||
17 | /* data in ewram */ | ||
18 | /* v1.5 - padding section added to stop EZF */ | ||
19 | /* stripping important data */ | ||
20 | /* v1.6 - added memory sections */ | ||
21 | |||
22 | /* This file is released into the public domain */ | ||
23 | /* for commercial or non-commercial use with no */ | ||
24 | /* restrictions placed upon it. */ | ||
25 | |||
26 | /* NOTE!!!: This linker script defines the RAM & */ | ||
27 | /* ROM start addresses. In order for it to work */ | ||
28 | /* properly, remove -Ttext and -Tbss linker */ | ||
29 | /* options from your makefile if they are */ | ||
30 | /* present. */ | ||
31 | |||
32 | /* You can use the following to view section */ | ||
33 | /* addresses in your .elf file: */ | ||
34 | /* objdump -h file.elf */ | ||
35 | /* Please note that empty sections may incorrectly*/ | ||
36 | /* list the lma address as the vma address for */ | ||
37 | /* some versions of objdump. */ | ||
38 | |||
39 | OUTPUT_FORMAT("elf32-littlearm", "elf32-bigarm", "elf32-littlearm") | ||
40 | OUTPUT_ARCH(arm) | ||
41 | ENTRY(_start) | ||
42 | |||
43 | MEMORY { | ||
44 | |||
45 | rom : ORIGIN = 0x08000000, LENGTH = 32M | ||
46 | iwram : ORIGIN = 0x03000000, LENGTH = 32K | ||
47 | ewram : ORIGIN = 0x02000000, LENGTH = 256K | ||
48 | } | ||
49 | |||
50 | |||
51 | |||
52 | __text_start = ORIGIN(ewram); | ||
53 | __eheap_end = ORIGIN(ewram) + LENGTH(ewram); | ||
54 | __iwram_start = ORIGIN(iwram); | ||
55 | __iwram_top = ORIGIN(iwram) + LENGTH(iwram);; | ||
56 | |||
57 | __sp_irq = __iwram_top - 0x060; | ||
58 | __sp_usr = __sp_irq - 0x0a0; | ||
59 | __irq_flags = 0x03007ff8; | ||
60 | |||
61 | SECTIONS | ||
62 | { | ||
63 | . = __text_start; | ||
64 | .init : | ||
65 | { | ||
66 | KEEP (*(.init)) | ||
67 | . = ALIGN(4); | ||
68 | } >ewram =0xff | ||
69 | |||
70 | .plt : | ||
71 | { | ||
72 | *(.plt) | ||
73 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
74 | } >ewram | ||
75 | |||
76 | .text ALIGN (4): | ||
77 | { | ||
78 | *(EXCLUDE_FILE (*.iwram*) .text) | ||
79 | *(.text .stub .text.* .gnu.linkonce.t.*) | ||
80 | KEEP (*(.text.*personality*)) | ||
81 | /* .gnu.warning sections are handled specially by elf32.em. */ | ||
82 | *(.gnu.warning) | ||
83 | *(.glue_7t) *(.glue_7) *(.vfp11_veneer) | ||
84 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
85 | } >ewram = 0xff | ||
86 | |||
87 | __text_end = .; | ||
88 | .fini : | ||
89 | { | ||
90 | KEEP (*(.fini)) | ||
91 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
92 | } >ewram =0 | ||
93 | |||
94 | .rodata : | ||
95 | { | ||
96 | *(.rodata) | ||
97 | *all.rodata*(*) | ||
98 | *(.roda) | ||
99 | *(.rodata.*) | ||
100 | *(.gnu.linkonce.r*) | ||
101 | SORT(CONSTRUCTORS) | ||
102 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
103 | } >ewram = 0xff | ||
104 | |||
105 | .ARM.extab : { *(.ARM.extab* .gnu.linkonce.armextab.*) } >ewram | ||
106 | __exidx_start = .; | ||
107 | .ARM.exidx : { *(.ARM.exidx* .gnu.linkonce.armexidx.*) } >ewram | ||
108 | __exidx_end = .; | ||
109 | /* Ensure the __preinit_array_start label is properly aligned. We | ||
110 | could instead move the label definition inside the section, but | ||
111 | the linker would then create the section even if it turns out to | ||
112 | be empty, which isn't pretty. */ | ||
113 | . = ALIGN(32 / 8); | ||
114 | PROVIDE (__preinit_array_start = .); | ||
115 | .preinit_array : { KEEP (*(.preinit_array)) } >ewram = 0xff | ||
116 | PROVIDE (__preinit_array_end = .); | ||
117 | PROVIDE (__init_array_start = .); | ||
118 | .init_array : { KEEP (*(.init_array)) } >ewram = 0xff | ||
119 | PROVIDE (__init_array_end = .); | ||
120 | PROVIDE (__fini_array_start = .); | ||
121 | .fini_array : { KEEP (*(.fini_array)) } >ewram = 0xff | ||
122 | PROVIDE (__fini_array_end = .); | ||
123 | .ctors : | ||
124 | { | ||
125 | /* gcc uses crtbegin.o to find the start of the constructors, so | ||
126 | we make sure it is first. Because this is a wildcard, it | ||
127 | doesn't matter if the user does not actually link against | ||
128 | crtbegin.o; the linker won't look for a file to match a | ||
129 | wildcard. The wildcard also means that it doesn't matter which | ||
130 | directory crtbegin.o is in. */ | ||
131 | KEEP (*crtbegin.o(.ctors)) | ||
132 | KEEP (*(EXCLUDE_FILE (*crtend.o) .ctors)) | ||
133 | KEEP (*(SORT(.ctors.*))) | ||
134 | KEEP (*(.ctors)) | ||
135 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
136 | } >ewram = 0 | ||
137 | |||
138 | .dtors : | ||
139 | { | ||
140 | KEEP (*crtbegin.o(.dtors)) | ||
141 | KEEP (*(EXCLUDE_FILE (*crtend.o) .dtors)) | ||
142 | KEEP (*(SORT(.dtors.*))) | ||
143 | KEEP (*(.dtors)) | ||
144 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
145 | } >ewram = 0 | ||
146 | |||
147 | .jcr : { KEEP (*(.jcr)) } >ewram | ||
148 | .eh_frame : | ||
149 | { | ||
150 | KEEP (*(.eh_frame)) | ||
151 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
152 | } >ewram = 0 | ||
153 | |||
154 | .gcc_except_table : | ||
155 | { | ||
156 | *(.gcc_except_table) | ||
157 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
158 | } >ewram = 0 | ||
159 | |||
160 | __iwram_lma = .; | ||
161 | |||
162 | .iwram __iwram_start : AT (__iwram_lma) | ||
163 | { | ||
164 | __iwram_start__ = ABSOLUTE(.) ; | ||
165 | *(.iwram) | ||
166 | *iwram.*(.text) | ||
167 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
168 | __iwram_end__ = ABSOLUTE(.) ; | ||
169 | } >iwram = 0xff | ||
170 | |||
171 | __data_lma = __iwram_lma + SIZEOF(.iwram) ; | ||
172 | |||
173 | .bss ALIGN(4) (NOLOAD): | ||
174 | { | ||
175 | __bss_start__ = ABSOLUTE(.); | ||
176 | *(.dynbss) | ||
177 | *(.gnu.linkonce.b*) | ||
178 | *(.bss*) | ||
179 | *(COMMON) | ||
180 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
181 | __bss_end__ = ABSOLUTE(.) ; | ||
182 | } | ||
183 | |||
184 | .data ALIGN(4) : AT (__data_lma) | ||
185 | { | ||
186 | __data_start__ = ABSOLUTE(.); | ||
187 | *(.data) | ||
188 | *(.data.*) | ||
189 | *(.gnu.linkonce.d*) | ||
190 | CONSTRUCTORS | ||
191 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
192 | __data_end__ = ABSOLUTE(.); | ||
193 | } >iwram = 0xff | ||
194 | |||
195 | __iwram_overlay_lma = __data_lma + SIZEOF(.data); | ||
196 | |||
197 | PROVIDE (edata = .); | ||
198 | __iwram_overlay_start = . ; | ||
199 | |||
200 | OVERLAY ALIGN(4) : NOCROSSREFS AT (__iwram_overlay_lma) | ||
201 | { | ||
202 | .iwram0 { *(.iwram0) . = ALIGN(4);} | ||
203 | .iwram1 { *(.iwram1) . = ALIGN(4);} | ||
204 | .iwram2 { *(.iwram2) . = ALIGN(4);} | ||
205 | .iwram3 { *(.iwram3) . = ALIGN(4);} | ||
206 | .iwram4 { *(.iwram4) . = ALIGN(4);} | ||
207 | .iwram5 { *(.iwram5) . = ALIGN(4);} | ||
208 | .iwram6 { *(.iwram6) . = ALIGN(4);} | ||
209 | .iwram7 { *(.iwram7) . = ALIGN(4);} | ||
210 | .iwram8 { *(.iwram8) . = ALIGN(4);} | ||
211 | .iwram9 { *(.iwram9) . = ALIGN(4);} | ||
212 | } >iwram = 0xff | ||
213 | |||
214 | __ewram_lma = LOADADDR(.iwram0) + SIZEOF(.iwram0)+SIZEOF(.iwram1)+SIZEOF(.iwram2)+SIZEOF(.iwram3)+SIZEOF(.iwram4)+SIZEOF(.iwram5)+SIZEOF(.iwram6)+SIZEOF(.iwram7)+SIZEOF(.iwram8)+SIZEOF(.iwram9); | ||
215 | |||
216 | __iwram_overlay_end = __ewram_lma ; | ||
217 | |||
218 | /* v1.3 */ | ||
219 | __ewram_start = __ewram_lma ; | ||
220 | |||
221 | .ewram __ewram_start : AT (__ewram_lma) | ||
222 | { | ||
223 | *(.ewram) | ||
224 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
225 | __ewram_end = ABSOLUTE(.); | ||
226 | } >ewram = 0xff | ||
227 | |||
228 | __ewram_overlay_lma = __ewram_lma + SIZEOF(.ewram); | ||
229 | |||
230 | .sbss ALIGN(4)(NOLOAD): | ||
231 | { | ||
232 | __sbss_start__ = ABSOLUTE(.); | ||
233 | *(.sbss) | ||
234 | . = ALIGN(4); | ||
235 | __sbss_end__ = ABSOLUTE(.); | ||
236 | __end__ = ABSOLUTE(.); | ||
237 | __eheap_start = ABSOLUTE(.); | ||
238 | } | ||
239 | |||
240 | OVERLAY ALIGN(4): NOCROSSREFS AT (__ewram_overlay_lma) | ||
241 | { | ||
242 | .ewram0 { *(.ewram0) . = ALIGN(4);} | ||
243 | .ewram1 { *(.ewram1) . = ALIGN(4);} | ||
244 | .ewram2 { *(.ewram2) . = ALIGN(4);} | ||
245 | .ewram3 { *(.ewram3) . = ALIGN(4);} | ||
246 | .ewram4 { *(.ewram4) . = ALIGN(4);} | ||
247 | .ewram5 { *(.ewram5) . = ALIGN(4);} | ||
248 | .ewram6 { *(.ewram6) . = ALIGN(4);} | ||
249 | .ewram7 { *(.ewram7) . = ALIGN(4);} | ||
250 | .ewram8 { *(.ewram8) . = ALIGN(4);} | ||
251 | .ewram9 { *(.ewram9) . = ALIGN(4);} | ||
252 | } >ewram = 0xff | ||
253 | __ewram_overlay_end = ABSOLUTE(.); | ||
254 | |||
255 | __eheap_start = __ewram_overlay_end ; | ||
256 | |||
257 | _end = __ewram_overlay_end; | ||
258 | __end__ = __ewram_overlay_end; | ||
259 | __rom_end__ = __ewram_overlay_end; | ||
260 | |||
261 | /* Stabs debugging sections. */ | ||
262 | .stab 0 : { *(.stab) } | ||
263 | .stabstr 0 : { *(.stabstr) } | ||
264 | .stab.excl 0 : { *(.stab.excl) } | ||
265 | .stab.exclstr 0 : { *(.stab.exclstr) } | ||
266 | .stab.index 0 : { *(.stab.index) } | ||
267 | .stab.indexstr 0 : { *(.stab.indexstr) } | ||
268 | .comment 0 : { *(.comment) } | ||
269 | /* DWARF debug sections. | ||
270 | Symbols in the DWARF debugging sections are relative to the beginning | ||
271 | of the section so we begin them at 0. */ | ||
272 | /* DWARF 1 */ | ||
273 | .debug 0 : { *(.debug) } | ||
274 | .line 0 : { *(.line) } | ||
275 | /* GNU DWARF 1 extensions */ | ||
276 | .debug_srcinfo 0 : { *(.debug_srcinfo) } | ||
277 | .debug_sfnames 0 : { *(.debug_sfnames) } | ||
278 | /* DWARF 1.1 and DWARF 2 */ | ||
279 | .debug_aranges 0 : { *(.debug_aranges) } | ||
280 | .debug_pubnames 0 : { *(.debug_pubnames) } | ||
281 | /* DWARF 2 */ | ||
282 | .debug_info 0 : { *(.debug_info) } | ||
283 | .debug_abbrev 0 : { *(.debug_abbrev) } | ||
284 | .debug_line 0 : { *(.debug_line) } | ||
285 | .debug_frame 0 : { *(.debug_frame) } | ||
286 | .debug_str 0 : { *(.debug_str) } | ||
287 | .debug_loc 0 : { *(.debug_loc) } | ||
288 | .debug_macinfo 0 : { *(.debug_macinfo) } | ||
289 | /* SGI/MIPS DWARF 2 extensions */ | ||
290 | .debug_weaknames 0 : { *(.debug_weaknames) } | ||
291 | .debug_funcnames 0 : { *(.debug_funcnames) } | ||
292 | .debug_typenames 0 : { *(.debug_typenames) } | ||
293 | .debug_varnames 0 : { *(.debug_varnames) } | ||
294 | .stack 0x80000 : { _stack = .; *(.stack) } | ||
295 | /* These must appear regardless of . */ | ||
296 | } | ||
diff --git a/gba/gba_pkjb.specs b/gba/gba_pkjb.specs new file mode 100644 index 0000000..7c9027b --- /dev/null +++ b/gba/gba_pkjb.specs | |||
@@ -0,0 +1,8 @@ | |||
1 | %rename link old_link | ||
2 | |||
3 | *link: | ||
4 | -T ../gba_pkjb.ld%s %(old_link) --gc-sections | ||
5 | |||
6 | *startfile: | ||
7 | ../start/pkjb_crt0%O%s crti%O%s crtbegin%O%s | ||
8 | |||
diff --git a/gba/source/main.c b/gba/source/main.c index ee94c35..ce6969b 100644 --- a/gba/source/main.c +++ b/gba/source/main.c | |||
@@ -1,241 +1,45 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (C) 2016 FIX94 | 2 | * Example Gen3-multiboot payload by slipstream/RoL 2017. |
3 | * Supports only English Ruby, v1.0-1.2. | ||
3 | * | 4 | * |
4 | * This software may be modified and distributed under the terms | 5 | * This software may be modified and distributed under the terms |
5 | * of the MIT license. See the LICENSE file for details. | 6 | * of the MIT license. See the LICENSE file for details. |
6 | */ | 7 | */ |
7 | #include <gba.h> | 8 | #include <gba.h> |
8 | #include <stdio.h> | ||
9 | #include <stdlib.h> | ||
10 | #include "libSave.h" | ||
11 | 9 | ||
12 | #define REG_WAITCNT *(vu16 *)(REG_BASE + 0x204) | ||
13 | #define JOY_WRITE 2 | ||
14 | #define JOY_READ 4 | ||
15 | #define JOY_RW 6 | ||
16 | |||
17 | u8 save_data[0x20000] __attribute__ ((section (".sbss"))); | ||
18 | |||
19 | s32 getGameSize(void) | ||
20 | { | ||
21 | if(*(vu32*)(0x08000004) != 0x51AEFF24) | ||
22 | return -1; | ||
23 | s32 i; | ||
24 | for(i = (1<<20); i < (1<<25); i<<=1) | ||
25 | { | ||
26 | vu16 *rompos = (vu16*)(0x08000000+i); | ||
27 | int j; | ||
28 | bool romend = true; | ||
29 | for(j = 0; j < 0x1000; j++) | ||
30 | { | ||
31 | if(rompos[j] != j) | ||
32 | { | ||
33 | romend = false; | ||
34 | break; | ||
35 | } | ||
36 | } | ||
37 | if(romend) break; | ||
38 | } | ||
39 | return i; | ||
40 | } | ||
41 | |||
42 | //--------------------------------------------------------------------------------- | ||
43 | // Program entry point | ||
44 | //--------------------------------------------------------------------------------- | ||
45 | int main(void) { | 10 | int main(void) { |
46 | //--------------------------------------------------------------------------------- | 11 | // check the ROM code, make sure this game is supported. |
47 | 12 | char* ROM = 0x8000000; | |
48 | // the vblank interrupt must be enabled for VBlankIntrWait() to work | 13 | |
49 | // since the default dispatcher handles the bios flags no vblank handler | 14 | if ((*(u32*)(&ROM[0xAC])) != 'EVXA') return 0; // Pokémon Ruby english, nothing else supported! |
50 | // is required | 15 | |
51 | irqInit(); | 16 | void(*loadsave)(char a1); |
52 | irqEnable(IRQ_VBLANK); | 17 | // get the address of the save loading function. |
53 | 18 | switch (ROM[0xBC]) { // version number | |
54 | consoleDemoInit(); | 19 | case 0: |
55 | REG_JOYTR = 0; | 20 | loadsave = 0x8125EC9; |
56 | // ansi escape sequence to set print co-ordinates | 21 | break; |
57 | // /x1b[line;columnH | 22 | case 1: |
58 | u32 i; | 23 | case 2: |
59 | iprintf("\x1b[9;2HGBA Link Cable Dumper v1.6\n"); | 24 | loadsave = 0x8125EE9; |
60 | iprintf("\x1b[10;4HPlease look at the TV\n"); | 25 | break; |
61 | // disable this, needs power | 26 | default: |
62 | SNDSTAT = 0; | 27 | return 0; //bail out |
63 | SNDBIAS = 0; | ||
64 | // Set up waitstates for EEPROM access etc. | ||
65 | REG_WAITCNT = 0x0317; | ||
66 | //clear out previous messages | ||
67 | REG_HS_CTRL |= JOY_RW; | ||
68 | while (1) { | ||
69 | if(REG_HS_CTRL&JOY_READ) | ||
70 | { | ||
71 | REG_HS_CTRL |= JOY_RW; | ||
72 | s32 gamesize = getGameSize(); | ||
73 | u32 savesize = SaveSize(save_data,gamesize); | ||
74 | REG_JOYTR = gamesize; | ||
75 | //wait for a cmd receive for safety | ||
76 | while((REG_HS_CTRL&JOY_WRITE) == 0) ; | ||
77 | REG_HS_CTRL |= JOY_RW; | ||
78 | REG_JOYTR = savesize; | ||
79 | //wait for a cmd receive for safety | ||
80 | while((REG_HS_CTRL&JOY_WRITE) == 0) ; | ||
81 | REG_HS_CTRL |= JOY_RW; | ||
82 | if(gamesize == -1) | ||
83 | { | ||
84 | REG_JOYTR = 0; | ||
85 | continue; //nothing to read | ||
86 | } | ||
87 | //game in, send header | ||
88 | for(i = 0; i < 0xC0; i+=4) | ||
89 | { | ||
90 | REG_JOYTR = *(vu32*)(0x08000000+i); | ||
91 | while((REG_HS_CTRL&JOY_READ) == 0) ; | ||
92 | REG_HS_CTRL |= JOY_RW; | ||
93 | } | ||
94 | REG_JOYTR = 0; | ||
95 | //wait for other side to choose | ||
96 | while((REG_HS_CTRL&JOY_WRITE) == 0) ; | ||
97 | REG_HS_CTRL |= JOY_RW; | ||
98 | u32 choseval = REG_JOYRE; | ||
99 | if(choseval == 0) | ||
100 | { | ||
101 | REG_JOYTR = 0; | ||
102 | continue; //nothing to read | ||
103 | } | ||
104 | else if(choseval == 1) | ||
105 | { | ||
106 | //disable interrupts | ||
107 | u32 prevIrqMask = REG_IME; | ||
108 | REG_IME = 0; | ||
109 | //dump the game | ||
110 | for(i = 0; i < gamesize; i+=4) | ||
111 | { | ||
112 | REG_JOYTR = *(vu32*)(0x08000000+i); | ||
113 | while((REG_HS_CTRL&JOY_READ) == 0) ; | ||
114 | REG_HS_CTRL |= JOY_RW; | ||
115 | } | ||
116 | //restore interrupts | ||
117 | REG_IME = prevIrqMask; | ||
118 | } | ||
119 | else if(choseval == 2) | ||
120 | { | ||
121 | //disable interrupts | ||
122 | u32 prevIrqMask = REG_IME; | ||
123 | REG_IME = 0; | ||
124 | //backup save | ||
125 | switch (savesize){ | ||
126 | case 0x200: | ||
127 | GetSave_EEPROM_512B(save_data); | ||
128 | break; | ||
129 | case 0x2000: | ||
130 | GetSave_EEPROM_8KB(save_data); | ||
131 | break; | ||
132 | case 0x8000: | ||
133 | GetSave_SRAM_32KB(save_data); | ||
134 | break; | ||
135 | case 0x10000: | ||
136 | GetSave_FLASH_64KB(save_data); | ||
137 | break; | ||
138 | case 0x20000: | ||
139 | GetSave_FLASH_128KB(save_data); | ||
140 | break; | ||
141 | default: | ||
142 | break; | ||
143 | } | ||
144 | //restore interrupts | ||
145 | REG_IME = prevIrqMask; | ||
146 | //say gc side we read it | ||
147 | REG_JOYTR = savesize; | ||
148 | //wait for a cmd receive for safety | ||
149 | while((REG_HS_CTRL&JOY_WRITE) == 0) ; | ||
150 | REG_HS_CTRL |= JOY_RW; | ||
151 | //send the save | ||
152 | for(i = 0; i < savesize; i+=4) | ||
153 | { | ||
154 | REG_JOYTR = *(vu32*)(save_data+i); | ||
155 | while((REG_HS_CTRL&JOY_READ) == 0) ; | ||
156 | REG_HS_CTRL |= JOY_RW; | ||
157 | } | ||
158 | } | ||
159 | else if(choseval == 3 || choseval == 4) | ||
160 | { | ||
161 | REG_JOYTR = savesize; | ||
162 | if(choseval == 3) | ||
163 | { | ||
164 | //receive the save | ||
165 | for(i = 0; i < savesize; i+=4) | ||
166 | { | ||
167 | while((REG_HS_CTRL&JOY_WRITE) == 0) ; | ||
168 | REG_HS_CTRL |= JOY_RW; | ||
169 | *(vu32*)(save_data+i) = REG_JOYRE; | ||
170 | } | ||
171 | } | ||
172 | else | ||
173 | { | ||
174 | //clear the save | ||
175 | for(i = 0; i < savesize; i+=4) | ||
176 | *(vu32*)(save_data+i) = 0; | ||
177 | } | ||
178 | //disable interrupts | ||
179 | u32 prevIrqMask = REG_IME; | ||
180 | REG_IME = 0; | ||
181 | //write it | ||
182 | switch (savesize){ | ||
183 | case 0x200: | ||
184 | PutSave_EEPROM_512B(save_data); | ||
185 | break; | ||
186 | case 0x2000: | ||
187 | PutSave_EEPROM_8KB(save_data); | ||
188 | break; | ||
189 | case 0x8000: | ||
190 | PutSave_SRAM_32KB(save_data); | ||
191 | break; | ||
192 | case 0x10000: | ||
193 | PutSave_FLASH_64KB(save_data); | ||
194 | break; | ||
195 | case 0x20000: | ||
196 | PutSave_FLASH_128KB(save_data); | ||
197 | break; | ||
198 | default: | ||
199 | break; | ||
200 | } | ||
201 | //restore interrupts | ||
202 | REG_IME = prevIrqMask; | ||
203 | //say gc side we're done | ||
204 | REG_JOYTR = 0; | ||
205 | //wait for a cmd receive for safety | ||
206 | while((REG_HS_CTRL&JOY_WRITE) == 0) ; | ||
207 | REG_HS_CTRL |= JOY_RW; | ||
208 | } | ||
209 | REG_JOYTR = 0; | ||
210 | } | ||
211 | else if(REG_HS_CTRL&JOY_WRITE) | ||
212 | { | ||
213 | REG_HS_CTRL |= JOY_RW; | ||
214 | u32 choseval = REG_JOYRE; | ||
215 | if(choseval == 5) | ||
216 | { | ||
217 | //disable interrupts | ||
218 | u32 prevIrqMask = REG_IME; | ||
219 | REG_IME = 0; | ||
220 | //dump BIOS | ||
221 | for (i = 0; i < 0x4000; i+=4) | ||
222 | { | ||
223 | // the lower bits are inaccurate, so just get it four times :) | ||
224 | u32 a = MidiKey2Freq((WaveData *)(i-4), 180-12, 0) * 2; | ||
225 | u32 b = MidiKey2Freq((WaveData *)(i-3), 180-12, 0) * 2; | ||
226 | u32 c = MidiKey2Freq((WaveData *)(i-2), 180-12, 0) * 2; | ||
227 | u32 d = MidiKey2Freq((WaveData *)(i-1), 180-12, 0) * 2; | ||
228 | REG_JOYTR = ((a>>24<<24) | (d>>24<<16) | (c>>24<<8) | (b>>24)); | ||
229 | while((REG_HS_CTRL&JOY_READ) == 0) ; | ||
230 | REG_HS_CTRL |= JOY_RW; | ||
231 | } | ||
232 | //restore interrupts | ||
233 | REG_IME = prevIrqMask; | ||
234 | } | ||
235 | REG_JOYTR = 0; | ||
236 | } | ||
237 | Halt(); | ||
238 | } | 28 | } |
29 | loadsave(0); | ||
30 | // now the save is loaded, we can do what we want with the loaded blocks. | ||
31 | // here as a small PoC, changing first letter of player name to 'z'. | ||
32 | u8* gSaveBlock2 = 0x2024EA4; | ||
33 | gSaveBlock2[0] = 0xee; // 'z' | ||
34 | // Now we've done what we want, time to return to the game. | ||
35 | // Can't just return, the game will reload the save. | ||
36 | // So let's just call the main-loop directly ;) | ||
37 | void(*mainloop)() = 0x80002A5; | ||
38 | // turn the sound back on before we head back to the game | ||
39 | *(vu16 *)(REG_BASE + 0x84) = 0x8f; | ||
40 | mainloop(); | ||
41 | // Anything past here will not be executed. | ||
42 | return 0; | ||
239 | } | 43 | } |
240 | 44 | ||
241 | 45 | ||
diff --git a/gba/start/pkjb_crt0.s b/gba/start/pkjb_crt0.s new file mode 100644 index 0000000..1bf5bd7 --- /dev/null +++ b/gba/start/pkjb_crt0.s | |||
@@ -0,0 +1,98 @@ | |||
1 | .section ".init" | ||
2 | .global _start | ||
3 | .align | ||
4 | .arm | ||
5 | @--------------------------------------------------------------------------------- | ||
6 | _start: | ||
7 | @--------------------------------------------------------------------------------- | ||
8 | b rom_header_end | ||
9 | |||
10 | .fill 156,1,0 @ Nintendo Logo Character Data (8000004h) | ||
11 | .fill 16,1,0 @ Game Title | ||
12 | .byte 0x30,0x31 @ Maker Code (80000B0h) | ||
13 | .byte 0x96 @ Fixed Value (80000B2h) | ||
14 | .byte 0x00 @ Main Unit Code (80000B3h) | ||
15 | .byte 0x00 @ Device Type (80000B4h) | ||
16 | .fill 7,1,0 @ unused | ||
17 | .byte 0x00 @ Software Version No (80000BCh) | ||
18 | .byte 0xf0 @ Complement Check (80000BDh) | ||
19 | .byte 0x00,0x00 @ Checksum (80000BEh) | ||
20 | |||
21 | @--------------------------------------------------------------------------------- | ||
22 | rom_header_end: | ||
23 | @--------------------------------------------------------------------------------- | ||
24 | b start_vector @ This branch must be here for proper | ||
25 | @ positioning of the following header. | ||
26 | |||
27 | .GLOBAL __boot_method, __slave_number | ||
28 | @--------------------------------------------------------------------------------- | ||
29 | __boot_method: | ||
30 | @--------------------------------------------------------------------------------- | ||
31 | .byte 0 @ boot method (0=ROM boot, 3=Multiplay boot) | ||
32 | @--------------------------------------------------------------------------------- | ||
33 | __slave_number: | ||
34 | @--------------------------------------------------------------------------------- | ||
35 | .byte 0 @ slave # (1=slave#1, 2=slave#2, 3=slave#3) | ||
36 | |||
37 | .byte 0 @ reserved | ||
38 | .byte 0 @ reserved | ||
39 | .word 0 @ reserved | ||
40 | .word 0 @ reserved | ||
41 | .word 0 @ reserved | ||
42 | .word 0 @ reserved | ||
43 | .word 0 @ reserved | ||
44 | .word 0 @ reserved | ||
45 | |||
46 | .fill 4096,1,0 @ 4kb of filler so no useful code gets overwritten when flash bytes get copied over the top. | ||
47 | .global start_vector | ||
48 | .align | ||
49 | @--------------------------------------------------------------------------------- | ||
50 | start_vector: | ||
51 | @--------------------------------------------------------------------------------- | ||
52 | |||
53 | @--------------------------------------------------------------------------------- | ||
54 | @ Enter Thumb mode | ||
55 | @--------------------------------------------------------------------------------- | ||
56 | add r0, pc, #1 | ||
57 | bx r0 | ||
58 | |||
59 | .thumb | ||
60 | @ Turn off sound | ||
61 | ldr r1, =0x4000084 | ||
62 | eor r0, r0, r0 | ||
63 | strh r0, [r1] | ||
64 | |||
65 | @--------------------------------------------------------------------------------- | ||
66 | @ set heap end | ||
67 | @--------------------------------------------------------------------------------- | ||
68 | ldr r1, =fake_heap_end | ||
69 | ldr r0, =__eheap_end | ||
70 | str r0, [r1] | ||
71 | @--------------------------------------------------------------------------------- | ||
72 | @ global constructors | ||
73 | @--------------------------------------------------------------------------------- | ||
74 | ldr r3, =__libc_init_array | ||
75 | push {lr} | ||
76 | bl _blx_r3_stub | ||
77 | @--------------------------------------------------------------------------------- | ||
78 | @ Jump to user code | ||
79 | @--------------------------------------------------------------------------------- | ||
80 | mov r0, #0 @ int argc | ||
81 | mov r1, #0 @ char *argv[] | ||
82 | ldr r3, =main | ||
83 | bl _blx_r3_stub | ||
84 | @; If we're here, turn the sound back on before we return | ||
85 | ldr r1, =0x4000084 | ||
86 | mov r0, #0x8F | ||
87 | strh r0, [r1] | ||
88 | pop {pc} | ||
89 | |||
90 | @--------------------------------------------------------------------------------- | ||
91 | _blx_r3_stub: | ||
92 | @--------------------------------------------------------------------------------- | ||
93 | bx r3 | ||
94 | |||
95 | .align | ||
96 | .pool | ||
97 | .end | ||
98 | |||