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1/*
2 * Example Gen3-multiboot payload by slipstream/RoL 2017.
3 *
4 * This software may be modified and distributed under the terms
5 * of the MIT license. See the LICENSE file for details.
6 *
7 * payload.c: place where user payload should go :)
8 */
9
10#include <gba.h>
11#include "payload.h"
12
13// Your payload code should obviously go into the body of this, the payload function.
14void payload(pSaveBlock1 SaveBlock1,pSaveBlock2 SaveBlock2,pSaveBlock3 SaveBlock3) {
15 // This example payload will modify the first character of the player's name.
16 // It will change to 'z'. You can see the character encoding table here: http://bulbapedia.bulbagarden.net/wiki/Character_encoding_in_Generation_III
17 SaveBlock2[0] = 0xee; // 'z'
18} \ No newline at end of file