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author | slipstream/RoL <l33twax@yahoo.com> | 2017-02-20 18:29:22 +0000 |
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committer | slipstream/RoL <l33twax@yahoo.com> | 2017-02-20 18:29:22 +0000 |
commit | d448823ffb540cb462548552efe4b5650e66de95 (patch) | |
tree | 8938c01996d872f3b0e764786b20ebe46d97382a /gba/source/payload.c | |
parent | 272a6592bace32cc4b2c5432aa3fad4066f152c6 (diff) | |
download | gen3uploader-d448823ffb540cb462548552efe4b5650e66de95.tar.gz gen3uploader-d448823ffb540cb462548552efe4b5650e66de95.tar.bz2 gen3uploader-d448823ffb540cb462548552efe4b5650e66de95.zip |
Add support for almost all Gen III games
The only Gen III game unsupported should be Pokémon LeafGreen v1.1 (Japan); as it is undumped. A couple of bugs have also been fixed. The code has also been refactored a little; now payload code goes into `payload.c`. The codebase is also ready for a planned future change to include savedata structure definitions. This will be done when it's done -- PRs to help would be appreciated!
Diffstat (limited to 'gba/source/payload.c')
-rw-r--r-- | gba/source/payload.c | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/gba/source/payload.c b/gba/source/payload.c new file mode 100644 index 0000000..7015774 --- /dev/null +++ b/gba/source/payload.c | |||
@@ -0,0 +1,18 @@ | |||
1 | /* | ||
2 | * Example Gen3-multiboot payload by slipstream/RoL 2017. | ||
3 | * | ||
4 | * This software may be modified and distributed under the terms | ||
5 | * of the MIT license. See the LICENSE file for details. | ||
6 | * | ||
7 | * payload.c: place where user payload should go :) | ||
8 | */ | ||
9 | |||
10 | #include <gba.h> | ||
11 | #include "payload.h" | ||
12 | |||
13 | // Your payload code should obviously go into the body of this, the payload function. | ||
14 | void payload(pSaveBlock1 SaveBlock1,pSaveBlock2 SaveBlock2,pSaveBlock3 SaveBlock3) { | ||
15 | // This example payload will modify the first character of the player's name. | ||
16 | // It will change to 'z'. You can see the character encoding table here: http://bulbapedia.bulbagarden.net/wiki/Character_encoding_in_Generation_III | ||
17 | SaveBlock2[0] = 0xee; // 'z' | ||
18 | } \ No newline at end of file | ||