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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2017-07-11 19:19:49 -0400 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2017-07-11 19:19:49 -0400 |
commit | d4eb5af332ce518baa552c886caa0bf3b2864f75 (patch) | |
tree | 469b3881a6fae4a203d97a4a00fec3b6b0f1d6ef /gba/source/main.c | |
parent | ec66a022a8879a5300f2ae64cd86a5d8cfbd1a36 (diff) | |
download | gen3uploader-d4eb5af332ce518baa552c886caa0bf3b2864f75.tar.gz gen3uploader-d4eb5af332ce518baa552c886caa0bf3b2864f75.tar.bz2 gen3uploader-d4eb5af332ce518baa552c886caa0bf3b2864f75.zip |
Major reformatting, cleaning up black magic
Diffstat (limited to 'gba/source/main.c')
-rw-r--r-- | gba/source/main.c | 485 |
1 files changed, 80 insertions, 405 deletions
diff --git a/gba/source/main.c b/gba/source/main.c index 94d4c2b..9f97324 100644 --- a/gba/source/main.c +++ b/gba/source/main.c | |||
@@ -1,435 +1,110 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (C) 2016 FIX94 | 2 | * Copyright (C) 2017 hatkirby |
3 | * | 3 | * |
4 | * This software may be modified and distributed under the terms | 4 | * This software may be modified and distributed under the terms |
5 | * of the MIT license. See the LICENSE file for details. | 5 | * of the MIT license. See the LICENSE file for details. |
6 | */ | 6 | */ |
7 | #include <gba.h> | 7 | #include <gba.h> |
8 | #include <stdio.h> | ||
9 | #include <stdlib.h> | ||
10 | #include "libSave.h" | ||
11 | #include "gamedata.h" | 8 | #include "gamedata.h" |
12 | #include "link.h" | 9 | #include "link.h" |
13 | 10 | ||
14 | #define REG_WAITCNT *(vu16 *)(REG_BASE + 0x204) | ||
15 | #define JOY_WRITE 2 | ||
16 | #define JOY_READ 4 | ||
17 | #define JOY_RW 6 | ||
18 | |||
19 | u8 save_data[0x20000] __attribute__ ((section (".sbss"))); | ||
20 | |||
21 | s32 getGameSize(void) | ||
22 | { | ||
23 | if(*(vu32*)(0x08000004) != 0x51AEFF24) | ||
24 | return -1; | ||
25 | s32 i; | ||
26 | for(i = (1<<20); i < (1<<25); i<<=1) | ||
27 | { | ||
28 | vu16 *rompos = (vu16*)(0x08000000+i); | ||
29 | int j; | ||
30 | bool romend = true; | ||
31 | for(j = 0; j < 0x1000; j++) | ||
32 | { | ||
33 | if(rompos[j] != j) | ||
34 | { | ||
35 | romend = false; | ||
36 | break; | ||
37 | } | ||
38 | } | ||
39 | if(romend) break; | ||
40 | } | ||
41 | return i; | ||
42 | } | ||
43 | |||
44 | |||
45 | // === (from tonc_memdef.h) =========================================== | ||
46 | |||
47 | // --- REG_DISPCNT defines --- | ||
48 | #define DCNT_MODE0 0x0000 | ||
49 | #define DCNT_MODE1 0x0001 | ||
50 | #define DCNT_MODE2 0x0002 | ||
51 | #define DCNT_MODE3 0x0003 | ||
52 | #define DCNT_MODE4 0x0004 | ||
53 | #define DCNT_MODE5 0x0005 | ||
54 | // layers | ||
55 | #define DCNT_BG0 0x0100 | ||
56 | #define DCNT_BG1 0x0200 | ||
57 | #define DCNT_BG2 0x0400 | ||
58 | #define DCNT_BG3 0x0800 | ||
59 | #define DCNT_OBJ 0x1000 | ||
60 | typedef u16 COLOR; | ||
61 | #define MEM_VRAM 0x06000000 | ||
62 | #define SCREEN_WIDTH 240 | ||
63 | #define vid_mem ((u16*)MEM_VRAM) | ||
64 | static inline void m3_plot(int x, int y, COLOR clr) | ||
65 | { vid_mem[y*SCREEN_WIDTH+x]= clr; } | ||
66 | static inline COLOR RGB15(u32 red, u32 green, u32 blue) | ||
67 | { return red | (green<<5) | (blue<<10); } | ||
68 | void plot_sqr(int x, int y, COLOR clr) | ||
69 | { | ||
70 | /*for (int j=0;j<8; j++) | ||
71 | { | ||
72 | for (int i=0;i<8; i++) | ||
73 | { | ||
74 | vid_mem[(y*8+j+32)*SCREEN_WIDTH+x*8+i+32] = clr; | ||
75 | } | ||
76 | } | ||
77 | vid_mem[(y*8+1+32)*SCREEN_WIDTH+x*8+1+32] = RGB15(31,31,31);*/ | ||
78 | } | ||
79 | void m3_fill(COLOR clr) | ||
80 | { | ||
81 | /*int ii; | ||
82 | u32 *dst= (u32*)vid_mem; | ||
83 | u32 wd= (clr<<16) | clr; | ||
84 | |||
85 | for(ii=0; ii<SCREEN_WIDTH/4; ii++) | ||
86 | *dst++= wd;*/ | ||
87 | } | ||
88 | |||
89 | //--------------------------------------------------------------------------------- | ||
90 | // Program entry point | ||
91 | //--------------------------------------------------------------------------------- | ||
92 | int main(void) | 11 | int main(void) |
93 | { | 12 | { |
94 | //REG_IME = 0; | 13 | initializeLink(); |
95 | //REG_DISPCNT= DCNT_MODE3 | DCNT_BG2; | ||
96 | m3_fill(RGB15(31,31,31)); | ||
97 | plot_sqr( 4, 4, RGB15(31, 0, 0) ); // or CLR_RED | ||
98 | |||
99 | /* | ||
100 | |||
101 | //*(vu16 *)(REG_BASE + 0x84) = 0x8f; | ||
102 | //REG_IME = 1; | ||
103 | // the vblank interrupt must be enabled for VBlankIntrWait() to work | ||
104 | // since the default dispatcher handles the bios flags no vblank handler | ||
105 | // is required | ||
106 | irqInit(); | ||
107 | irqEnable(IRQ_VBLANK); | ||
108 | |||
109 | consoleDemoInit(); | ||
110 | //REG_JOYTR = 0; | ||
111 | |||
112 | // ansi escape sequence to set print co-ordinates | ||
113 | // /x1b[line;columnH | ||
114 | //u32 i; | ||
115 | iprintf("\x1b[9;2HPokemon Gen III Data Extractor\n"); | ||
116 | iprintf("\x1b[10;4HPlease look at the TV\n"); | ||
117 | 14 | ||
118 | // disable this, needs power | 15 | // Identify the host game. |
119 | SNDSTAT = 0; | 16 | if (GAME_RUBY) |
120 | SNDBIAS = 0; | ||
121 | |||
122 | // Set up waitstates for EEPROM access etc. | ||
123 | REG_WAITCNT = 0x0317; | ||
124 | |||
125 | s32 gamesize = getGameSize(); | ||
126 | u32 savesize = SaveSize(save_data,gamesize); | ||
127 | switch (savesize){ | ||
128 | case 0x200: | ||
129 | GetSave_EEPROM_512B(save_data); | ||
130 | break; | ||
131 | case 0x2000: | ||
132 | GetSave_EEPROM_8KB(save_data); | ||
133 | break; | ||
134 | case 0x8000: | ||
135 | GetSave_SRAM_32KB(save_data); | ||
136 | break; | ||
137 | case 0x10000: | ||
138 | GetSave_FLASH_64KB(save_data); | ||
139 | break; | ||
140 | case 0x20000: | ||
141 | GetSave_FLASH_128KB(save_data); | ||
142 | break; | ||
143 | default: | ||
144 | break; | ||
145 | }*/ | ||
146 | |||
147 | //clear out previous messages | ||
148 | REG_HS_CTRL |= JOY_RW; | ||
149 | sendU32(0); | ||
150 | plot_sqr( 4, 5, RGB15( 0,31, 0) ); // or CLR_LIME | ||
151 | while (1) | ||
152 | { | 17 | { |
153 | waitForWriteAccess(); | 18 | sendS32(1); |
154 | //while (recieveU32() != 0); | 19 | } else if (GAME_SAPP) |
155 | //waitForAck(); | 20 | { |
156 | plot_sqr( 4, 6, RGB15( 0, 0,31) ); // or CLR_BLUE | 21 | sendS32(2); |
157 | // Send game size to acknowledge that an actual cart is inserted. | 22 | } else if (GAME_FR) |
158 | //s32 gamesize = getGameSize(); | 23 | { |
159 | //sendS32(gamesize); | 24 | sendS32(3); |
160 | //waitForAck(); | 25 | } else if (GAME_LG) |
161 | 26 | { | |
162 | // If the game size is illegal, start over. | 27 | sendS32(4); |
163 | //if (gamesize == -1) | 28 | } else if (GAME_EM) |
164 | //{ | 29 | { |
165 | // sendS32(0); | 30 | sendS32(5); |
166 | // | 31 | } else { |
167 | // continue; | 32 | sendS32(-1); |
168 | //} | 33 | waitForAck(); |
169 | |||
170 | // Identify the inserted game. | ||
171 | if (GAME_RUBY) | ||
172 | { | ||
173 | sendS32(1); | ||
174 | } else if (GAME_SAPP) | ||
175 | { | ||
176 | sendS32(2); | ||
177 | } else if (GAME_FR) | ||
178 | { | ||
179 | sendS32(3); | ||
180 | } else if (GAME_LG) | ||
181 | { | ||
182 | sendS32(4); | ||
183 | } else if (GAME_EM) | ||
184 | { | ||
185 | sendS32(5); | ||
186 | } else { | ||
187 | sendS32(-1); | ||
188 | waitForAck(); | ||
189 | |||
190 | sendS32(0); | ||
191 | 34 | ||
192 | continue; | 35 | return 0; |
193 | } | 36 | } |
194 | plot_sqr( 5, 4, RGB15( 31, 0,31) ); | ||
195 | waitForAck(); | ||
196 | plot_sqr( 5, 5, RGB15( 16, 16,16) ); | ||
197 | 37 | ||
198 | // Get access to save data. | 38 | waitForAck(); |
199 | pSaveBlock1 SaveBlock1; | ||
200 | pSaveBlock2 SaveBlock2; | ||
201 | pSaveBlock3 SaveBlock3; | ||
202 | //iprintf("gonna check thing\n"); | ||
203 | if (!initSaveData(&SaveBlock1, &SaveBlock2, &SaveBlock3)) | ||
204 | { | ||
205 | // Unsupported game version. | ||
206 | //iprintf("Unsupported game version\n"); | ||
207 | sendS32(-1); | ||
208 | waitForAck(); | ||
209 | 39 | ||
210 | sendS32(0); | 40 | // Get access to save data. |
41 | pSaveBlock1 SaveBlock1; | ||
42 | pSaveBlock2 SaveBlock2; | ||
43 | pSaveBlock3 SaveBlock3; | ||
211 | 44 | ||
212 | continue; | 45 | if (!initSaveData(&SaveBlock1, &SaveBlock2, &SaveBlock3)) |
213 | } | 46 | { |
214 | //iprintf("success\n"); | 47 | // Unsupported game version. |
215 | plot_sqr( 5, 6, RGB15( 0, 31,16) ); | 48 | sendS32(-1); |
216 | sendS32(1); | 49 | waitForAck(); |
217 | waitForAck(); | ||
218 | |||
219 | // Send trainer name. | ||
220 | u8* trainerName = 0; | ||
221 | 50 | ||
222 | if (GAME_RS) | 51 | return 0; |
223 | { | 52 | } |
224 | trainerName = SaveBlock2->rs.playerName; | ||
225 | } else if (GAME_FRLG) | ||
226 | { | ||
227 | trainerName = SaveBlock2->frlg.playerName; | ||
228 | } else if (GAME_EM) | ||
229 | { | ||
230 | trainerName = SaveBlock2->e.playerName; | ||
231 | } | ||
232 | 53 | ||
233 | u32 tn1 = | 54 | sendS32(1); |
234 | (trainerName[0] << 24) | 55 | waitForAck(); |
235 | | (trainerName[1] << 16) | ||
236 | | (trainerName[2] << 8) | ||
237 | | (trainerName[3]); | ||
238 | 56 | ||
239 | u32 tn2 = | 57 | // Send trainer name. |
240 | (trainerName[4] << 24) | 58 | u8* trainerName = 0; |
241 | | (trainerName[5] << 16) | ||
242 | | (trainerName[6] << 8) | ||
243 | | (trainerName[7]); | ||
244 | 59 | ||
245 | sendU32(tn1); | 60 | if (GAME_RS) |
246 | waitForAck(); | 61 | { |
62 | trainerName = SaveBlock2->rs.playerName; | ||
63 | } else if (GAME_FRLG) | ||
64 | { | ||
65 | trainerName = SaveBlock2->frlg.playerName; | ||
66 | } else if (GAME_EM) | ||
67 | { | ||
68 | trainerName = SaveBlock2->e.playerName; | ||
69 | } | ||
247 | 70 | ||
248 | sendU32(tn2); | 71 | u32 tn1 = |
249 | waitForAck(); | 72 | (trainerName[0] << 24) |
73 | | (trainerName[1] << 16) | ||
74 | | (trainerName[2] << 8) | ||
75 | | (trainerName[3]); | ||
250 | 76 | ||
251 | // Send trainer ID. | 77 | u32 tn2 = |
252 | 78 | (trainerName[4] << 24) | |
253 | u8* trainerId = 0; | 79 | | (trainerName[5] << 16) |
254 | if (GAME_RS) | 80 | | (trainerName[6] << 8) |
255 | { | 81 | | (trainerName[7]); |
256 | trainerId = SaveBlock2->rs.playerTrainerId; | ||
257 | } else if (GAME_FRLG) | ||
258 | { | ||
259 | trainerId = SaveBlock2->frlg.playerTrainerId; | ||
260 | } else if (GAME_EM) | ||
261 | { | ||
262 | trainerId = SaveBlock2->e.playerTrainerId; | ||
263 | } | ||
264 | 82 | ||
265 | u32 tti = | 83 | sendU32(tn1); |
266 | (trainerId[1] << 8) | 84 | waitForAck(); |
267 | | (trainerId[0]); | ||
268 | 85 | ||
269 | //iprintf("sending trainer id %ld\n", tti); | 86 | sendU32(tn2); |
270 | sendU32(tti); | 87 | waitForAck(); |
271 | waitForAck(); | ||
272 | 88 | ||
273 | // Restart, because we're just testing. | 89 | // Send trainer ID. |
274 | sendS32(0); | 90 | u8* trainerId = 0; |
275 | //continue; | 91 | if (GAME_RS) |
276 | break; | 92 | { |
93 | trainerId = SaveBlock2->rs.playerTrainerId; | ||
94 | } else if (GAME_FRLG) | ||
95 | { | ||
96 | trainerId = SaveBlock2->frlg.playerTrainerId; | ||
97 | } else if (GAME_EM) | ||
98 | { | ||
99 | trainerId = SaveBlock2->e.playerTrainerId; | ||
100 | } | ||
277 | 101 | ||
278 | /* | 102 | u32 tti = |
103 | (trainerId[1] << 8) | ||
104 | | (trainerId[0]); | ||
279 | 105 | ||
106 | sendU32(tti); | ||
107 | waitForAck(); | ||
280 | 108 | ||
281 | //game in, send header | 109 | // Halt(); |
282 | for(i = 0; i < 0xC0; i+=4) | ||
283 | { | ||
284 | REG_JOYTR = *(vu32*)(0x08000000+i); | ||
285 | while((REG_HS_CTRL&JOY_READ) == 0) ; | ||
286 | REG_HS_CTRL |= JOY_RW; | ||
287 | } | ||
288 | REG_JOYTR = 0; | ||
289 | //wait for other side to choose | ||
290 | while((REG_HS_CTRL&JOY_WRITE) == 0) ; | ||
291 | REG_HS_CTRL |= JOY_RW; | ||
292 | u32 choseval = REG_JOYRE; | ||
293 | if(choseval == 0) | ||
294 | { | ||
295 | REG_JOYTR = 0; | ||
296 | continue; //nothing to read | ||
297 | } | ||
298 | else if(choseval == 1) | ||
299 | { | ||
300 | //disable interrupts | ||
301 | u32 prevIrqMask = REG_IME; | ||
302 | REG_IME = 0; | ||
303 | //dump the game | ||
304 | for(i = 0; i < gamesize; i+=4) | ||
305 | { | ||
306 | REG_JOYTR = *(vu32*)(0x08000000+i); | ||
307 | while((REG_HS_CTRL&JOY_READ) == 0) ; | ||
308 | REG_HS_CTRL |= JOY_RW; | ||
309 | } | ||
310 | //restore interrupts | ||
311 | REG_IME = prevIrqMask; | ||
312 | } | ||
313 | else if(choseval == 2) | ||
314 | { | ||
315 | //disable interrupts | ||
316 | u32 prevIrqMask = REG_IME; | ||
317 | REG_IME = 0; | ||
318 | //backup save | ||
319 | switch (savesize){ | ||
320 | case 0x200: | ||
321 | GetSave_EEPROM_512B(save_data); | ||
322 | break; | ||
323 | case 0x2000: | ||
324 | GetSave_EEPROM_8KB(save_data); | ||
325 | break; | ||
326 | case 0x8000: | ||
327 | GetSave_SRAM_32KB(save_data); | ||
328 | break; | ||
329 | case 0x10000: | ||
330 | GetSave_FLASH_64KB(save_data); | ||
331 | break; | ||
332 | case 0x20000: | ||
333 | GetSave_FLASH_128KB(save_data); | ||
334 | break; | ||
335 | default: | ||
336 | break; | ||
337 | } | ||
338 | //restore interrupts | ||
339 | REG_IME = prevIrqMask; | ||
340 | //say gc side we read it | ||
341 | REG_JOYTR = savesize; | ||
342 | //wait for a cmd receive for safety | ||
343 | while((REG_HS_CTRL&JOY_WRITE) == 0) ; | ||
344 | REG_HS_CTRL |= JOY_RW; | ||
345 | //send the save | ||
346 | for(i = 0; i < savesize; i+=4) | ||
347 | { | ||
348 | REG_JOYTR = *(vu32*)(save_data+i); | ||
349 | while((REG_HS_CTRL&JOY_READ) == 0) ; | ||
350 | REG_HS_CTRL |= JOY_RW; | ||
351 | } | ||
352 | } | ||
353 | else if(choseval == 3 || choseval == 4) | ||
354 | { | ||
355 | REG_JOYTR = savesize; | ||
356 | if(choseval == 3) | ||
357 | { | ||
358 | //receive the save | ||
359 | for(i = 0; i < savesize; i+=4) | ||
360 | { | ||
361 | while((REG_HS_CTRL&JOY_WRITE) == 0) ; | ||
362 | REG_HS_CTRL |= JOY_RW; | ||
363 | *(vu32*)(save_data+i) = REG_JOYRE; | ||
364 | } | ||
365 | } | ||
366 | else | ||
367 | { | ||
368 | //clear the save | ||
369 | for(i = 0; i < savesize; i+=4) | ||
370 | *(vu32*)(save_data+i) = 0; | ||
371 | } | ||
372 | //disable interrupts | ||
373 | u32 prevIrqMask = REG_IME; | ||
374 | REG_IME = 0; | ||
375 | //write it | ||
376 | switch (savesize){ | ||
377 | case 0x200: | ||
378 | PutSave_EEPROM_512B(save_data); | ||
379 | break; | ||
380 | case 0x2000: | ||
381 | PutSave_EEPROM_8KB(save_data); | ||
382 | break; | ||
383 | case 0x8000: | ||
384 | PutSave_SRAM_32KB(save_data); | ||
385 | break; | ||
386 | case 0x10000: | ||
387 | PutSave_FLASH_64KB(save_data); | ||
388 | break; | ||
389 | case 0x20000: | ||
390 | PutSave_FLASH_128KB(save_data); | ||
391 | break; | ||
392 | default: | ||
393 | break; | ||
394 | } | ||
395 | //restore interrupts | ||
396 | REG_IME = prevIrqMask; | ||
397 | //say gc side we're done | ||
398 | REG_JOYTR = 0; | ||
399 | //wait for a cmd receive for safety | ||
400 | while((REG_HS_CTRL&JOY_WRITE) == 0) ; | ||
401 | REG_HS_CTRL |= JOY_RW; | ||
402 | } | ||
403 | REG_JOYTR = 0; | ||
404 | } | ||
405 | } else if(REG_HS_CTRL&JOY_WRITE) | ||
406 | { | ||
407 | REG_HS_CTRL |= JOY_RW; | ||
408 | u32 choseval = REG_JOYRE; | ||
409 | if(choseval == 5) | ||
410 | { | ||
411 | //disable interrupts | ||
412 | u32 prevIrqMask = REG_IME; | ||
413 | REG_IME = 0; | ||
414 | //dump BIOS | ||
415 | for (i = 0; i < 0x4000; i+=4) | ||
416 | { | ||
417 | // the lower bits are inaccurate, so just get it four times :) | ||
418 | u32 a = MidiKey2Freq((WaveData *)(i-4), 180-12, 0) * 2; | ||
419 | u32 b = MidiKey2Freq((WaveData *)(i-3), 180-12, 0) * 2; | ||
420 | u32 c = MidiKey2Freq((WaveData *)(i-2), 180-12, 0) * 2; | ||
421 | u32 d = MidiKey2Freq((WaveData *)(i-1), 180-12, 0) * 2; | ||
422 | REG_JOYTR = ((a>>24<<24) | (d>>24<<16) | (c>>24<<8) | (b>>24)); | ||
423 | while((REG_HS_CTRL&JOY_READ) == 0) ; | ||
424 | REG_HS_CTRL |= JOY_RW; | ||
425 | } | ||
426 | //restore interrupts | ||
427 | REG_IME = prevIrqMask; | ||
428 | } | ||
429 | REG_JOYTR = 0; | ||
430 | }*/ | ||
431 | Halt(); | ||
432 | } | ||
433 | } | 110 | } |
434 | |||
435 | |||