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author | slipstream/RoL <l33twax@yahoo.com> | 2017-02-26 14:27:20 +0000 |
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committer | slipstream/RoL <l33twax@yahoo.com> | 2017-02-26 14:27:20 +0000 |
commit | e37cc7de9583b00166e96a6632ba25edefff43ca (patch) | |
tree | 592e49249f8e171a29cf3c140081ef054975eb59 /README.md | |
parent | fac6ea00fd51e5be1d99db44746ed046378a6c65 (diff) | |
download | gen3uploader-e37cc7de9583b00166e96a6632ba25edefff43ca.tar.gz gen3uploader-e37cc7de9583b00166e96a6632ba25edefff43ca.tar.bz2 gen3uploader-e37cc7de9583b00166e96a6632ba25edefff43ca.zip |
Major changes
- Added saveblock structures. - Changed example payload, now it warps to Hall of Fame. - Added helper library for Pokémon manipulation, checksum calculation, etc. - Removed libSave, it's not needed.
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/README.md b/README.md index 4483a83..b833c50 100644 --- a/README.md +++ b/README.md | |||
@@ -3,7 +3,7 @@ A GC and Wii homebrew app that sends a binary to the GBA using the different mul | |||
3 | 3 | ||
4 | # Usage | 4 | # Usage |
5 | Have a GC Controller in Port 1 and a GBA with Gen3 game in Port 2. | 5 | Have a GC Controller in Port 1 and a GBA with Gen3 game in Port 2. |
6 | Put your payload code to do some interesting stuff with the Pokémon game you have in `gba` dir. Example code that changes first character of player name to 'z' on Pokémon Ruby English (v1.0-1.2) provided. | 6 | Put your payload code to do some interesting stuff with the Pokémon game you have in `gba` dir. Example code that warps the character to the Hall of Fame, adding a Bad Egg if the save has no Pokémon provided. |
7 | Recompile, send to Wii or GC, turn on your GBA, hope that your code runs after the initial copyright screen of the game. | 7 | Recompile, send to Wii or GC, turn on your GBA, hope that your code runs after the initial copyright screen of the game. |
8 | (Code execution rate is for some reason not 100% reliable, PR to fix would be greatly appreciated. Sometimes KeyC derivation fails, sometimes GBA ignores the sent multiboot image, could be due to failure of a few different sends) | 8 | (Code execution rate is for some reason not 100% reliable, PR to fix would be greatly appreciated. Sometimes KeyC derivation fails, sometimes GBA ignores the sent multiboot image, could be due to failure of a few different sends) |
9 | 9 | ||