From e37cc7de9583b00166e96a6632ba25edefff43ca Mon Sep 17 00:00:00 2001 From: slipstream/RoL Date: Sun, 26 Feb 2017 14:27:20 +0000 Subject: Major changes MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - Added saveblock structures. - Changed example payload, now it warps to Hall of Fame. - Added helper library for Pokémon manipulation, checksum calculation, etc. - Removed libSave, it's not needed. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'README.md') diff --git a/README.md b/README.md index 4483a83..b833c50 100644 --- a/README.md +++ b/README.md @@ -3,7 +3,7 @@ A GC and Wii homebrew app that sends a binary to the GBA using the different mul # Usage Have a GC Controller in Port 1 and a GBA with Gen3 game in Port 2. -Put your payload code to do some interesting stuff with the Pokémon game you have in `gba` dir. Example code that changes first character of player name to 'z' on Pokémon Ruby English (v1.0-1.2) provided. +Put your payload code to do some interesting stuff with the Pokémon game you have in `gba` dir. Example code that warps the character to the Hall of Fame, adding a Bad Egg if the save has no Pokémon provided. Recompile, send to Wii or GC, turn on your GBA, hope that your code runs after the initial copyright screen of the game. (Code execution rate is for some reason not 100% reliable, PR to fix would be greatly appreciated. Sometimes KeyC derivation fails, sometimes GBA ignores the sent multiboot image, could be due to failure of a few different sends) -- cgit 1.4.1