diff options
author | slipstream/RoL <l33twax@yahoo.com> | 2017-02-19 01:19:35 +0000 |
---|---|---|
committer | slipstream/RoL <l33twax@yahoo.com> | 2017-02-19 01:19:35 +0000 |
commit | d4e309bb19b74c4b21ca19952c9b1cdd067c667a (patch) | |
tree | 36d4e67a43ab746135a18de3eef4edb09867b568 | |
parent | 004575f7cec14946c1936aceca6efee38b7f8a74 (diff) | |
download | gen3uploader-d4e309bb19b74c4b21ca19952c9b1cdd067c667a.tar.gz gen3uploader-d4e309bb19b74c4b21ca19952c9b1cdd067c667a.tar.bz2 gen3uploader-d4e309bb19b74c4b21ca19952c9b1cdd067c667a.zip |
Initial commit of the fork
Forking gba-link-cable-dumper to gba-gen3multiboot
-rw-r--r-- | LICENSE | 1 | ||||
-rw-r--r-- | Makefile.gc | 2 | ||||
-rw-r--r-- | Makefile.wii | 2 | ||||
-rw-r--r-- | README.md | 16 | ||||
-rw-r--r-- | build.bat | 3 | ||||
-rw-r--r-- | gba/Makefile | 13 | ||||
-rw-r--r-- | gba/gba_pkjb.ld | 296 | ||||
-rw-r--r-- | gba/gba_pkjb.specs | 8 | ||||
-rw-r--r-- | gba/source/main.c | 262 | ||||
-rw-r--r-- | gba/start/pkjb_crt0.s | 98 | ||||
-rw-r--r-- | source/main.c | 551 |
11 files changed, 616 insertions, 636 deletions
diff --git a/LICENSE b/LICENSE index bd6e929..3bef6d6 100644 --- a/LICENSE +++ b/LICENSE | |||
@@ -1,5 +1,6 @@ | |||
1 | The MIT License (MIT) | 1 | The MIT License (MIT) |
2 | 2 | ||
3 | Copyright (c) 2017 slipstream/RoL | ||
3 | Copyright (c) 2016 FIX94 | 4 | Copyright (c) 2016 FIX94 |
4 | 5 | ||
5 | Permission is hereby granted, free of charge, to any person obtaining a copy | 6 | Permission is hereby granted, free of charge, to any person obtaining a copy |
diff --git a/Makefile.gc b/Makefile.gc index 431c094..3fddc9b 100644 --- a/Makefile.gc +++ b/Makefile.gc | |||
@@ -15,7 +15,7 @@ include $(DEVKITPPC)/gamecube_rules | |||
15 | # SOURCES is a list of directories containing source code | 15 | # SOURCES is a list of directories containing source code |
16 | # INCLUDES is a list of directories containing extra header files | 16 | # INCLUDES is a list of directories containing extra header files |
17 | #--------------------------------------------------------------------------------- | 17 | #--------------------------------------------------------------------------------- |
18 | TARGET := linkcabledump_gc | 18 | TARGET := gen3multiboot_gc |
19 | BUILD := build | 19 | BUILD := build |
20 | SOURCES := source | 20 | SOURCES := source |
21 | DATA := data | 21 | DATA := data |
diff --git a/Makefile.wii b/Makefile.wii index 4de7f71..15afd9d 100644 --- a/Makefile.wii +++ b/Makefile.wii | |||
@@ -15,7 +15,7 @@ include $(DEVKITPPC)/wii_rules | |||
15 | # SOURCES is a list of directories containing source code | 15 | # SOURCES is a list of directories containing source code |
16 | # INCLUDES is a list of directories containing extra header files | 16 | # INCLUDES is a list of directories containing extra header files |
17 | #--------------------------------------------------------------------------------- | 17 | #--------------------------------------------------------------------------------- |
18 | TARGET := linkcabledump_wii | 18 | TARGET := gen3multiboot_wii |
19 | BUILD := build | 19 | BUILD := build |
20 | SOURCES := source | 20 | SOURCES := source |
21 | DATA := data | 21 | DATA := data |
diff --git a/README.md b/README.md index 91d29d0..4483a83 100644 --- a/README.md +++ b/README.md | |||
@@ -1,8 +1,12 @@ | |||
1 | # GBA Link Cable Dumper | 1 | # GBA Gen3 Multiboot |
2 | A GC and Wii Homebrew App to get GBA BIOS, ROMs and saves via the GC GBA Link Cable. | 2 | A GC and Wii homebrew app that sends a binary to the GBA using the different multiboot protocol used by the third generation of Pokémon games (Ruby, Sapphire, Emerald, FireRed, LeafGreen). |
3 | Save Support based on SendSave by Chishm. | ||
4 | GBA BIOS Dumper by Dark Fader. | ||
5 | 3 | ||
6 | # Usage | 4 | # Usage |
7 | Just have a GC Controller in Port 1 and a GBA without a game inserted or aborted game launch by holding select+start in Port 2. | 5 | Have a GC Controller in Port 1 and a GBA with Gen3 game in Port 2. |
8 | The bin, gba and sav files dumped will be placed in a folder called "dumps" on your main device (SD Gecko on gamecube and SD/USB on Wii). Please note that dumping GBA ROMs can take a long time (32mb takes about 48 minutes) because of the cable protocol limitations, a estimation will be displayed on screen before you dump it as a reference. | 6 | Put your payload code to do some interesting stuff with the Pokémon game you have in `gba` dir. Example code that changes first character of player name to 'z' on Pokémon Ruby English (v1.0-1.2) provided. |
7 | Recompile, send to Wii or GC, turn on your GBA, hope that your code runs after the initial copyright screen of the game. | ||
8 | (Code execution rate is for some reason not 100% reliable, PR to fix would be greatly appreciated. Sometimes KeyC derivation fails, sometimes GBA ignores the sent multiboot image, could be due to failure of a few different sends) | ||
9 | |||
10 | # Acknowledgements | ||
11 | Thanks to FIX94 for your multiboot game dumper, which the multiboot code is loosely based on (differences in crypto & protocol...) | ||
12 | Without it, this would have taken longer to do than the 2 days or so that it took. \ No newline at end of file | ||
diff --git a/build.bat b/build.bat index aece78f..8a35180 100644 --- a/build.bat +++ b/build.bat | |||
@@ -1,8 +1,9 @@ | |||
1 | @echo off | ||
1 | cd gba | 2 | cd gba |
2 | make clean | 3 | make clean |
3 | make | 4 | make |
4 | cd .. | 5 | cd .. |
5 | mv -f gba/gba_mb.gba data/gba_mb.gba | 6 | mv -f gba/gba_pkjb.gba data/gba_mb.gba |
6 | make -f Makefile.gc clean | 7 | make -f Makefile.gc clean |
7 | make -f Makefile.gc | 8 | make -f Makefile.gc |
8 | make -f Makefile.wii clean | 9 | make -f Makefile.wii clean |
diff --git a/gba/Makefile b/gba/Makefile index 99dfbb6..f9cb296 100644 --- a/gba/Makefile +++ b/gba/Makefile | |||
@@ -7,6 +7,10 @@ ifeq ($(strip $(DEVKITARM)),) | |||
7 | $(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM) | 7 | $(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM) |
8 | endif | 8 | endif |
9 | 9 | ||
10 | %_pkjb.elf: | ||
11 | @echo linking pkjb | ||
12 | @$(LD) -specs=../gba_pkjb.specs $(LDFLAGS) $(OFILES) $(LIBPATHS) $(LIBS) -o $@ | ||
13 | |||
10 | include $(DEVKITARM)/gba_rules | 14 | include $(DEVKITARM)/gba_rules |
11 | 15 | ||
12 | #--------------------------------------------------------------------------------- | 16 | #--------------------------------------------------------------------------------- |
@@ -16,7 +20,7 @@ include $(DEVKITARM)/gba_rules | |||
16 | # DATA is a list of directories containing data files | 20 | # DATA is a list of directories containing data files |
17 | # INCLUDES is a list of directories containing header files | 21 | # INCLUDES is a list of directories containing header files |
18 | #--------------------------------------------------------------------------------- | 22 | #--------------------------------------------------------------------------------- |
19 | TARGET := $(shell basename $(CURDIR))_mb | 23 | TARGET := $(shell basename $(CURDIR))_pkjb |
20 | BUILD := build | 24 | BUILD := build |
21 | SOURCES := source | 25 | SOURCES := source |
22 | DATA := | 26 | DATA := |
@@ -38,8 +42,8 @@ CFLAGS += $(INCLUDE) | |||
38 | 42 | ||
39 | CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions | 43 | CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions |
40 | 44 | ||
41 | ASFLAGS := $(ARCH) | 45 | ASFLAGS := -g $(ARCH) |
42 | LDFLAGS = -g $(ARCH) -Wl,-Map,$(notdir $@).map | 46 | LDFLAGS = $(ARCH) -Wl,-Map,$(notdir $@).map |
43 | 47 | ||
44 | #--------------------------------------------------------------------------------- | 48 | #--------------------------------------------------------------------------------- |
45 | # any extra libraries we wish to link with the project | 49 | # any extra libraries we wish to link with the project |
@@ -109,6 +113,7 @@ export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) | |||
109 | #--------------------------------------------------------------------------------- | 113 | #--------------------------------------------------------------------------------- |
110 | $(BUILD): | 114 | $(BUILD): |
111 | @[ -d $@ ] || mkdir -p $@ | 115 | @[ -d $@ ] || mkdir -p $@ |
116 | $(CC) -MMD -MP -MF start/pkjb_crt0.d -x assembler-with-cpp $(ASFLAGS) -c start/pkjb_crt0.s -o start/pkjb_crt0.o $(ERROR_FILTER) | ||
112 | @make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile | 117 | @make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile |
113 | 118 | ||
114 | all : $(BUILD) | 119 | all : $(BUILD) |
@@ -150,7 +155,7 @@ $(OUTPUT).elf : $(OFILES) | |||
150 | #--------------------------------------------------------------------------------- | 155 | #--------------------------------------------------------------------------------- |
151 | @echo $(notdir $<) | 156 | @echo $(notdir $<) |
152 | @$(bin2o) | 157 | @$(bin2o) |
153 | 158 | ||
154 | #--------------------------------------------------------------------------------- | 159 | #--------------------------------------------------------------------------------- |
155 | # This rule creates assembly source files using grit | 160 | # This rule creates assembly source files using grit |
156 | # grit takes an image file and a .grit describing how the file is to be processed | 161 | # grit takes an image file and a .grit describing how the file is to be processed |
diff --git a/gba/gba_pkjb.ld b/gba/gba_pkjb.ld new file mode 100644 index 0000000..102cb42 --- /dev/null +++ b/gba/gba_pkjb.ld | |||
@@ -0,0 +1,296 @@ | |||
1 | /* Linker Script Original v1.3 by Jeff Frohwein */ | ||
2 | /* v1.0 - Original release */ | ||
3 | /* v1.1 - Added proper .data section support */ | ||
4 | /* v1.2 - Added support for c++ & iwram overlays */ | ||
5 | /* - Major contributions by Jason Wilkins. */ | ||
6 | /* v1.3 - .ewram section now can be used when */ | ||
7 | /* compiling for MULTIBOOT mode. This fixes */ | ||
8 | /* malloc() in DevKitAdvance which depends */ | ||
9 | /* on __eheap_start instead of end to define*/ | ||
10 | /* the starting location of heap space. */ | ||
11 | /* External global variable __gba_iwram_heap*/ | ||
12 | /* support added to allow labels end, _end, */ | ||
13 | /* & __end__ to point to end of iwram or */ | ||
14 | /* the end of ewram. */ | ||
15 | /* Additions by WinterMute */ | ||
16 | /* v1.4 - .sbss section added for unitialised */ | ||
17 | /* data in ewram */ | ||
18 | /* v1.5 - padding section added to stop EZF */ | ||
19 | /* stripping important data */ | ||
20 | /* v1.6 - added memory sections */ | ||
21 | |||
22 | /* This file is released into the public domain */ | ||
23 | /* for commercial or non-commercial use with no */ | ||
24 | /* restrictions placed upon it. */ | ||
25 | |||
26 | /* NOTE!!!: This linker script defines the RAM & */ | ||
27 | /* ROM start addresses. In order for it to work */ | ||
28 | /* properly, remove -Ttext and -Tbss linker */ | ||
29 | /* options from your makefile if they are */ | ||
30 | /* present. */ | ||
31 | |||
32 | /* You can use the following to view section */ | ||
33 | /* addresses in your .elf file: */ | ||
34 | /* objdump -h file.elf */ | ||
35 | /* Please note that empty sections may incorrectly*/ | ||
36 | /* list the lma address as the vma address for */ | ||
37 | /* some versions of objdump. */ | ||
38 | |||
39 | OUTPUT_FORMAT("elf32-littlearm", "elf32-bigarm", "elf32-littlearm") | ||
40 | OUTPUT_ARCH(arm) | ||
41 | ENTRY(_start) | ||
42 | |||
43 | MEMORY { | ||
44 | |||
45 | rom : ORIGIN = 0x08000000, LENGTH = 32M | ||
46 | iwram : ORIGIN = 0x03000000, LENGTH = 32K | ||
47 | ewram : ORIGIN = 0x02000000, LENGTH = 256K | ||
48 | } | ||
49 | |||
50 | |||
51 | |||
52 | __text_start = ORIGIN(ewram); | ||
53 | __eheap_end = ORIGIN(ewram) + LENGTH(ewram); | ||
54 | __iwram_start = ORIGIN(iwram); | ||
55 | __iwram_top = ORIGIN(iwram) + LENGTH(iwram);; | ||
56 | |||
57 | __sp_irq = __iwram_top - 0x060; | ||
58 | __sp_usr = __sp_irq - 0x0a0; | ||
59 | __irq_flags = 0x03007ff8; | ||
60 | |||
61 | SECTIONS | ||
62 | { | ||
63 | . = __text_start; | ||
64 | .init : | ||
65 | { | ||
66 | KEEP (*(.init)) | ||
67 | . = ALIGN(4); | ||
68 | } >ewram =0xff | ||
69 | |||
70 | .plt : | ||
71 | { | ||
72 | *(.plt) | ||
73 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
74 | } >ewram | ||
75 | |||
76 | .text ALIGN (4): | ||
77 | { | ||
78 | *(EXCLUDE_FILE (*.iwram*) .text) | ||
79 | *(.text .stub .text.* .gnu.linkonce.t.*) | ||
80 | KEEP (*(.text.*personality*)) | ||
81 | /* .gnu.warning sections are handled specially by elf32.em. */ | ||
82 | *(.gnu.warning) | ||
83 | *(.glue_7t) *(.glue_7) *(.vfp11_veneer) | ||
84 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
85 | } >ewram = 0xff | ||
86 | |||
87 | __text_end = .; | ||
88 | .fini : | ||
89 | { | ||
90 | KEEP (*(.fini)) | ||
91 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
92 | } >ewram =0 | ||
93 | |||
94 | .rodata : | ||
95 | { | ||
96 | *(.rodata) | ||
97 | *all.rodata*(*) | ||
98 | *(.roda) | ||
99 | *(.rodata.*) | ||
100 | *(.gnu.linkonce.r*) | ||
101 | SORT(CONSTRUCTORS) | ||
102 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
103 | } >ewram = 0xff | ||
104 | |||
105 | .ARM.extab : { *(.ARM.extab* .gnu.linkonce.armextab.*) } >ewram | ||
106 | __exidx_start = .; | ||
107 | .ARM.exidx : { *(.ARM.exidx* .gnu.linkonce.armexidx.*) } >ewram | ||
108 | __exidx_end = .; | ||
109 | /* Ensure the __preinit_array_start label is properly aligned. We | ||
110 | could instead move the label definition inside the section, but | ||
111 | the linker would then create the section even if it turns out to | ||
112 | be empty, which isn't pretty. */ | ||
113 | . = ALIGN(32 / 8); | ||
114 | PROVIDE (__preinit_array_start = .); | ||
115 | .preinit_array : { KEEP (*(.preinit_array)) } >ewram = 0xff | ||
116 | PROVIDE (__preinit_array_end = .); | ||
117 | PROVIDE (__init_array_start = .); | ||
118 | .init_array : { KEEP (*(.init_array)) } >ewram = 0xff | ||
119 | PROVIDE (__init_array_end = .); | ||
120 | PROVIDE (__fini_array_start = .); | ||
121 | .fini_array : { KEEP (*(.fini_array)) } >ewram = 0xff | ||
122 | PROVIDE (__fini_array_end = .); | ||
123 | .ctors : | ||
124 | { | ||
125 | /* gcc uses crtbegin.o to find the start of the constructors, so | ||
126 | we make sure it is first. Because this is a wildcard, it | ||
127 | doesn't matter if the user does not actually link against | ||
128 | crtbegin.o; the linker won't look for a file to match a | ||
129 | wildcard. The wildcard also means that it doesn't matter which | ||
130 | directory crtbegin.o is in. */ | ||
131 | KEEP (*crtbegin.o(.ctors)) | ||
132 | KEEP (*(EXCLUDE_FILE (*crtend.o) .ctors)) | ||
133 | KEEP (*(SORT(.ctors.*))) | ||
134 | KEEP (*(.ctors)) | ||
135 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
136 | } >ewram = 0 | ||
137 | |||
138 | .dtors : | ||
139 | { | ||
140 | KEEP (*crtbegin.o(.dtors)) | ||
141 | KEEP (*(EXCLUDE_FILE (*crtend.o) .dtors)) | ||
142 | KEEP (*(SORT(.dtors.*))) | ||
143 | KEEP (*(.dtors)) | ||
144 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
145 | } >ewram = 0 | ||
146 | |||
147 | .jcr : { KEEP (*(.jcr)) } >ewram | ||
148 | .eh_frame : | ||
149 | { | ||
150 | KEEP (*(.eh_frame)) | ||
151 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
152 | } >ewram = 0 | ||
153 | |||
154 | .gcc_except_table : | ||
155 | { | ||
156 | *(.gcc_except_table) | ||
157 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
158 | } >ewram = 0 | ||
159 | |||
160 | __iwram_lma = .; | ||
161 | |||
162 | .iwram __iwram_start : AT (__iwram_lma) | ||
163 | { | ||
164 | __iwram_start__ = ABSOLUTE(.) ; | ||
165 | *(.iwram) | ||
166 | *iwram.*(.text) | ||
167 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
168 | __iwram_end__ = ABSOLUTE(.) ; | ||
169 | } >iwram = 0xff | ||
170 | |||
171 | __data_lma = __iwram_lma + SIZEOF(.iwram) ; | ||
172 | |||
173 | .bss ALIGN(4) (NOLOAD): | ||
174 | { | ||
175 | __bss_start__ = ABSOLUTE(.); | ||
176 | *(.dynbss) | ||
177 | *(.gnu.linkonce.b*) | ||
178 | *(.bss*) | ||
179 | *(COMMON) | ||
180 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
181 | __bss_end__ = ABSOLUTE(.) ; | ||
182 | } | ||
183 | |||
184 | .data ALIGN(4) : AT (__data_lma) | ||
185 | { | ||
186 | __data_start__ = ABSOLUTE(.); | ||
187 | *(.data) | ||
188 | *(.data.*) | ||
189 | *(.gnu.linkonce.d*) | ||
190 | CONSTRUCTORS | ||
191 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
192 | __data_end__ = ABSOLUTE(.); | ||
193 | } >iwram = 0xff | ||
194 | |||
195 | __iwram_overlay_lma = __data_lma + SIZEOF(.data); | ||
196 | |||
197 | PROVIDE (edata = .); | ||
198 | __iwram_overlay_start = . ; | ||
199 | |||
200 | OVERLAY ALIGN(4) : NOCROSSREFS AT (__iwram_overlay_lma) | ||
201 | { | ||
202 | .iwram0 { *(.iwram0) . = ALIGN(4);} | ||
203 | .iwram1 { *(.iwram1) . = ALIGN(4);} | ||
204 | .iwram2 { *(.iwram2) . = ALIGN(4);} | ||
205 | .iwram3 { *(.iwram3) . = ALIGN(4);} | ||
206 | .iwram4 { *(.iwram4) . = ALIGN(4);} | ||
207 | .iwram5 { *(.iwram5) . = ALIGN(4);} | ||
208 | .iwram6 { *(.iwram6) . = ALIGN(4);} | ||
209 | .iwram7 { *(.iwram7) . = ALIGN(4);} | ||
210 | .iwram8 { *(.iwram8) . = ALIGN(4);} | ||
211 | .iwram9 { *(.iwram9) . = ALIGN(4);} | ||
212 | } >iwram = 0xff | ||
213 | |||
214 | __ewram_lma = LOADADDR(.iwram0) + SIZEOF(.iwram0)+SIZEOF(.iwram1)+SIZEOF(.iwram2)+SIZEOF(.iwram3)+SIZEOF(.iwram4)+SIZEOF(.iwram5)+SIZEOF(.iwram6)+SIZEOF(.iwram7)+SIZEOF(.iwram8)+SIZEOF(.iwram9); | ||
215 | |||
216 | __iwram_overlay_end = __ewram_lma ; | ||
217 | |||
218 | /* v1.3 */ | ||
219 | __ewram_start = __ewram_lma ; | ||
220 | |||
221 | .ewram __ewram_start : AT (__ewram_lma) | ||
222 | { | ||
223 | *(.ewram) | ||
224 | . = ALIGN(4); /* REQUIRED. LD is flaky without it. */ | ||
225 | __ewram_end = ABSOLUTE(.); | ||
226 | } >ewram = 0xff | ||
227 | |||
228 | __ewram_overlay_lma = __ewram_lma + SIZEOF(.ewram); | ||
229 | |||
230 | .sbss ALIGN(4)(NOLOAD): | ||
231 | { | ||
232 | __sbss_start__ = ABSOLUTE(.); | ||
233 | *(.sbss) | ||
234 | . = ALIGN(4); | ||
235 | __sbss_end__ = ABSOLUTE(.); | ||
236 | __end__ = ABSOLUTE(.); | ||
237 | __eheap_start = ABSOLUTE(.); | ||
238 | } | ||
239 | |||
240 | OVERLAY ALIGN(4): NOCROSSREFS AT (__ewram_overlay_lma) | ||
241 | { | ||
242 | .ewram0 { *(.ewram0) . = ALIGN(4);} | ||
243 | .ewram1 { *(.ewram1) . = ALIGN(4);} | ||
244 | .ewram2 { *(.ewram2) . = ALIGN(4);} | ||
245 | .ewram3 { *(.ewram3) . = ALIGN(4);} | ||
246 | .ewram4 { *(.ewram4) . = ALIGN(4);} | ||
247 | .ewram5 { *(.ewram5) . = ALIGN(4);} | ||
248 | .ewram6 { *(.ewram6) . = ALIGN(4);} | ||
249 | .ewram7 { *(.ewram7) . = ALIGN(4);} | ||
250 | .ewram8 { *(.ewram8) . = ALIGN(4);} | ||
251 | .ewram9 { *(.ewram9) . = ALIGN(4);} | ||
252 | } >ewram = 0xff | ||
253 | __ewram_overlay_end = ABSOLUTE(.); | ||
254 | |||
255 | __eheap_start = __ewram_overlay_end ; | ||
256 | |||
257 | _end = __ewram_overlay_end; | ||
258 | __end__ = __ewram_overlay_end; | ||
259 | __rom_end__ = __ewram_overlay_end; | ||
260 | |||
261 | /* Stabs debugging sections. */ | ||
262 | .stab 0 : { *(.stab) } | ||
263 | .stabstr 0 : { *(.stabstr) } | ||
264 | .stab.excl 0 : { *(.stab.excl) } | ||
265 | .stab.exclstr 0 : { *(.stab.exclstr) } | ||
266 | .stab.index 0 : { *(.stab.index) } | ||
267 | .stab.indexstr 0 : { *(.stab.indexstr) } | ||
268 | .comment 0 : { *(.comment) } | ||
269 | /* DWARF debug sections. | ||
270 | Symbols in the DWARF debugging sections are relative to the beginning | ||
271 | of the section so we begin them at 0. */ | ||
272 | /* DWARF 1 */ | ||
273 | .debug 0 : { *(.debug) } | ||
274 | .line 0 : { *(.line) } | ||
275 | /* GNU DWARF 1 extensions */ | ||
276 | .debug_srcinfo 0 : { *(.debug_srcinfo) } | ||
277 | .debug_sfnames 0 : { *(.debug_sfnames) } | ||
278 | /* DWARF 1.1 and DWARF 2 */ | ||
279 | .debug_aranges 0 : { *(.debug_aranges) } | ||
280 | .debug_pubnames 0 : { *(.debug_pubnames) } | ||
281 | /* DWARF 2 */ | ||
282 | .debug_info 0 : { *(.debug_info) } | ||
283 | .debug_abbrev 0 : { *(.debug_abbrev) } | ||
284 | .debug_line 0 : { *(.debug_line) } | ||
285 | .debug_frame 0 : { *(.debug_frame) } | ||
286 | .debug_str 0 : { *(.debug_str) } | ||
287 | .debug_loc 0 : { *(.debug_loc) } | ||
288 | .debug_macinfo 0 : { *(.debug_macinfo) } | ||
289 | /* SGI/MIPS DWARF 2 extensions */ | ||
290 | .debug_weaknames 0 : { *(.debug_weaknames) } | ||
291 | .debug_funcnames 0 : { *(.debug_funcnames) } | ||
292 | .debug_typenames 0 : { *(.debug_typenames) } | ||
293 | .debug_varnames 0 : { *(.debug_varnames) } | ||
294 | .stack 0x80000 : { _stack = .; *(.stack) } | ||
295 | /* These must appear regardless of . */ | ||
296 | } | ||
diff --git a/gba/gba_pkjb.specs b/gba/gba_pkjb.specs new file mode 100644 index 0000000..7c9027b --- /dev/null +++ b/gba/gba_pkjb.specs | |||
@@ -0,0 +1,8 @@ | |||
1 | %rename link old_link | ||
2 | |||
3 | *link: | ||
4 | -T ../gba_pkjb.ld%s %(old_link) --gc-sections | ||
5 | |||
6 | *startfile: | ||
7 | ../start/pkjb_crt0%O%s crti%O%s crtbegin%O%s | ||
8 | |||
diff --git a/gba/source/main.c b/gba/source/main.c index ee94c35..ce6969b 100644 --- a/gba/source/main.c +++ b/gba/source/main.c | |||
@@ -1,241 +1,45 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (C) 2016 FIX94 | 2 | * Example Gen3-multiboot payload by slipstream/RoL 2017. |
3 | * Supports only English Ruby, v1.0-1.2. | ||
3 | * | 4 | * |
4 | * This software may be modified and distributed under the terms | 5 | * This software may be modified and distributed under the terms |
5 | * of the MIT license. See the LICENSE file for details. | 6 | * of the MIT license. See the LICENSE file for details. |
6 | */ | 7 | */ |
7 | #include <gba.h> | 8 | #include <gba.h> |
8 | #include <stdio.h> | ||
9 | #include <stdlib.h> | ||
10 | #include "libSave.h" | ||
11 | 9 | ||
12 | #define REG_WAITCNT *(vu16 *)(REG_BASE + 0x204) | ||
13 | #define JOY_WRITE 2 | ||
14 | #define JOY_READ 4 | ||
15 | #define JOY_RW 6 | ||
16 | |||
17 | u8 save_data[0x20000] __attribute__ ((section (".sbss"))); | ||
18 | |||
19 | s32 getGameSize(void) | ||
20 | { | ||
21 | if(*(vu32*)(0x08000004) != 0x51AEFF24) | ||
22 | return -1; | ||
23 | s32 i; | ||
24 | for(i = (1<<20); i < (1<<25); i<<=1) | ||
25 | { | ||
26 | vu16 *rompos = (vu16*)(0x08000000+i); | ||
27 | int j; | ||
28 | bool romend = true; | ||
29 | for(j = 0; j < 0x1000; j++) | ||
30 | { | ||
31 | if(rompos[j] != j) | ||
32 | { | ||
33 | romend = false; | ||
34 | break; | ||
35 | } | ||
36 | } | ||
37 | if(romend) break; | ||
38 | } | ||
39 | return i; | ||
40 | } | ||
41 | |||
42 | //--------------------------------------------------------------------------------- | ||
43 | // Program entry point | ||
44 | //--------------------------------------------------------------------------------- | ||
45 | int main(void) { | 10 | int main(void) { |
46 | //--------------------------------------------------------------------------------- | 11 | // check the ROM code, make sure this game is supported. |
47 | 12 | char* ROM = 0x8000000; | |
48 | // the vblank interrupt must be enabled for VBlankIntrWait() to work | 13 | |
49 | // since the default dispatcher handles the bios flags no vblank handler | 14 | if ((*(u32*)(&ROM[0xAC])) != 'EVXA') return 0; // Pokémon Ruby english, nothing else supported! |
50 | // is required | 15 | |
51 | irqInit(); | 16 | void(*loadsave)(char a1); |
52 | irqEnable(IRQ_VBLANK); | 17 | // get the address of the save loading function. |
53 | 18 | switch (ROM[0xBC]) { // version number | |
54 | consoleDemoInit(); | 19 | case 0: |
55 | REG_JOYTR = 0; | 20 | loadsave = 0x8125EC9; |
56 | // ansi escape sequence to set print co-ordinates | 21 | break; |
57 | // /x1b[line;columnH | 22 | case 1: |
58 | u32 i; | 23 | case 2: |
59 | iprintf("\x1b[9;2HGBA Link Cable Dumper v1.6\n"); | 24 | loadsave = 0x8125EE9; |
60 | iprintf("\x1b[10;4HPlease look at the TV\n"); | 25 | break; |
61 | // disable this, needs power | 26 | default: |
62 | SNDSTAT = 0; | 27 | return 0; //bail out |
63 | SNDBIAS = 0; | ||
64 | // Set up waitstates for EEPROM access etc. | ||
65 | REG_WAITCNT = 0x0317; | ||
66 | //clear out previous messages | ||
67 | REG_HS_CTRL |= JOY_RW; | ||
68 | while (1) { | ||
69 | if(REG_HS_CTRL&JOY_READ) | ||
70 | { | ||
71 | REG_HS_CTRL |= JOY_RW; | ||
72 | s32 gamesize = getGameSize(); | ||
73 | u32 savesize = SaveSize(save_data,gamesize); | ||
74 | REG_JOYTR = gamesize; | ||
75 | //wait for a cmd receive for safety | ||
76 | while((REG_HS_CTRL&JOY_WRITE) == 0) ; | ||
77 | REG_HS_CTRL |= JOY_RW; | ||
78 | REG_JOYTR = savesize; | ||
79 | //wait for a cmd receive for safety | ||
80 | while((REG_HS_CTRL&JOY_WRITE) == 0) ; | ||
81 | REG_HS_CTRL |= JOY_RW; | ||
82 | if(gamesize == -1) | ||
83 | { | ||
84 | REG_JOYTR = 0; | ||
85 | continue; //nothing to read | ||
86 | } | ||
87 | //game in, send header | ||
88 | for(i = 0; i < 0xC0; i+=4) | ||
89 | { | ||
90 | REG_JOYTR = *(vu32*)(0x08000000+i); | ||
91 | while((REG_HS_CTRL&JOY_READ) == 0) ; | ||
92 | REG_HS_CTRL |= JOY_RW; | ||
93 | } | ||
94 | REG_JOYTR = 0; | ||
95 | //wait for other side to choose | ||
96 | while((REG_HS_CTRL&JOY_WRITE) == 0) ; | ||
97 | REG_HS_CTRL |= JOY_RW; | ||
98 | u32 choseval = REG_JOYRE; | ||
99 | if(choseval == 0) | ||
100 | { | ||
101 | REG_JOYTR = 0; | ||
102 | continue; //nothing to read | ||
103 | } | ||
104 | else if(choseval == 1) | ||
105 | { | ||
106 | //disable interrupts | ||
107 | u32 prevIrqMask = REG_IME; | ||
108 | REG_IME = 0; | ||
109 | //dump the game | ||
110 | for(i = 0; i < gamesize; i+=4) | ||
111 | { | ||
112 | REG_JOYTR = *(vu32*)(0x08000000+i); | ||
113 | while((REG_HS_CTRL&JOY_READ) == 0) ; | ||
114 | REG_HS_CTRL |= JOY_RW; | ||
115 | } | ||
116 | //restore interrupts | ||
117 | REG_IME = prevIrqMask; | ||
118 | } | ||
119 | else if(choseval == 2) | ||
120 | { | ||
121 | //disable interrupts | ||
122 | u32 prevIrqMask = REG_IME; | ||
123 | REG_IME = 0; | ||
124 | //backup save | ||
125 | switch (savesize){ | ||
126 | case 0x200: | ||
127 | GetSave_EEPROM_512B(save_data); | ||
128 | break; | ||
129 | case 0x2000: | ||
130 | GetSave_EEPROM_8KB(save_data); | ||
131 | break; | ||
132 | case 0x8000: | ||
133 | GetSave_SRAM_32KB(save_data); | ||
134 | break; | ||
135 | case 0x10000: | ||
136 | GetSave_FLASH_64KB(save_data); | ||
137 | break; | ||
138 | case 0x20000: | ||
139 | GetSave_FLASH_128KB(save_data); | ||
140 | break; | ||
141 | default: | ||
142 | break; | ||
143 | } | ||
144 | //restore interrupts | ||
145 | REG_IME = prevIrqMask; | ||
146 | //say gc side we read it | ||
147 | REG_JOYTR = savesize; | ||
148 | //wait for a cmd receive for safety | ||
149 | while((REG_HS_CTRL&JOY_WRITE) == 0) ; | ||
150 | REG_HS_CTRL |= JOY_RW; | ||
151 | //send the save | ||
152 | for(i = 0; i < savesize; i+=4) | ||
153 | { | ||
154 | REG_JOYTR = *(vu32*)(save_data+i); | ||
155 | while((REG_HS_CTRL&JOY_READ) == 0) ; | ||
156 | REG_HS_CTRL |= JOY_RW; | ||
157 | } | ||
158 | } | ||
159 | else if(choseval == 3 || choseval == 4) | ||
160 | { | ||
161 | REG_JOYTR = savesize; | ||
162 | if(choseval == 3) | ||
163 | { | ||
164 | //receive the save | ||
165 | for(i = 0; i < savesize; i+=4) | ||
166 | { | ||
167 | while((REG_HS_CTRL&JOY_WRITE) == 0) ; | ||
168 | REG_HS_CTRL |= JOY_RW; | ||
169 | *(vu32*)(save_data+i) = REG_JOYRE; | ||
170 | } | ||
171 | } | ||
172 | else | ||
173 | { | ||
174 | //clear the save | ||
175 | for(i = 0; i < savesize; i+=4) | ||
176 | *(vu32*)(save_data+i) = 0; | ||
177 | } | ||
178 | //disable interrupts | ||
179 | u32 prevIrqMask = REG_IME; | ||
180 | REG_IME = 0; | ||
181 | //write it | ||
182 | switch (savesize){ | ||
183 | case 0x200: | ||
184 | PutSave_EEPROM_512B(save_data); | ||
185 | break; | ||
186 | case 0x2000: | ||
187 | PutSave_EEPROM_8KB(save_data); | ||
188 | break; | ||
189 | case 0x8000: | ||
190 | PutSave_SRAM_32KB(save_data); | ||
191 | break; | ||
192 | case 0x10000: | ||
193 | PutSave_FLASH_64KB(save_data); | ||
194 | break; | ||
195 | case 0x20000: | ||
196 | PutSave_FLASH_128KB(save_data); | ||
197 | break; | ||
198 | default: | ||
199 | break; | ||
200 | } | ||
201 | //restore interrupts | ||
202 | REG_IME = prevIrqMask; | ||
203 | //say gc side we're done | ||
204 | REG_JOYTR = 0; | ||
205 | //wait for a cmd receive for safety | ||
206 | while((REG_HS_CTRL&JOY_WRITE) == 0) ; | ||
207 | REG_HS_CTRL |= JOY_RW; | ||
208 | } | ||
209 | REG_JOYTR = 0; | ||
210 | } | ||
211 | else if(REG_HS_CTRL&JOY_WRITE) | ||
212 | { | ||
213 | REG_HS_CTRL |= JOY_RW; | ||
214 | u32 choseval = REG_JOYRE; | ||
215 | if(choseval == 5) | ||
216 | { | ||
217 | //disable interrupts | ||
218 | u32 prevIrqMask = REG_IME; | ||
219 | REG_IME = 0; | ||
220 | //dump BIOS | ||
221 | for (i = 0; i < 0x4000; i+=4) | ||
222 | { | ||
223 | // the lower bits are inaccurate, so just get it four times :) | ||
224 | u32 a = MidiKey2Freq((WaveData *)(i-4), 180-12, 0) * 2; | ||
225 | u32 b = MidiKey2Freq((WaveData *)(i-3), 180-12, 0) * 2; | ||
226 | u32 c = MidiKey2Freq((WaveData *)(i-2), 180-12, 0) * 2; | ||
227 | u32 d = MidiKey2Freq((WaveData *)(i-1), 180-12, 0) * 2; | ||
228 | REG_JOYTR = ((a>>24<<24) | (d>>24<<16) | (c>>24<<8) | (b>>24)); | ||
229 | while((REG_HS_CTRL&JOY_READ) == 0) ; | ||
230 | REG_HS_CTRL |= JOY_RW; | ||
231 | } | ||
232 | //restore interrupts | ||
233 | REG_IME = prevIrqMask; | ||
234 | } | ||
235 | REG_JOYTR = 0; | ||
236 | } | ||
237 | Halt(); | ||
238 | } | 28 | } |
29 | loadsave(0); | ||
30 | // now the save is loaded, we can do what we want with the loaded blocks. | ||
31 | // here as a small PoC, changing first letter of player name to 'z'. | ||
32 | u8* gSaveBlock2 = 0x2024EA4; | ||
33 | gSaveBlock2[0] = 0xee; // 'z' | ||
34 | // Now we've done what we want, time to return to the game. | ||
35 | // Can't just return, the game will reload the save. | ||
36 | // So let's just call the main-loop directly ;) | ||
37 | void(*mainloop)() = 0x80002A5; | ||
38 | // turn the sound back on before we head back to the game | ||
39 | *(vu16 *)(REG_BASE + 0x84) = 0x8f; | ||
40 | mainloop(); | ||
41 | // Anything past here will not be executed. | ||
42 | return 0; | ||
239 | } | 43 | } |
240 | 44 | ||
241 | 45 | ||
diff --git a/gba/start/pkjb_crt0.s b/gba/start/pkjb_crt0.s new file mode 100644 index 0000000..1bf5bd7 --- /dev/null +++ b/gba/start/pkjb_crt0.s | |||
@@ -0,0 +1,98 @@ | |||
1 | .section ".init" | ||
2 | .global _start | ||
3 | .align | ||
4 | .arm | ||
5 | @--------------------------------------------------------------------------------- | ||
6 | _start: | ||
7 | @--------------------------------------------------------------------------------- | ||
8 | b rom_header_end | ||
9 | |||
10 | .fill 156,1,0 @ Nintendo Logo Character Data (8000004h) | ||
11 | .fill 16,1,0 @ Game Title | ||
12 | .byte 0x30,0x31 @ Maker Code (80000B0h) | ||
13 | .byte 0x96 @ Fixed Value (80000B2h) | ||
14 | .byte 0x00 @ Main Unit Code (80000B3h) | ||
15 | .byte 0x00 @ Device Type (80000B4h) | ||
16 | .fill 7,1,0 @ unused | ||
17 | .byte 0x00 @ Software Version No (80000BCh) | ||
18 | .byte 0xf0 @ Complement Check (80000BDh) | ||
19 | .byte 0x00,0x00 @ Checksum (80000BEh) | ||
20 | |||
21 | @--------------------------------------------------------------------------------- | ||
22 | rom_header_end: | ||
23 | @--------------------------------------------------------------------------------- | ||
24 | b start_vector @ This branch must be here for proper | ||
25 | @ positioning of the following header. | ||
26 | |||
27 | .GLOBAL __boot_method, __slave_number | ||
28 | @--------------------------------------------------------------------------------- | ||
29 | __boot_method: | ||
30 | @--------------------------------------------------------------------------------- | ||
31 | .byte 0 @ boot method (0=ROM boot, 3=Multiplay boot) | ||
32 | @--------------------------------------------------------------------------------- | ||
33 | __slave_number: | ||
34 | @--------------------------------------------------------------------------------- | ||
35 | .byte 0 @ slave # (1=slave#1, 2=slave#2, 3=slave#3) | ||
36 | |||
37 | .byte 0 @ reserved | ||
38 | .byte 0 @ reserved | ||
39 | .word 0 @ reserved | ||
40 | .word 0 @ reserved | ||
41 | .word 0 @ reserved | ||
42 | .word 0 @ reserved | ||
43 | .word 0 @ reserved | ||
44 | .word 0 @ reserved | ||
45 | |||
46 | .fill 4096,1,0 @ 4kb of filler so no useful code gets overwritten when flash bytes get copied over the top. | ||
47 | .global start_vector | ||
48 | .align | ||
49 | @--------------------------------------------------------------------------------- | ||
50 | start_vector: | ||
51 | @--------------------------------------------------------------------------------- | ||
52 | |||
53 | @--------------------------------------------------------------------------------- | ||
54 | @ Enter Thumb mode | ||
55 | @--------------------------------------------------------------------------------- | ||
56 | add r0, pc, #1 | ||
57 | bx r0 | ||
58 | |||
59 | .thumb | ||
60 | @ Turn off sound | ||
61 | ldr r1, =0x4000084 | ||
62 | eor r0, r0, r0 | ||
63 | strh r0, [r1] | ||
64 | |||
65 | @--------------------------------------------------------------------------------- | ||
66 | @ set heap end | ||
67 | @--------------------------------------------------------------------------------- | ||
68 | ldr r1, =fake_heap_end | ||
69 | ldr r0, =__eheap_end | ||
70 | str r0, [r1] | ||
71 | @--------------------------------------------------------------------------------- | ||
72 | @ global constructors | ||
73 | @--------------------------------------------------------------------------------- | ||
74 | ldr r3, =__libc_init_array | ||
75 | push {lr} | ||
76 | bl _blx_r3_stub | ||
77 | @--------------------------------------------------------------------------------- | ||
78 | @ Jump to user code | ||
79 | @--------------------------------------------------------------------------------- | ||
80 | mov r0, #0 @ int argc | ||
81 | mov r1, #0 @ char *argv[] | ||
82 | ldr r3, =main | ||
83 | bl _blx_r3_stub | ||
84 | @; If we're here, turn the sound back on before we return | ||
85 | ldr r1, =0x4000084 | ||
86 | mov r0, #0x8F | ||
87 | strh r0, [r1] | ||
88 | pop {pc} | ||
89 | |||
90 | @--------------------------------------------------------------------------------- | ||
91 | _blx_r3_stub: | ||
92 | @--------------------------------------------------------------------------------- | ||
93 | bx r3 | ||
94 | |||
95 | .align | ||
96 | .pool | ||
97 | .end | ||
98 | |||
diff --git a/source/main.c b/source/main.c index 7fd5683..ad34eff 100644 --- a/source/main.c +++ b/source/main.c | |||
@@ -1,4 +1,5 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) 2017 slipstream/RoL | ||
2 | * Copyright (C) 2016 FIX94 | 3 | * Copyright (C) 2016 FIX94 |
3 | * | 4 | * |
4 | * This software may be modified and distributed under the terms | 5 | * This software may be modified and distributed under the terms |
@@ -13,8 +14,6 @@ | |||
13 | #include <sys/types.h> | 14 | #include <sys/types.h> |
14 | #include <sys/stat.h> | 15 | #include <sys/stat.h> |
15 | #include <fcntl.h> | 16 | #include <fcntl.h> |
16 | #include <dirent.h> | ||
17 | #include <fat.h> | ||
18 | 17 | ||
19 | //from my tests 50us seems to be the lowest | 18 | //from my tests 50us seems to be the lowest |
20 | //safe si transfer delay in between calls | 19 | //safe si transfer delay in between calls |
@@ -27,9 +26,8 @@ void printmain() | |||
27 | { | 26 | { |
28 | printf("\x1b[2J"); | 27 | printf("\x1b[2J"); |
29 | printf("\x1b[37m"); | 28 | printf("\x1b[37m"); |
30 | printf("GBA Link Cable Dumper v1.6 by FIX94\n"); | 29 | printf("Pokemon Gen 3 GBA Multiboot PoC by slipstream/RoL\n"); |
31 | printf("Save Support based on SendSave by Chishm\n"); | 30 | printf("Based on GBA Link Cable Dumper by FIX94\n\n"); |
32 | printf("GBA BIOS Dumper by Dark Fader\n \n"); | ||
33 | } | 31 | } |
34 | 32 | ||
35 | u8 *resbuf,*cmdbuf; | 33 | u8 *resbuf,*cmdbuf; |
@@ -46,21 +44,17 @@ void acb(s32 res, u32 val) | |||
46 | resval = val; | 44 | resval = val; |
47 | } | 45 | } |
48 | 46 | ||
49 | unsigned int docrc(u32 crc, u32 val) | 47 | unsigned int docrc(u32 crc,u32 val) { |
50 | { | 48 | u32 result; |
51 | int i; | 49 | |
52 | for(i = 0; i < 0x20; i++) | 50 | result = val ^ crc; |
53 | { | 51 | for (int i = 0; i < 0x20; i++) { |
54 | if((crc^val)&1) | 52 | if (result & 1) { |
55 | { | 53 | result >>= 1; |
56 | crc>>=1; | 54 | result ^= 0xA1C1; |
57 | crc^=0xa1c1; | 55 | } else result >>= 1; |
58 | } | ||
59 | else | ||
60 | crc>>=1; | ||
61 | val>>=1; | ||
62 | } | 56 | } |
63 | return crc; | 57 | return result; |
64 | } | 58 | } |
65 | 59 | ||
66 | void endproc() | 60 | void endproc() |
@@ -70,64 +64,7 @@ void endproc() | |||
70 | VIDEO_WaitVSync(); | 64 | VIDEO_WaitVSync(); |
71 | exit(0); | 65 | exit(0); |
72 | } | 66 | } |
73 | void fixFName(char *str) | ||
74 | { | ||
75 | u8 i = 0; | ||
76 | for(i = 0; i < strlen(str); ++i) | ||
77 | { | ||
78 | if(str[i] < 0x20 || str[i] > 0x7F) | ||
79 | str[i] = '_'; | ||
80 | else switch(str[i]) | ||
81 | { | ||
82 | case '\\': | ||
83 | case '/': | ||
84 | case ':': | ||
85 | case '*': | ||
86 | case '?': | ||
87 | case '\"': | ||
88 | case '<': | ||
89 | case '>': | ||
90 | case '|': | ||
91 | str[i] = '_'; | ||
92 | break; | ||
93 | default: | ||
94 | break; | ||
95 | } | ||
96 | } | ||
97 | } | ||
98 | unsigned int calckey(unsigned int size) | ||
99 | { | ||
100 | unsigned int ret = 0; | ||
101 | size=(size-0x200) >> 3; | ||
102 | int res1 = (size&0x3F80) << 1; | ||
103 | res1 |= (size&0x4000) << 2; | ||
104 | res1 |= (size&0x7F); | ||
105 | res1 |= 0x380000; | ||
106 | int res2 = res1; | ||
107 | res1 = res2 >> 0x10; | ||
108 | int res3 = res2 >> 8; | ||
109 | res3 += res1; | ||
110 | res3 += res2; | ||
111 | res3 <<= 24; | ||
112 | res3 |= res2; | ||
113 | res3 |= 0x80808080; | ||
114 | 67 | ||
115 | if((res3&0x200) == 0) | ||
116 | { | ||
117 | ret |= (((res3)&0xFF)^0x4B)<<24; | ||
118 | ret |= (((res3>>8)&0xFF)^0x61)<<16; | ||
119 | ret |= (((res3>>16)&0xFF)^0x77)<<8; | ||
120 | ret |= (((res3>>24)&0xFF)^0x61); | ||
121 | } | ||
122 | else | ||
123 | { | ||
124 | ret |= (((res3)&0xFF)^0x73)<<24; | ||
125 | ret |= (((res3>>8)&0xFF)^0x65)<<16; | ||
126 | ret |= (((res3>>16)&0xFF)^0x64)<<8; | ||
127 | ret |= (((res3>>24)&0xFF)^0x6F); | ||
128 | } | ||
129 | return ret; | ||
130 | } | ||
131 | void doreset() | 68 | void doreset() |
132 | { | 69 | { |
133 | cmdbuf[0] = 0xFF; //reset | 70 | cmdbuf[0] = 0xFF; //reset |
@@ -135,6 +72,7 @@ void doreset() | |||
135 | SI_Transfer(1,cmdbuf,1,resbuf,3,transcb,SI_TRANS_DELAY); | 72 | SI_Transfer(1,cmdbuf,1,resbuf,3,transcb,SI_TRANS_DELAY); |
136 | while(transval == 0) ; | 73 | while(transval == 0) ; |
137 | } | 74 | } |
75 | |||
138 | void getstatus() | 76 | void getstatus() |
139 | { | 77 | { |
140 | cmdbuf[0] = 0; //status | 78 | cmdbuf[0] = 0; //status |
@@ -142,6 +80,7 @@ void getstatus() | |||
142 | SI_Transfer(1,cmdbuf,1,resbuf,3,transcb,SI_TRANS_DELAY); | 80 | SI_Transfer(1,cmdbuf,1,resbuf,3,transcb,SI_TRANS_DELAY); |
143 | while(transval == 0) ; | 81 | while(transval == 0) ; |
144 | } | 82 | } |
83 | |||
145 | u32 recv() | 84 | u32 recv() |
146 | { | 85 | { |
147 | memset(resbuf,0,32); | 86 | memset(resbuf,0,32); |
@@ -151,6 +90,7 @@ u32 recv() | |||
151 | while(transval == 0) ; | 90 | while(transval == 0) ; |
152 | return *(vu32*)resbuf; | 91 | return *(vu32*)resbuf; |
153 | } | 92 | } |
93 | |||
154 | void send(u32 msg) | 94 | void send(u32 msg) |
155 | { | 95 | { |
156 | cmdbuf[0]=0x15;cmdbuf[1]=(msg>>0)&0xFF;cmdbuf[2]=(msg>>8)&0xFF; | 96 | cmdbuf[0]=0x15;cmdbuf[1]=(msg>>0)&0xFF;cmdbuf[2]=(msg>>8)&0xFF; |
@@ -160,26 +100,7 @@ void send(u32 msg) | |||
160 | SI_Transfer(1,cmdbuf,5,resbuf,1,transcb,SI_TRANS_DELAY); | 100 | SI_Transfer(1,cmdbuf,5,resbuf,1,transcb,SI_TRANS_DELAY); |
161 | while(transval == 0) ; | 101 | while(transval == 0) ; |
162 | } | 102 | } |
163 | bool dirExists(const char *path) | 103 | |
164 | { | ||
165 | DIR *dir; | ||
166 | dir = opendir(path); | ||
167 | if(dir) | ||
168 | { | ||
169 | closedir(dir); | ||
170 | return true; | ||
171 | } | ||
172 | return false; | ||
173 | } | ||
174 | void createFile(const char *path, size_t size) | ||
175 | { | ||
176 | int fd = open(path, O_WRONLY|O_CREAT); | ||
177 | if(fd >= 0) | ||
178 | { | ||
179 | ftruncate(fd, size); | ||
180 | close(fd); | ||
181 | } | ||
182 | } | ||
183 | void warnError(char *msg) | 104 | void warnError(char *msg) |
184 | { | 105 | { |
185 | puts(msg); | 106 | puts(msg); |
@@ -195,6 +116,68 @@ void fatalError(char *msg) | |||
195 | sleep(5); | 116 | sleep(5); |
196 | exit(0); | 117 | exit(0); |
197 | } | 118 | } |
119 | |||
120 | u32 genKeyA() { | ||
121 | u32 retries = 0; | ||
122 | while (true) { | ||
123 | u32 key = 0; | ||
124 | if (retries > 32) { | ||
125 | key = 0xDD654321; | ||
126 | } else { | ||
127 | key = (rand() & 0x00ffffff) | 0xDD000000; | ||
128 | } | ||
129 | u32 unk = (key % 2 != 0); | ||
130 | u32 v12 = key; | ||
131 | for (u32 v13 = 1; v13 < 32; v13++) { | ||
132 | v12 >>= 1; | ||
133 | unk += (v12 % 2 != 0); | ||
134 | } | ||
135 | if ((unk >= 10 && unk <= 24)) { | ||
136 | if (retries > 4) printf("KeyA retries = %d",retries); | ||
137 | printf("KeyA = 0x%08x\n",key); | ||
138 | return key; | ||
139 | } | ||
140 | retries++; | ||
141 | } | ||
142 | } | ||
143 | |||
144 | u32 checkKeyB(u32 KeyBRaw) { | ||
145 | if ((KeyBRaw & 0xFF) != 0xEE) { | ||
146 | printf("Invalid KeyB - lowest 8 bits should be 0xEE, actually 0x%02x\n",((u8)(KeyBRaw))); | ||
147 | return 0; | ||
148 | } | ||
149 | u32 KeyB = KeyBRaw & 0xffffff00; | ||
150 | u32 val = KeyB; | ||
151 | u32 unk = (val < 0); | ||
152 | for (u32 i = 1; i < 24; i++) { | ||
153 | val <<= 1; | ||
154 | unk += (val < 0); | ||
155 | } | ||
156 | if (unk > 14) { | ||
157 | printf("Invalid KeyB - high 24 bits bad: 0x%08x\n",KeyB); | ||
158 | return 0; | ||
159 | } | ||
160 | printf("Valid KeyB: 0x%08x\n",KeyB); | ||
161 | return KeyB; | ||
162 | } | ||
163 | |||
164 | u32 deriveKeyC(u32 keyCderive, u32 kcrc) { | ||
165 | u32 keyc = 0; | ||
166 | u32 keyCi = 0; | ||
167 | do { | ||
168 | u32 v5 = 0x1000000 * keyCi - 1; | ||
169 | u32 keyCattempt = docrc(kcrc,v5); | ||
170 | //printf("i = %d; keyCderive = %08x; keyCattempt = %08x\n",keyCi,keyCderive,keyCattempt); | ||
171 | if (keyCderive == keyCattempt) { | ||
172 | keyc = v5; | ||
173 | printf("Found keyC: %08x\n",keyc); | ||
174 | return keyc; | ||
175 | } | ||
176 | keyCi++; | ||
177 | } while (keyCi < 256); | ||
178 | return keyc; | ||
179 | } | ||
180 | |||
198 | int main(int argc, char *argv[]) | 181 | int main(int argc, char *argv[]) |
199 | { | 182 | { |
200 | void *xfb = NULL; | 183 | void *xfb = NULL; |
@@ -216,19 +199,6 @@ int main(int argc, char *argv[]) | |||
216 | PAD_Init(); | 199 | PAD_Init(); |
217 | cmdbuf = memalign(32,32); | 200 | cmdbuf = memalign(32,32); |
218 | resbuf = memalign(32,32); | 201 | resbuf = memalign(32,32); |
219 | u8 *testdump = memalign(32,0x400000); | ||
220 | if(!testdump) return 0; | ||
221 | if(!fatInitDefault()) | ||
222 | { | ||
223 | printmain(); | ||
224 | fatalError("ERROR: No usable device found to write dumped files to!"); | ||
225 | } | ||
226 | mkdir("/dumps", S_IREAD | S_IWRITE); | ||
227 | if(!dirExists("/dumps")) | ||
228 | { | ||
229 | printmain(); | ||
230 | fatalError("ERROR: Could not create dumps folder, make sure you have a supported device connected!"); | ||
231 | } | ||
232 | int i; | 202 | int i; |
233 | while(1) | 203 | while(1) |
234 | { | 204 | { |
@@ -251,305 +221,98 @@ int main(int argc, char *argv[]) | |||
251 | } | 221 | } |
252 | PAD_ScanPads(); | 222 | PAD_ScanPads(); |
253 | VIDEO_WaitVSync(); | 223 | VIDEO_WaitVSync(); |
254 | if(PAD_ButtonsHeld(0)) | 224 | if(PAD_ButtonsDown(0) & PAD_BUTTON_START) |
255 | endproc(); | 225 | endproc(); |
256 | } | 226 | } |
257 | if(resval & SI_GBA) | 227 | if (resval & SI_GBA) |
258 | { | 228 | { |
259 | printf("GBA Found! Waiting on BIOS\n"); | 229 | printf("GBA Found! Waiting on BIOS\n"); |
260 | resbuf[2]=0; | 230 | resbuf[2]=0; |
261 | while(!(resbuf[2]&0x10)) | 231 | u32 oldresult = 0; |
232 | u32 newresult = 0; | ||
233 | // wait for the BIOS to hand over to the game | ||
234 | do { | ||
235 | doreset(); | ||
236 | } while (!(resbuf[1] > 4)); | ||
237 | printf("BIOS handed over to game, waiting on game\n"); | ||
238 | do | ||
262 | { | 239 | { |
263 | doreset(); | 240 | doreset(); |
264 | getstatus(); | 241 | } while((resbuf[0] != 0) || !(resbuf[2]&0x10)); |
265 | } | 242 | // receive the game-code from GBA side. |
266 | printf("Ready, sending dumper\n"); | 243 | u32 gamecode = recv(); |
244 | printf("Ready, sending multiboot ROM\n"); | ||
267 | unsigned int sendsize = ((gba_mb_gba_size+7)&~7); | 245 | unsigned int sendsize = ((gba_mb_gba_size+7)&~7); |
268 | unsigned int ourkey = calckey(sendsize); | 246 | // generate KeyA |
247 | unsigned int ourkey = genKeyA(); | ||
269 | //printf("Our Key: %08x\n", ourkey); | 248 | //printf("Our Key: %08x\n", ourkey); |
270 | //get current sessionkey | 249 | printf("Sending game code that we got: 0x%08x\n",__builtin_bswap32(gamecode)); |
271 | u32 sessionkeyraw = recv(); | 250 | // send the game code back, then KeyA. |
272 | u32 sessionkey = __builtin_bswap32(sessionkeyraw^0x7365646F); | 251 | send(__builtin_bswap32(gamecode)); |
273 | //send over our own key | 252 | send(ourkey); |
274 | send(__builtin_bswap32(ourkey)); | 253 | // get KeyB from GBA, check it to make sure its valid, then xor with KeyA to derive the initial CRC value and the sessionkey. |
275 | unsigned int fcrc = 0x15a0; | 254 | u32 sessionkeyraw = 0; |
276 | //send over gba header | 255 | do { |
277 | for(i = 0; i < 0xC0; i+=4) | 256 | sessionkeyraw = recv(); |
278 | send(__builtin_bswap32(*(vu32*)(gba_mb_gba+i))); | 257 | } while (sessionkeyraw == gamecode); |
279 | //printf("Header done! Sending ROM...\n"); | 258 | sessionkeyraw = checkKeyB(__builtin_bswap32(sessionkeyraw)); |
280 | for(i = 0xC0; i < sendsize; i+=4) | 259 | u32 sessionkey = sessionkeyraw ^ ourkey; |
260 | u32 kcrc = sessionkey; | ||
261 | printf("start kCRC=%08x\n",kcrc); | ||
262 | sessionkey = (sessionkey*0x6177614b)+1; | ||
263 | // send hacked up send-size in uint32s | ||
264 | u32 hackedupsize = (sendsize >> 3) - 1; | ||
265 | printf("Sending hacked up size 0x%08x\n",hackedupsize); | ||
266 | send(hackedupsize); | ||
267 | //unsigned int fcrc = 0x00bb; | ||
268 | // send over multiboot binary header, in the clear until the end of the nintendo logo. | ||
269 | // GBA checks this, if nintendo logo does not match the one in currently inserted cart's ROM, it will not accept any more data. | ||
270 | for(i = 0; i < 0xA0; i+=4) { | ||
271 | vu32 rom_dword = *(vu32*)(gba_mb_gba+i); | ||
272 | send(__builtin_bswap32(rom_dword)); | ||
273 | } | ||
274 | printf("\n"); | ||
275 | printf("Header done! Sending ROM...\n"); | ||
276 | // Add each uint32 of the multiboot image to the checksum, encrypt the uint32 with the session key, increment the session key, send the encrypted uint32. | ||
277 | for(i = 0xA0; i < sendsize; i+=4) | ||
281 | { | 278 | { |
282 | u32 enc = ((gba_mb_gba[i+3]<<24)|(gba_mb_gba[i+2]<<16)|(gba_mb_gba[i+1]<<8)|(gba_mb_gba[i])); | 279 | u32 dec = ( |
283 | fcrc=docrc(fcrc,enc); | 280 | ((gba_mb_gba[i+3]) << 24) & 0xff000000 | |
281 | ((gba_mb_gba[i+2]) << 16) & 0x00ff0000 | | ||
282 | ((gba_mb_gba[i+1]) << 8) & 0x0000ff00 | | ||
283 | ((gba_mb_gba[i]) << 0) & 0x000000ff | ||
284 | ); | ||
285 | u32 enc = (dec - kcrc) ^ sessionkey; | ||
286 | kcrc=docrc(kcrc,dec); | ||
284 | sessionkey = (sessionkey*0x6177614B)+1; | 287 | sessionkey = (sessionkey*0x6177614B)+1; |
285 | enc^=sessionkey; | 288 | //enc^=((~(i+(0x20<<20)))+1); |
286 | enc^=((~(i+(0x20<<20)))+1); | 289 | //enc^=0x6f646573;//0x20796220; |
287 | enc^=0x20796220; | ||
288 | send(enc); | 290 | send(enc); |
289 | } | 291 | } |
290 | fcrc |= (sendsize<<16); | 292 | //fcrc |= (sendsize<<16); |
291 | //printf("ROM done! CRC: %08x\n", fcrc); | 293 | printf("ROM done! CRC: %08x\n", kcrc); |
292 | //send over CRC | ||
293 | sessionkey = (sessionkey*0x6177614B)+1; | ||
294 | fcrc^=sessionkey; | ||
295 | fcrc^=((~(i+(0x20<<20)))+1); | ||
296 | fcrc^=0x20796220; | ||
297 | send(fcrc); | ||
298 | //get crc back (unused) | 294 | //get crc back (unused) |
299 | recv(); | 295 | // Get KeyC derivation material from GBA (eventually) |
300 | printf("Done!\n"); | 296 | u32 keyCderive = 0; |
301 | sleep(2); | 297 | do { |
302 | //hm | 298 | keyCderive = recv(); |
303 | while(1) | 299 | } while (keyCderive <= 0xfeffffff); |
304 | { | 300 | keyCderive = __builtin_bswap32(keyCderive); |
305 | printmain(); | 301 | keyCderive >>= 8; |
306 | printf("Press A once you have a GBA Game inserted.\n"); | 302 | printf("KeyC derivation material: %08x\n",keyCderive); |
307 | printf("Press Y to backup the GBA BIOS.\n \n"); | 303 | |
308 | PAD_ScanPads(); | 304 | // (try to) find the KeyC, using the checksum of the multiboot image, and the derivation material that GBA sent to us |
309 | VIDEO_WaitVSync(); | 305 | |
310 | u32 btns = PAD_ButtonsDown(0); | 306 | u32 keyc = deriveKeyC(keyCderive,kcrc); |
311 | if(btns&PAD_BUTTON_START) | 307 | if (keyc == 0) printf("Could not find keyC - kcrc=0x%08x\n",kcrc); |
312 | endproc(); | 308 | |
313 | else if(btns&PAD_BUTTON_A) | 309 | // derive the boot key from the found KeyC, and send to GBA. if this is not correct, GBA will not jump to the multiboot image it was sent. |
314 | { | 310 | u32 bootkey = docrc(0xBB,keyc) | 0xbb000000; |
315 | if(recv() == 0) //ready | 311 | printf("BootKey = 0x%08x\n",bootkey); |
316 | { | 312 | send(bootkey); |
317 | printf("Waiting for GBA\n"); | 313 | |
318 | VIDEO_WaitVSync(); | 314 | printf("Done! Press any key to start sending again.\n"); |
319 | int gbasize = 0; | 315 | do { PAD_ScanPads(); } while (!PAD_ButtonsDown(0)); |
320 | while(gbasize == 0) | ||
321 | gbasize = __builtin_bswap32(recv()); | ||
322 | send(0); //got gbasize | ||
323 | u32 savesize = __builtin_bswap32(recv()); | ||
324 | send(0); //got savesize | ||
325 | if(gbasize == -1) | ||
326 | { | ||
327 | warnError("ERROR: No (Valid) GBA Card inserted!\n"); | ||
328 | continue; | ||
329 | } | ||
330 | //get rom header | ||
331 | for(i = 0; i < 0xC0; i+=4) | ||
332 | *(vu32*)(testdump+i) = recv(); | ||
333 | //print out all the info from the game | ||
334 | printf("Game Name: %.12s\n",(char*)(testdump+0xA0)); | ||
335 | printf("Game ID: %.4s\n",(char*)(testdump+0xAC)); | ||
336 | printf("Company ID: %.2s\n",(char*)(testdump+0xB0)); | ||
337 | printf("ROM Size: %02.02f MB\n",((float)(gbasize/1024))/1024.f); | ||
338 | if(savesize > 0) | ||
339 | printf("Save Size: %02.02f KB\n \n",((float)(savesize))/1024.f); | ||
340 | else | ||
341 | printf("No Save File\n \n"); | ||
342 | //generate file paths | ||
343 | char gamename[64]; | ||
344 | sprintf(gamename,"/dumps/%.12s [%.4s%.2s].gba", | ||
345 | (char*)(testdump+0xA0),(char*)(testdump+0xAC),(char*)(testdump+0xB0)); | ||
346 | fixFName(gamename+7); //fix name behind "/dumps/" | ||
347 | char savename[64]; | ||
348 | sprintf(savename,"/dumps/%.12s [%.4s%.2s].sav", | ||
349 | (char*)(testdump+0xA0),(char*)(testdump+0xAC),(char*)(testdump+0xB0)); | ||
350 | fixFName(savename+7); //fix name behind "/dumps/" | ||
351 | //let the user choose the option | ||
352 | printf("Press A to dump this game, it will take about %i minutes.\n",gbasize/1024/1024*3/2); | ||
353 | printf("Press B if you want to cancel dumping this game.\n"); | ||
354 | if(savesize > 0) | ||
355 | { | ||
356 | printf("Press Y to backup this save file.\n"); | ||
357 | printf("Press X to restore this save file.\n"); | ||
358 | printf("Press Z to clear the save file on the GBA Cartridge.\n\n"); | ||
359 | } | ||
360 | else | ||
361 | printf("\n"); | ||
362 | int command = 0; | ||
363 | while(1) | ||
364 | { | ||
365 | PAD_ScanPads(); | ||
366 | VIDEO_WaitVSync(); | ||
367 | u32 btns = PAD_ButtonsDown(0); | ||
368 | if(btns&PAD_BUTTON_START) | ||
369 | endproc(); | ||
370 | else if(btns&PAD_BUTTON_A) | ||
371 | { | ||
372 | command = 1; | ||
373 | break; | ||
374 | } | ||
375 | else if(btns&PAD_BUTTON_B) | ||
376 | break; | ||
377 | else if(savesize > 0) | ||
378 | { | ||
379 | if(btns&PAD_BUTTON_Y) | ||
380 | { | ||
381 | command = 2; | ||
382 | break; | ||
383 | } | ||
384 | else if(btns&PAD_BUTTON_X) | ||
385 | { | ||
386 | command = 3; | ||
387 | break; | ||
388 | } | ||
389 | else if(btns&PAD_TRIGGER_Z) | ||
390 | { | ||
391 | command = 4; | ||
392 | break; | ||
393 | } | ||
394 | } | ||
395 | } | ||
396 | if(command == 1) | ||
397 | { | ||
398 | FILE *f = fopen(gamename,"rb"); | ||
399 | if(f) | ||
400 | { | ||
401 | fclose(f); | ||
402 | command = 0; | ||
403 | warnError("ERROR: Game already dumped!\n"); | ||
404 | } | ||
405 | } | ||
406 | else if(command == 2) | ||
407 | { | ||
408 | FILE *f = fopen(savename,"rb"); | ||
409 | if(f) | ||
410 | { | ||
411 | fclose(f); | ||
412 | command = 0; | ||
413 | warnError("ERROR: Save already backed up!\n"); | ||
414 | } | ||
415 | } | ||
416 | else if(command == 3) | ||
417 | { | ||
418 | size_t readsize = 0; | ||
419 | FILE *f = fopen(savename,"rb"); | ||
420 | if(f) | ||
421 | { | ||
422 | fseek(f,0,SEEK_END); | ||
423 | readsize = ftell(f); | ||
424 | if(readsize != savesize) | ||
425 | { | ||
426 | command = 0; | ||
427 | warnError("ERROR: Save has the wrong size, aborting restore!\n"); | ||
428 | } | ||
429 | else | ||
430 | { | ||
431 | rewind(f); | ||
432 | fread(testdump,readsize,1,f); | ||
433 | } | ||
434 | fclose(f); | ||
435 | } | ||
436 | else | ||
437 | { | ||
438 | command = 0; | ||
439 | warnError("ERROR: No Save to restore!\n"); | ||
440 | } | ||
441 | } | ||
442 | send(command); | ||
443 | //let gba prepare | ||
444 | sleep(1); | ||
445 | if(command == 0) | ||
446 | continue; | ||
447 | else if(command == 1) | ||
448 | { | ||
449 | //create base file with size | ||
450 | printf("Preparing file...\n"); | ||
451 | createFile(gamename,gbasize); | ||
452 | FILE *f = fopen(gamename,"wb"); | ||
453 | if(!f) | ||
454 | fatalError("ERROR: Could not create file! Exit..."); | ||
455 | printf("Dumping...\n"); | ||
456 | u32 bytes_read = 0; | ||
457 | while(gbasize > 0) | ||
458 | { | ||
459 | int toread = (gbasize > 0x400000 ? 0x400000 : gbasize); | ||
460 | int j; | ||
461 | for(j = 0; j < toread; j+=4) | ||
462 | { | ||
463 | *(vu32*)(testdump+j) = recv(); | ||
464 | bytes_read+=4; | ||
465 | if((bytes_read&0xFFFF) == 0) | ||
466 | printf("\r%02.02f MB done",(float)(bytes_read/1024)/1024.f); | ||
467 | } | ||
468 | fwrite(testdump,toread,1,f); | ||
469 | gbasize -= toread; | ||
470 | } | ||
471 | printf("\nClosing file\n"); | ||
472 | fclose(f); | ||
473 | printf("Game dumped!\n"); | ||
474 | sleep(5); | ||
475 | } | ||
476 | else if(command == 2) | ||
477 | { | ||
478 | //create base file with size | ||
479 | printf("Preparing file...\n"); | ||
480 | createFile(savename,savesize); | ||
481 | FILE *f = fopen(savename,"wb"); | ||
482 | if(!f) | ||
483 | fatalError("ERROR: Could not create file! Exit..."); | ||
484 | printf("Waiting for GBA\n"); | ||
485 | VIDEO_WaitVSync(); | ||
486 | u32 readval = 0; | ||
487 | while(readval != savesize) | ||
488 | readval = __builtin_bswap32(recv()); | ||
489 | send(0); //got savesize | ||
490 | printf("Receiving...\n"); | ||
491 | for(i = 0; i < savesize; i+=4) | ||
492 | *(vu32*)(testdump+i) = recv(); | ||
493 | printf("Writing save...\n"); | ||
494 | fwrite(testdump,savesize,1,f); | ||
495 | fclose(f); | ||
496 | printf("Save backed up!\n"); | ||
497 | sleep(5); | ||
498 | } | ||
499 | else if(command == 3 || command == 4) | ||
500 | { | ||
501 | u32 readval = 0; | ||
502 | while(readval != savesize) | ||
503 | readval = __builtin_bswap32(recv()); | ||
504 | if(command == 3) | ||
505 | { | ||
506 | printf("Sending save\n"); | ||
507 | VIDEO_WaitVSync(); | ||
508 | for(i = 0; i < savesize; i+=4) | ||
509 | send(__builtin_bswap32(*(vu32*)(testdump+i))); | ||
510 | } | ||
511 | printf("Waiting for GBA\n"); | ||
512 | while(recv() != 0) | ||
513 | VIDEO_WaitVSync(); | ||
514 | printf(command == 3 ? "Save restored!\n" : "Save cleared!\n"); | ||
515 | send(0); | ||
516 | sleep(5); | ||
517 | } | ||
518 | } | ||
519 | } | ||
520 | else if(btns&PAD_BUTTON_Y) | ||
521 | { | ||
522 | const char *biosname = "/dumps/gba_bios.bin"; | ||
523 | FILE *f = fopen(biosname,"rb"); | ||
524 | if(f) | ||
525 | { | ||
526 | fclose(f); | ||
527 | warnError("ERROR: BIOS already backed up!\n"); | ||
528 | } | ||
529 | else | ||
530 | { | ||
531 | //create base file with size | ||
532 | printf("Preparing file...\n"); | ||
533 | createFile(biosname,0x4000); | ||
534 | f = fopen(biosname,"wb"); | ||
535 | if(!f) | ||
536 | fatalError("ERROR: Could not create file! Exit..."); | ||
537 | //send over bios dump command | ||
538 | send(5); | ||
539 | //the gba might still be in a loop itself | ||
540 | sleep(1); | ||
541 | //lets go! | ||
542 | printf("Dumping...\n"); | ||
543 | for(i = 0; i < 0x4000; i+=4) | ||
544 | *(vu32*)(testdump+i) = recv(); | ||
545 | fwrite(testdump,0x4000,1,f); | ||
546 | printf("Closing file\n"); | ||
547 | fclose(f); | ||
548 | printf("BIOS dumped!\n"); | ||
549 | sleep(5); | ||
550 | } | ||
551 | } | ||
552 | } | ||
553 | } | 316 | } |
554 | } | 317 | } |
555 | return 0; | 318 | return 0; |