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authorStarla Insigna <hatkirby@fourisland.com>2009-03-17 09:34:18 -0400
committerStarla Insigna <hatkirby@fourisland.com>2009-03-17 09:34:18 -0400
commit28e41757f11ea216f641b4889bd43be2b6373484 (patch)
tree4d29231ca35702afd9e5bfad17b1c170098fc9aa
parent0a5ace745f171cad0150dbed11ae8febc0e17f27 (diff)
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Engine: Added ShakeScreen() special action
Also implemented F12 to return to the title screen and added a move frequency variable to events that decides how often they move.
-rwxr-xr-xnbproject/project.properties1
-rwxr-xr-xsrc/com/fourisland/fourpuzzle/PuzzleApplication.java9
-rwxr-xr-xsrc/com/fourisland/fourpuzzle/gamestate/mapview/MapViewGameState.java6
-rwxr-xr-xsrc/com/fourisland/fourpuzzle/gamestate/mapview/event/AbstractEvent.java11
-rwxr-xr-xsrc/com/fourisland/fourpuzzle/gamestate/mapview/event/Event.java3
-rwxr-xr-xsrc/com/fourisland/fourpuzzle/gamestate/mapview/event/HeroEvent.java1
-rwxr-xr-xsrc/com/fourisland/fourpuzzle/gamestate/mapview/event/LayerEvent.java29
-rw-r--r--src/com/fourisland/fourpuzzle/gamestate/mapview/event/MoveFrequency.java34
-rwxr-xr-xsrc/com/fourisland/fourpuzzle/gamestate/mapview/event/PossibleEvent.java20
-rwxr-xr-xsrc/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java50
-rw-r--r--src/com/fourisland/fourpuzzle/gamestate/mapview/viewpoint/ShakingViewpoint.java95
-rwxr-xr-xsrc/com/fourisland/fourpuzzle/util/Interval.java6
-rw-r--r--test/com/fourisland/fourpuzzle/gamestate/mapview/event/precondition/SwitchPreconditionTest.java52
13 files changed, 308 insertions, 9 deletions
diff --git a/nbproject/project.properties b/nbproject/project.properties index b91a61d..162d339 100755 --- a/nbproject/project.properties +++ b/nbproject/project.properties
@@ -30,7 +30,6 @@ javac.target=1.5
30javac.test.classpath=\ 30javac.test.classpath=\
31 ${javac.classpath}:\ 31 ${javac.classpath}:\
32 ${build.classes.dir}:\ 32 ${build.classes.dir}:\
33 ${libs.junit.classpath}:\
34 ${libs.junit_4.classpath} 33 ${libs.junit_4.classpath}
35javadoc.additionalparam= 34javadoc.additionalparam=
36javadoc.author=false 35javadoc.author=false
diff --git a/src/com/fourisland/fourpuzzle/PuzzleApplication.java b/src/com/fourisland/fourpuzzle/PuzzleApplication.java index 36dda19..f88b0ad 100755 --- a/src/com/fourisland/fourpuzzle/PuzzleApplication.java +++ b/src/com/fourisland/fourpuzzle/PuzzleApplication.java
@@ -5,6 +5,7 @@
5package com.fourisland.fourpuzzle; 5package com.fourisland.fourpuzzle;
6 6
7import com.fourisland.fourpuzzle.database.Database; 7import com.fourisland.fourpuzzle.database.Database;
8import com.fourisland.fourpuzzle.database.Transitions;
8import com.fourisland.fourpuzzle.database.Vocabulary; 9import com.fourisland.fourpuzzle.database.Vocabulary;
9import com.fourisland.fourpuzzle.gamestate.TitleScreenGameState; 10import com.fourisland.fourpuzzle.gamestate.TitleScreenGameState;
10import com.fourisland.fourpuzzle.util.Interval; 11import com.fourisland.fourpuzzle.util.Interval;
@@ -104,6 +105,14 @@ public class PuzzleApplication extends Application {
104 { 105 {
105 debugSpeed = true; 106 debugSpeed = true;
106 } 107 }
108 } else if (e.getKeyCode() == KeyEvent.VK_F12)
109 {
110 try {
111 /* If the user presses F12, return to the title screen */
112 Display.transition(Database.getTransition(Transitions.Generic), new TitleScreenGameState(), false);
113 } catch (InterruptedException ex) {
114 Thread.currentThread().interrupt();
115 }
107 } else { 116 } else {
108 // If anything else is pressed, let the GameState handle it 117 // If anything else is pressed, let the GameState handle it
109 KeyboardInput.getKey().keyInput(e); 118 KeyboardInput.getKey().keyInput(e);
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/MapViewGameState.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/MapViewGameState.java index ec35db6..89fac99 100755 --- a/src/com/fourisland/fourpuzzle/gamestate/mapview/MapViewGameState.java +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/MapViewGameState.java
@@ -25,6 +25,7 @@ import com.fourisland.fourpuzzle.gamestate.mapview.event.specialmove.MoveEventTh
25import com.fourisland.fourpuzzle.gamestate.mapview.viewpoint.AutomaticViewpoint; 25import com.fourisland.fourpuzzle.gamestate.mapview.viewpoint.AutomaticViewpoint;
26import com.fourisland.fourpuzzle.gamestate.mapview.viewpoint.Viewpoint; 26import com.fourisland.fourpuzzle.gamestate.mapview.viewpoint.Viewpoint;
27import com.fourisland.fourpuzzle.gamestate.menu.MenuGameState; 27import com.fourisland.fourpuzzle.gamestate.menu.MenuGameState;
28import java.awt.Color;
28import java.awt.Graphics2D; 29import java.awt.Graphics2D;
29import java.awt.event.KeyEvent; 30import java.awt.event.KeyEvent;
30import java.awt.image.BufferedImage; 31import java.awt.image.BufferedImage;
@@ -260,6 +261,11 @@ public class MapViewGameState implements GameState {
260 int x = currentViewpoint.getX(); 261 int x = currentViewpoint.getX();
261 int y = currentViewpoint.getY(); 262 int y = currentViewpoint.getY();
262 263
264 /* Fill the background with black so specialized viewpoints that go off
265 * the screen such as ShakingViewpoint render properly */
266 g.setColor(Color.BLACK);
267 g.fillRect(0, 0, Game.WIDTH, Game.HEIGHT);
268
263 // Render the lower layer of the map 269 // Render the lower layer of the map
264 g.drawImage(currentMap.renderLower(), 0, 0, Game.WIDTH, Game.HEIGHT, x, y, x+Game.WIDTH, y+Game.HEIGHT, null); 270 g.drawImage(currentMap.renderLower(), 0, 0, Game.WIDTH, Game.HEIGHT, x, y, x+Game.WIDTH, y+Game.HEIGHT, null);
265 271
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/AbstractEvent.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/AbstractEvent.java index e9482f9..aa2c3b3 100755 --- a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/AbstractEvent.java +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/AbstractEvent.java
@@ -218,4 +218,15 @@ public abstract class AbstractEvent implements Event {
218 { 218 {
219 return moveSpeed; 219 return moveSpeed;
220 } 220 }
221
222 private MoveFrequency freq;
223 public void setFrequency(MoveFrequency freq)
224 {
225 this.freq = freq;
226 }
227
228 public MoveFrequency getFrequency()
229 {
230 return freq;
231 }
221} 232}
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/Event.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/Event.java index 0cda403..936394b 100755 --- a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/Event.java +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/Event.java
@@ -51,4 +51,7 @@ public interface Event {
51 51
52 public void setMoveSpeed(MoveSpeed moveSpeed); 52 public void setMoveSpeed(MoveSpeed moveSpeed);
53 public MoveSpeed getMoveSpeed(); 53 public MoveSpeed getMoveSpeed();
54
55 public void setFrequency(MoveFrequency freq);
56 public MoveFrequency getFrequency();
54} 57}
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/HeroEvent.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/HeroEvent.java index 5db87a0..1df6c1d 100755 --- a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/HeroEvent.java +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/HeroEvent.java
@@ -25,6 +25,7 @@ public class HeroEvent extends AbstractEvent implements Event {
25 { 25 {
26 setLocation(new Point()); 26 setLocation(new Point());
27 setMoveSpeed(MoveSpeed.Faster); 27 setMoveSpeed(MoveSpeed.Faster);
28 setFrequency(MoveFrequency.EIGHT);
28 } 29 }
29 30
30 public String getLabel() 31 public String getLabel()
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/LayerEvent.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/LayerEvent.java index 9788b2e..afaf923 100755 --- a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/LayerEvent.java +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/LayerEvent.java
@@ -12,6 +12,7 @@ import com.fourisland.fourpuzzle.Direction;
12import com.fourisland.fourpuzzle.gamestate.mapview.event.graphic.BlankEventGraphic; 12import com.fourisland.fourpuzzle.gamestate.mapview.event.graphic.BlankEventGraphic;
13import com.fourisland.fourpuzzle.gamestate.mapview.event.graphic.MoveableEventGraphic; 13import com.fourisland.fourpuzzle.gamestate.mapview.event.graphic.MoveableEventGraphic;
14import com.fourisland.fourpuzzle.gamestate.mapview.event.precondition.Precondition; 14import com.fourisland.fourpuzzle.gamestate.mapview.event.precondition.Precondition;
15import com.fourisland.fourpuzzle.util.PauseTimer;
15 16
16/** 17/**
17 * 18 *
@@ -97,15 +98,21 @@ public class LayerEvent extends AbstractEvent implements Event {
97 } 98 }
98 } 99 }
99 100
101 PauseTimer pt = new PauseTimer(0);
100 public void startMoving() 102 public void startMoving()
101 { 103 {
102 Direction toMove = getPossibleEvent().getMovement().nextMovement(new ImmutableEvent(this)); 104 if (pt.isElapsed())
103
104 if (toMove != null)
105 { 105 {
106 if (getPossibleEvent().getGraphic() instanceof MoveableEventGraphic) 106 pt.setTimer(getFrequency().getFrequency()-1);
107
108 Direction toMove = getPossibleEvent().getMovement().nextMovement(new ImmutableEvent(this));
109
110 if (toMove != null)
107 { 111 {
108 startMoving(toMove); 112 if (getPossibleEvent().getGraphic() instanceof MoveableEventGraphic)
113 {
114 startMoving(toMove);
115 }
109 } 116 }
110 } 117 }
111 } 118 }
@@ -169,4 +176,16 @@ public class LayerEvent extends AbstractEvent implements Event {
169 return getPossibleEvent().getMoveSpeed(); 176 return getPossibleEvent().getMoveSpeed();
170 } 177 }
171 178
179 @Override
180 public void setFrequency(MoveFrequency freq)
181 {
182 getPossibleEvent().setFrequency(freq);
183 }
184
185 @Override
186 public MoveFrequency getFrequency()
187 {
188 return getPossibleEvent().getFrequency();
189 }
190
172} \ No newline at end of file 191} \ No newline at end of file
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/MoveFrequency.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/MoveFrequency.java new file mode 100644 index 0000000..3e3cc0e --- /dev/null +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/MoveFrequency.java
@@ -0,0 +1,34 @@
1/*
2 * To change this template, choose Tools | Templates
3 * and open the template in the editor.
4 */
5
6package com.fourisland.fourpuzzle.gamestate.mapview.event;
7
8/**
9 *
10 * @author hatkirby
11 */
12public enum MoveFrequency {
13
14 EIGHT(1),
15 SEVEN(2),
16 SIX(3),
17 FIVE(4),
18 FOUR(5),
19 THREE(6),
20 TWO(7),
21 ONE(8);
22
23 private int freq;
24 private MoveFrequency(int freq)
25 {
26 this.freq = freq;
27 }
28
29 public int getFrequency()
30 {
31 return freq;
32 }
33
34}
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/PossibleEvent.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/PossibleEvent.java index 7f255dd..3f35943 100755 --- a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/PossibleEvent.java +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/PossibleEvent.java
@@ -25,6 +25,7 @@ public class PossibleEvent {
25 private AnimationType animation; 25 private AnimationType animation;
26 private MovementType movement; 26 private MovementType movement;
27 private MoveSpeed moveSpeed; 27 private MoveSpeed moveSpeed;
28 private MoveFrequency freq;
28 private EventCallTime calltime; 29 private EventCallTime calltime;
29 private EventCall callback; 30 private EventCall callback;
30 31
@@ -44,6 +45,7 @@ public class PossibleEvent {
44 private AnimationType animation = AnimationType.CommonWithoutStepping; 45 private AnimationType animation = AnimationType.CommonWithoutStepping;
45 private MovementType movement = new StayStillMovementType(); 46 private MovementType movement = new StayStillMovementType();
46 private MoveSpeed moveSpeed = MoveSpeed.Normal; 47 private MoveSpeed moveSpeed = MoveSpeed.Normal;
48 private MoveFrequency freq = MoveFrequency.EIGHT;
47 private EventCallTime calltime = EventCallTime.PushKey; 49 private EventCallTime calltime = EventCallTime.PushKey;
48 private EventCall callback = EventCall.getEmptyEventCall(); 50 private EventCall callback = EventCall.getEmptyEventCall();
49 51
@@ -77,6 +79,12 @@ public class PossibleEvent {
77 return this; 79 return this;
78 } 80 }
79 81
82 public Builder freq(MoveFrequency freq)
83 {
84 this.freq = freq;
85 return this;
86 }
87
80 public Builder calltime(EventCallTime calltime) 88 public Builder calltime(EventCallTime calltime)
81 { 89 {
82 this.calltime = calltime; 90 this.calltime = calltime;
@@ -102,6 +110,7 @@ public class PossibleEvent {
102 animation = builder.animation; 110 animation = builder.animation;
103 movement = builder.movement; 111 movement = builder.movement;
104 moveSpeed = builder.moveSpeed; 112 moveSpeed = builder.moveSpeed;
113 freq = builder.freq;
105 calltime = builder.calltime; 114 calltime = builder.calltime;
106 callback = builder.callback; 115 callback = builder.callback;
107 } 116 }
@@ -114,6 +123,7 @@ public class PossibleEvent {
114 .animation(animation) 123 .animation(animation)
115 .movement(movement) 124 .movement(movement)
116 .speed(moveSpeed) 125 .speed(moveSpeed)
126 .freq(freq)
117 .calltime(calltime) 127 .calltime(calltime)
118 .callback(callback) 128 .callback(callback)
119 .build(); 129 .build();
@@ -154,6 +164,16 @@ public class PossibleEvent {
154 { 164 {
155 return moveSpeed; 165 return moveSpeed;
156 } 166 }
167
168 void setFrequency(MoveFrequency freq)
169 {
170 this.freq = freq;
171 }
172
173 public MoveFrequency getFrequency()
174 {
175 return freq;
176 }
157 177
158 private boolean moving = false; 178 private boolean moving = false;
159 void setMoving(boolean moving) 179 void setMoving(boolean moving)
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java index ca3ba5e..2db33f7 100755 --- a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java
@@ -16,6 +16,8 @@ import com.fourisland.fourpuzzle.gamestate.mapview.event.specialmove.MoveEventTh
16import com.fourisland.fourpuzzle.gamestate.mapview.viewpoint.AutomaticViewpoint; 16import com.fourisland.fourpuzzle.gamestate.mapview.viewpoint.AutomaticViewpoint;
17import com.fourisland.fourpuzzle.gamestate.mapview.viewpoint.FixedViewpoint; 17import com.fourisland.fourpuzzle.gamestate.mapview.viewpoint.FixedViewpoint;
18import com.fourisland.fourpuzzle.gamestate.mapview.viewpoint.MovingViewpoint; 18import com.fourisland.fourpuzzle.gamestate.mapview.viewpoint.MovingViewpoint;
19import com.fourisland.fourpuzzle.gamestate.mapview.viewpoint.ShakingViewpoint;
20import com.fourisland.fourpuzzle.gamestate.mapview.viewpoint.ShakingViewpoint.ShakeSpeed;
19import com.fourisland.fourpuzzle.gamestate.mapview.viewpoint.Viewpoint; 21import com.fourisland.fourpuzzle.gamestate.mapview.viewpoint.Viewpoint;
20import com.fourisland.fourpuzzle.transition.InTransition; 22import com.fourisland.fourpuzzle.transition.InTransition;
21import com.fourisland.fourpuzzle.transition.OutTransition; 23import com.fourisland.fourpuzzle.transition.OutTransition;
@@ -366,4 +368,52 @@ public class SpecialEvent {
366 throw new InterruptedException(); 368 throw new InterruptedException();
367 } 369 }
368 370
371 /**
372 * Shake the screen like an earthquake
373 *
374 * @param speed How fast the screen should shake
375 * @param length The amount of time (in milliseconds) the shaking should
376 * last
377 * @param block If true, the game will wait for the shaking to complete
378 * before executing any more commands
379 * @throws java.lang.InterruptedException
380 */
381 public void ShakeScreen(ShakeSpeed speed, int length, final boolean block) throws InterruptedException
382 {
383 Viewpoint viewpoint = mapView.getViewpoint();
384 final CountDownLatch blocker;
385
386 if (block)
387 {
388 blocker = new CountDownLatch(1);
389 } else {
390 blocker = null;
391 }
392
393 mapView.setViewpoint(new ShakingViewpoint(viewpoint.getX(), viewpoint.getY(), speed, length, new Runnable() {
394 public void run()
395 {
396 if (block)
397 {
398 blocker.countDown();
399 } else {
400 ResetViewpoint();
401 }
402 }
403 }));
404
405 if (block)
406 {
407 try
408 {
409 blocker.await();
410 } catch (InterruptedException ex)
411 {
412 throw ex;
413 } finally {
414 ResetViewpoint();
415 }
416 }
417 }
418
369} 419}
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/viewpoint/ShakingViewpoint.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/viewpoint/ShakingViewpoint.java new file mode 100644 index 0000000..f2b40e7 --- /dev/null +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/viewpoint/ShakingViewpoint.java
@@ -0,0 +1,95 @@
1/*
2 * To change this template, choose Tools | Templates
3 * and open the template in the editor.
4 */
5
6package com.fourisland.fourpuzzle.gamestate.mapview.viewpoint;
7
8import com.fourisland.fourpuzzle.util.Interval;
9
10/**
11 *
12 * @author hatkirby
13 */
14public class ShakingViewpoint implements Viewpoint {
15
16 int sx;
17 int length;
18 int x;
19 int y;
20 ShakeSpeed speed;
21 Interval in;
22 Runnable callback;
23 boolean back = false;
24 long start;
25 public ShakingViewpoint(int x, int y, ShakeSpeed speed, int length, Runnable callback)
26 {
27 this.sx = x;
28 this.length = length;
29 this.x = x;
30 this.y = y;
31 this.in = Interval.createMillisInterval(1000 / speed.getSpeed());
32 this.speed = speed;
33 this.callback = callback;
34 this.start = System.currentTimeMillis();
35 }
36
37 private void refresh()
38 {
39 if (back)
40 {
41 x -= speed.getSpeed();
42
43 if (x < sx - 16)
44 {
45 back = false;
46 }
47 } else {
48 x += speed.getSpeed();
49
50 if (x > sx + 16)
51 {
52 back = true;
53 }
54 }
55
56 if (start + length <= System.currentTimeMillis())
57 {
58 callback.run();
59 }
60 }
61
62 public int getX()
63 {
64 if (in.isElapsed())
65 {
66 refresh();
67 }
68
69 return x;
70 }
71
72 public int getY()
73 {
74 return y;
75 }
76
77 public static enum ShakeSpeed
78 {
79 Slow(16),
80 Medium(24),
81 Fast(32);
82
83 private int speed;
84 private ShakeSpeed(int speed)
85 {
86 this.speed = speed;
87 }
88
89 public int getSpeed()
90 {
91 return speed;
92 }
93 }
94
95}
diff --git a/src/com/fourisland/fourpuzzle/util/Interval.java b/src/com/fourisland/fourpuzzle/util/Interval.java index 3383a39..1e5e8f3 100755 --- a/src/com/fourisland/fourpuzzle/util/Interval.java +++ b/src/com/fourisland/fourpuzzle/util/Interval.java
@@ -22,12 +22,12 @@ public class Interval {
22 22
23 public static Interval createTickInterval(float ticks) 23 public static Interval createTickInterval(float ticks)
24 { 24 {
25 return createMillisInterval((int) (Game.FPS * ticks)); 25 return createMillisInterval(Game.FPS * ticks);
26 } 26 }
27 27
28 public static Interval createMillisInterval(int millis) 28 public static Interval createMillisInterval(float millis)
29 { 29 {
30 return new Interval(millis*1000000); 30 return new Interval((int) (millis*1000000));
31 } 31 }
32 32
33 private long last = System.nanoTime(); 33 private long last = System.nanoTime();
diff --git a/test/com/fourisland/fourpuzzle/gamestate/mapview/event/precondition/SwitchPreconditionTest.java b/test/com/fourisland/fourpuzzle/gamestate/mapview/event/precondition/SwitchPreconditionTest.java new file mode 100644 index 0000000..bc86459 --- /dev/null +++ b/test/com/fourisland/fourpuzzle/gamestate/mapview/event/precondition/SwitchPreconditionTest.java
@@ -0,0 +1,52 @@
1package com.fourisland.fourpuzzle.gamestate.mapview.event.precondition;
2
3/*
4 * To change this template, choose Tools | Templates
5 * and open the template in the editor.
6 */
7
8import com.fourisland.fourpuzzle.Game;
9import com.fourisland.fourpuzzle.SaveFile;
10import org.junit.After;
11import org.junit.Before;
12import org.junit.Test;
13import static org.junit.Assert.*;
14
15/**
16 *
17 * @author hatkirby
18 */
19public class SwitchPreconditionTest {
20
21 public SwitchPreconditionTest() {
22 }
23
24 String switchName = "TestSwitch";
25 SwitchPrecondition sp;
26
27 @Before
28 public void setUp()
29 {
30 Game.setSaveFile(new SaveFile());
31 sp = new SwitchPrecondition(switchName);
32 }
33
34 @Test
35 public void testUnsetSwitch()
36 {
37 Game.getSaveFile().getSwitches().put(switchName, false);
38 assertFalse(sp.match());
39 }
40
41 @Test
42 public void testSetSwitch()
43 {
44 Game.getSaveFile().getSwitches().put(switchName, true);
45 assertTrue(sp.match());
46 }
47
48 @After
49 public void tearDown() {
50 }
51
52} \ No newline at end of file