Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | control instructions | Star Rauchenberger | 2022-03-20 | 1 | -0/+10 |
* | we can now build a mac bundle! | Star Rauchenberger | 2022-03-20 | 1 | -1/+2 |
* | added fade in to new game | Star Rauchenberger | 2022-03-19 | 1 | -1/+5 |
* | menu! | Star Rauchenberger | 2022-03-19 | 1 | -1/+7 |
* | game tries to make sure initial cave is not tiny | Star Rauchenberger | 2022-03-19 | 1 | -0/+2 |
* | fixed jitter while moving and zooming | Star Rauchenberger | 2022-03-19 | 1 | -3/+0 |
* | load line lag is better | Star Rauchenberger | 2022-03-19 | 1 | -0/+4 |
* | fixed a lot of the zoom problems | Star Rauchenberger | 2022-03-18 | 1 | -1/+3 |
* | lotta performance improvements | Star Rauchenberger | 2022-03-17 | 1 | -1/+3 |
* | signs can be read now! | Star Rauchenberger | 2022-03-16 | 1 | -8/+7 |
* | added signs (which can't be read yet) | Star Rauchenberger | 2022-03-16 | 1 | -1/+13 |
* | maybe made the slowdown when zoomed out much better | Star Rauchenberger | 2022-03-15 | 1 | -0/+1 |
* | started adding zooming anim, looks weird esp when moving | Star Rauchenberger | 2022-03-15 | 1 | -3/+5 |
* | map is now "infinite" using chunks that dynamically load like in diamond&pearl | Star Rauchenberger | 2022-03-14 | 1 | -38/+2 |
* | fmod splash screen | Star Rauchenberger | 2022-03-14 | 1 | -9/+1 |
* | refactored game code into the game class (for titles / multiple games) | Star Rauchenberger | 2022-03-13 | 1 | -10/+46 |
* | 16:9 widescreen, and fullscreen is less weird now | Star Rauchenberger | 2022-03-12 | 1 | -5/+5 |
* | dynamic wall and floor textures | Star Rauchenberger | 2022-03-12 | 1 | -0/+13 |
* | player has a sprite now thanks to world of solaria | Star Rauchenberger | 2022-03-12 | 1 | -0/+2 |
* | added back bump sound (and assets for fuller music) | Star Rauchenberger | 2022-03-12 | 1 | -0/+11 |
* | Added music and lamp popping sound | Star Rauchenberger | 2022-03-11 | 1 | -0/+2 |
* | zooming fixes | Kelly Rauchenberger | 2018-06-06 | 1 | -2/+9 |
* | players must move when dropping lamps | Kelly Rauchenberger | 2018-06-05 | 1 | -0/+3 |
* | refactored so that the renderer is its own class | Kelly Rauchenberger | 2018-06-05 | 1 | -0/+104 |