Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | map is now "infinite" using chunks that dynamically load like in diamond&pearl | Star Rauchenberger | 2022-03-14 | 1 | -38/+2 |
* | fmod splash screen | Star Rauchenberger | 2022-03-14 | 1 | -9/+1 |
* | refactored game code into the game class (for titles / multiple games) | Star Rauchenberger | 2022-03-13 | 1 | -10/+46 |
* | 16:9 widescreen, and fullscreen is less weird now | Star Rauchenberger | 2022-03-12 | 1 | -5/+5 |
* | dynamic wall and floor textures | Star Rauchenberger | 2022-03-12 | 1 | -0/+13 |
* | player has a sprite now thanks to world of solaria | Star Rauchenberger | 2022-03-12 | 1 | -0/+2 |
* | added back bump sound (and assets for fuller music) | Star Rauchenberger | 2022-03-12 | 1 | -0/+11 |
* | Added music and lamp popping sound | Star Rauchenberger | 2022-03-11 | 1 | -0/+2 |
* | zooming fixes | Kelly Rauchenberger | 2018-06-06 | 1 | -2/+9 |
* | players must move when dropping lamps | Kelly Rauchenberger | 2018-06-05 | 1 | -0/+3 |
* | refactored so that the renderer is its own class | Kelly Rauchenberger | 2018-06-05 | 1 | -0/+104 |