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path: root/src/game.h
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* we can now build a mac bundle!Star Rauchenberger2022-03-201-1/+2
* added fade in to new gameStar Rauchenberger2022-03-191-1/+5
* menu!Star Rauchenberger2022-03-191-1/+7
* game tries to make sure initial cave is not tinyStar Rauchenberger2022-03-191-0/+2
* fixed jitter while moving and zoomingStar Rauchenberger2022-03-191-3/+0
* load line lag is betterStar Rauchenberger2022-03-191-0/+4
* fixed a lot of the zoom problemsStar Rauchenberger2022-03-181-1/+3
* lotta performance improvementsStar Rauchenberger2022-03-171-1/+3
* signs can be read now!Star Rauchenberger2022-03-161-8/+7
* added signs (which can't be read yet)Star Rauchenberger2022-03-161-1/+13
* maybe made the slowdown when zoomed out much betterStar Rauchenberger2022-03-151-0/+1
* started adding zooming anim, looks weird esp when movingStar Rauchenberger2022-03-151-3/+5
* map is now "infinite" using chunks that dynamically load like in diamond&pearlStar Rauchenberger2022-03-141-38/+2
* fmod splash screenStar Rauchenberger2022-03-141-9/+1
* refactored game code into the game class (for titles / multiple games)Star Rauchenberger2022-03-131-10/+46
* 16:9 widescreen, and fullscreen is less weird nowStar Rauchenberger2022-03-121-5/+5
* dynamic wall and floor texturesStar Rauchenberger2022-03-121-0/+13
* player has a sprite now thanks to world of solariaStar Rauchenberger2022-03-121-0/+2
* added back bump sound (and assets for fuller music)Star Rauchenberger2022-03-121-0/+11
* Added music and lamp popping soundStar Rauchenberger2022-03-111-0/+2
* zooming fixesKelly Rauchenberger2018-06-061-2/+9
* players must move when dropping lampsKelly Rauchenberger2018-06-051-0/+3
* refactored so that the renderer is its own classKelly Rauchenberger2018-06-051-0/+104