diff options
Diffstat (limited to 'src/main.cpp')
| -rw-r--r-- | src/main.cpp | 47 |
1 files changed, 35 insertions, 12 deletions
| diff --git a/src/main.cpp b/src/main.cpp index a0085cb..4b13051 100644 --- a/src/main.cpp +++ b/src/main.cpp | |||
| @@ -81,7 +81,11 @@ void tick(Game& game, bool onlyDark = false) | |||
| 81 | 81 | ||
| 82 | bool movePlayer(Game& game, int x, int y) | 82 | bool movePlayer(Game& game, int x, int y) |
| 83 | { | 83 | { |
| 84 | if (game.map.inBounds(x, y) && game.map.at(x,y).tile == Tile::Floor) | 84 | if (x >= game.curBoundX && |
| 85 | y >= game.curBoundY && | ||
| 86 | x < game.curBoundX + game.curZoom * ZOOM_X_FACTOR && | ||
| 87 | y < game.curBoundY + game.curZoom * ZOOM_Y_FACTOR && | ||
| 88 | game.map.at(x,y).tile == Tile::Floor) | ||
| 85 | { | 89 | { |
| 86 | if (game.map.at(game.player_x, game.player_y).tile == Tile::Floor) | 90 | if (game.map.at(game.player_x, game.player_y).tile == Tile::Floor) |
| 87 | { | 91 | { |
| @@ -366,11 +370,36 @@ void setZoom(Game& game, size_t zoom) | |||
| 366 | growMap(game, zoom); | 370 | growMap(game, zoom); |
| 367 | } | 371 | } |
| 368 | 372 | ||
| 369 | // TODO: don't think this works well with rapid zoom changes | 373 | std::tie( |
| 370 | game.zoomProgress += (zoom - game.curZoom) * TILE_WIDTH; | 374 | game.lastZoomLeft, |
| 371 | //game.oldZoom = game.curZoom; | 375 | game.lastZoomTop, |
| 376 | game.lastZoomWidth, | ||
| 377 | game.lastZoomHeight) = | ||
| 378 | Renderer::calculateZoomRect(game); | ||
| 379 | |||
| 380 | game.zoomProgress = 0; | ||
| 381 | game.zoomLength = | ||
| 382 | std::abs(static_cast<long>(zoom - game.curZoom)) * TILE_WIDTH; | ||
| 372 | game.curZoom = zoom; | 383 | game.curZoom = zoom; |
| 373 | game.zooming = true; | 384 | game.zooming = true; |
| 385 | |||
| 386 | game.curBoundX = game.player_x - zoom * ZOOM_X_FACTOR / 2; | ||
| 387 | if (game.curBoundX < game.map.getLeft()) | ||
| 388 | { | ||
| 389 | game.curBoundX = game.map.getLeft(); | ||
| 390 | } else if (game.curBoundX + zoom * ZOOM_X_FACTOR >= game.map.getRight()) | ||
| 391 | { | ||
| 392 | game.curBoundX = game.map.getRight() - zoom * ZOOM_X_FACTOR; | ||
| 393 | } | ||
| 394 | |||
| 395 | game.curBoundY = game.player_y - zoom * ZOOM_Y_FACTOR / 2; | ||
| 396 | if (game.curBoundY < game.map.getTop()) | ||
| 397 | { | ||
| 398 | game.curBoundY = game.map.getTop(); | ||
| 399 | } else if (game.curBoundY + zoom * ZOOM_Y_FACTOR >= game.map.getBottom()) | ||
| 400 | { | ||
| 401 | game.curBoundY = game.map.getBottom() - zoom * ZOOM_Y_FACTOR; | ||
| 402 | } | ||
| 374 | } | 403 | } |
| 375 | 404 | ||
| 376 | int main(int, char**) | 405 | int main(int, char**) |
| @@ -691,15 +720,9 @@ int main(int, char**) | |||
| 691 | { | 720 | { |
| 692 | if (game.zooming) | 721 | if (game.zooming) |
| 693 | { | 722 | { |
| 694 | if (game.zoomProgress > 0) | 723 | game.zoomProgress++; |
| 695 | { | ||
| 696 | game.zoomProgress--; | ||
| 697 | } else if (game.zoomProgress < 0) | ||
| 698 | { | ||
| 699 | game.zoomProgress++; | ||
| 700 | } | ||
| 701 | 724 | ||
| 702 | if (game.zoomProgress == 0) | 725 | if (game.zoomProgress == game.zoomLength) |
| 703 | { | 726 | { |
| 704 | game.zooming = false; | 727 | game.zooming = false; |
| 705 | } | 728 | } |
