diff options
Diffstat (limited to 'src/simulation.cpp')
| -rw-r--r-- | src/simulation.cpp | 49 |
1 files changed, 22 insertions, 27 deletions
| diff --git a/src/simulation.cpp b/src/simulation.cpp index 326526f..a43a4e8 100644 --- a/src/simulation.cpp +++ b/src/simulation.cpp | |||
| @@ -128,37 +128,27 @@ void Simulation::tick( | |||
| 128 | views::canBePushedBy(entity.colliderType) | | 128 | views::canBePushedBy(entity.colliderType) | |
| 129 | views::isOnLayer(entity.layer)) | 129 | views::isOnLayer(entity.layer)) |
| 130 | { | 130 | { |
| 131 | moveEntityOnGrid(block, lookDir); | 131 | block.shouldMoveDir.push_back(lookDir); |
| 132 | } | 132 | } |
| 133 | } else { | 133 | } else { |
| 134 | if (keystate[SDL_SCANCODE_LEFT] && | 134 | if (keystate[SDL_SCANCODE_LEFT]) |
| 135 | moveEntityOnGrid(entity, Direction::left, true)) | ||
| 136 | { | ||
| 137 | entity.shouldMoveTo = Direction::left; | ||
| 138 | } | ||
| 139 | else if (keystate[SDL_SCANCODE_UP] && | ||
| 140 | moveEntityOnGrid(entity, Direction::up, true)) | ||
| 141 | { | ||
| 142 | entity.shouldMoveTo = Direction::up; | ||
| 143 | } | ||
| 144 | else if (keystate[SDL_SCANCODE_RIGHT] && | ||
| 145 | moveEntityOnGrid(entity, Direction::right, true)) | ||
| 146 | { | 135 | { |
| 147 | entity.shouldMoveTo = Direction::right; | 136 | entity.shouldMoveDir.push_back(Direction::left); |
| 148 | } | 137 | } |
| 149 | else if (keystate[SDL_SCANCODE_DOWN] && | 138 | |
| 150 | moveEntityOnGrid(entity, Direction::down, true)) | 139 | if (keystate[SDL_SCANCODE_UP]) |
| 151 | { | 140 | { |
| 152 | entity.shouldMoveTo = Direction::down; | 141 | entity.shouldMoveDir.push_back(Direction::up); |
| 153 | } | 142 | } |
| 154 | else | 143 | |
| 144 | if (keystate[SDL_SCANCODE_RIGHT]) | ||
| 155 | { | 145 | { |
| 156 | entity.shouldMoveTo = Direction::none; | 146 | entity.shouldMoveDir.push_back(Direction::right); |
| 157 | } | 147 | } |
| 158 | 148 | ||
| 159 | if (entity.shouldMoveTo != Direction::none) | 149 | if (keystate[SDL_SCANCODE_DOWN]) |
| 160 | { | 150 | { |
| 161 | moveEntityOnGrid(entity, entity.shouldMoveTo); | 151 | entity.shouldMoveDir.push_back(Direction::down); |
| 162 | } | 152 | } |
| 163 | } | 153 | } |
| 164 | } | 154 | } |
| @@ -181,19 +171,15 @@ void Simulation::tick( | |||
| 181 | if (!ranges::empty(tracks)) | 171 | if (!ranges::empty(tracks)) |
| 182 | { | 172 | { |
| 183 | Entity& track = ranges::front(tracks); | 173 | Entity& track = ranges::front(tracks); |
| 184 | |||
| 185 | Direction dir = Direction::none; | ||
| 186 | Direction from = oppositeDir(entity.moveDir); | 174 | Direction from = oppositeDir(entity.moveDir); |
| 187 | 175 | ||
| 188 | if (from == track.trackDir1) | 176 | if (from == track.trackDir1) |
| 189 | { | 177 | { |
| 190 | dir = track.trackDir2; | 178 | entity.shouldMoveDir.push_back(track.trackDir2); |
| 191 | } else if (from == track.trackDir2) | 179 | } else if (from == track.trackDir2) |
| 192 | { | 180 | { |
| 193 | dir = track.trackDir1; | 181 | entity.shouldMoveDir.push_back(track.trackDir1); |
| 194 | } | 182 | } |
| 195 | |||
| 196 | moveEntityOnGrid(entity, dir); | ||
| 197 | } | 183 | } |
| 198 | } | 184 | } |
| 199 | } | 185 | } |
| @@ -212,6 +198,15 @@ void Simulation::tick( | |||
| 212 | // Movement | 198 | // Movement |
| 213 | for (Entity& entity : entityRange()) | 199 | for (Entity& entity : entityRange()) |
| 214 | { | 200 | { |
| 201 | while (!entity.moving && !entity.shouldMoveDir.empty()) | ||
| 202 | { | ||
| 203 | moveEntityOnGrid(entity, entity.shouldMoveDir.front()); | ||
| 204 | |||
| 205 | entity.shouldMoveDir.pop_front(); | ||
| 206 | } | ||
| 207 | |||
| 208 | entity.shouldMoveDir.clear(); | ||
| 209 | |||
| 215 | if (entity.moving) | 210 | if (entity.moving) |
| 216 | { | 211 | { |
| 217 | entity.movementTween += entity.speed * dt; | 212 | entity.movementTween += entity.speed * dt; |
