diff options
-rw-r--r-- | src/simulation.cpp | 49 |
1 files changed, 22 insertions, 27 deletions
diff --git a/src/simulation.cpp b/src/simulation.cpp index 326526f..a43a4e8 100644 --- a/src/simulation.cpp +++ b/src/simulation.cpp | |||
@@ -128,37 +128,27 @@ void Simulation::tick( | |||
128 | views::canBePushedBy(entity.colliderType) | | 128 | views::canBePushedBy(entity.colliderType) | |
129 | views::isOnLayer(entity.layer)) | 129 | views::isOnLayer(entity.layer)) |
130 | { | 130 | { |
131 | moveEntityOnGrid(block, lookDir); | 131 | block.shouldMoveDir.push_back(lookDir); |
132 | } | 132 | } |
133 | } else { | 133 | } else { |
134 | if (keystate[SDL_SCANCODE_LEFT] && | 134 | if (keystate[SDL_SCANCODE_LEFT]) |
135 | moveEntityOnGrid(entity, Direction::left, true)) | ||
136 | { | ||
137 | entity.shouldMoveTo = Direction::left; | ||
138 | } | ||
139 | else if (keystate[SDL_SCANCODE_UP] && | ||
140 | moveEntityOnGrid(entity, Direction::up, true)) | ||
141 | { | ||
142 | entity.shouldMoveTo = Direction::up; | ||
143 | } | ||
144 | else if (keystate[SDL_SCANCODE_RIGHT] && | ||
145 | moveEntityOnGrid(entity, Direction::right, true)) | ||
146 | { | 135 | { |
147 | entity.shouldMoveTo = Direction::right; | 136 | entity.shouldMoveDir.push_back(Direction::left); |
148 | } | 137 | } |
149 | else if (keystate[SDL_SCANCODE_DOWN] && | 138 | |
150 | moveEntityOnGrid(entity, Direction::down, true)) | 139 | if (keystate[SDL_SCANCODE_UP]) |
151 | { | 140 | { |
152 | entity.shouldMoveTo = Direction::down; | 141 | entity.shouldMoveDir.push_back(Direction::up); |
153 | } | 142 | } |
154 | else | 143 | |
144 | if (keystate[SDL_SCANCODE_RIGHT]) | ||
155 | { | 145 | { |
156 | entity.shouldMoveTo = Direction::none; | 146 | entity.shouldMoveDir.push_back(Direction::right); |
157 | } | 147 | } |
158 | 148 | ||
159 | if (entity.shouldMoveTo != Direction::none) | 149 | if (keystate[SDL_SCANCODE_DOWN]) |
160 | { | 150 | { |
161 | moveEntityOnGrid(entity, entity.shouldMoveTo); | 151 | entity.shouldMoveDir.push_back(Direction::down); |
162 | } | 152 | } |
163 | } | 153 | } |
164 | } | 154 | } |
@@ -181,19 +171,15 @@ void Simulation::tick( | |||
181 | if (!ranges::empty(tracks)) | 171 | if (!ranges::empty(tracks)) |
182 | { | 172 | { |
183 | Entity& track = ranges::front(tracks); | 173 | Entity& track = ranges::front(tracks); |
184 | |||
185 | Direction dir = Direction::none; | ||
186 | Direction from = oppositeDir(entity.moveDir); | 174 | Direction from = oppositeDir(entity.moveDir); |
187 | 175 | ||
188 | if (from == track.trackDir1) | 176 | if (from == track.trackDir1) |
189 | { | 177 | { |
190 | dir = track.trackDir2; | 178 | entity.shouldMoveDir.push_back(track.trackDir2); |
191 | } else if (from == track.trackDir2) | 179 | } else if (from == track.trackDir2) |
192 | { | 180 | { |
193 | dir = track.trackDir1; | 181 | entity.shouldMoveDir.push_back(track.trackDir1); |
194 | } | 182 | } |
195 | |||
196 | moveEntityOnGrid(entity, dir); | ||
197 | } | 183 | } |
198 | } | 184 | } |
199 | } | 185 | } |
@@ -212,6 +198,15 @@ void Simulation::tick( | |||
212 | // Movement | 198 | // Movement |
213 | for (Entity& entity : entityRange()) | 199 | for (Entity& entity : entityRange()) |
214 | { | 200 | { |
201 | while (!entity.moving && !entity.shouldMoveDir.empty()) | ||
202 | { | ||
203 | moveEntityOnGrid(entity, entity.shouldMoveDir.front()); | ||
204 | |||
205 | entity.shouldMoveDir.pop_front(); | ||
206 | } | ||
207 | |||
208 | entity.shouldMoveDir.clear(); | ||
209 | |||
215 | if (entity.moving) | 210 | if (entity.moving) |
216 | { | 211 | { |
217 | entity.movementTween += entity.speed * dt; | 212 | entity.movementTween += entity.speed * dt; |