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authorKelly Rauchenberger <fefferburbia@gmail.com>2019-02-24 11:56:41 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2019-02-24 11:56:41 -0500
commit3adca6fad7e32e05edfc07ba4d445442c950eec8 (patch)
tree0a2ee1209857a797ae4652355518ce4e1154d538 /src/editor.cpp
parentbd603e58152d0b84f72c5461012fab9046411fc8 (diff)
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Refactored how movement is started
The systems other than movement add directions to a list, and then movement pops elements off until it can start moving in that direction. This adds some more abstraction, because now only the movement system has to call moveEntityOnGrid.
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