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//
//  PauseLayer.h
//  Cart Collect
//
//  Created by iD Student Account on 7/20/11.
//  Copyright 2011 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"
#import "GameLayer.h"

@interface PauseLayer : CCLayer {
	CCScene* game;
}

+ (CCScene*)sceneWithScene:(CCScene*)scene;
- (id)initWithScene:(CCScene*)scene;
- (void)unpause;
- (void)newgame;

@end