// // PauseLayer.h // Cart Collect // // Created by iD Student Account on 7/20/11. // Copyright 2011 __MyCompanyName__. All rights reserved. // #import #import "cocos2d.h" #import "GameLayer.h" @interface PauseLayer : CCLayer { CCScene* game; } + (CCScene*)sceneWithScene:(CCScene*)scene; - (id)initWithScene:(CCScene*)scene; - (void)unpause; - (void)newgame; @end