summary refs log tree commit diff stats
path: root/Classes/MainMenuLayer.h
diff options
context:
space:
mode:
authorStarla Insigna <starla4444@gmail.com>2011-08-17 19:54:25 -0400
committerStarla Insigna <starla4444@gmail.com>2011-08-17 19:54:25 -0400
commit4d94802036a53e6ec246ab0abac17fd76d17c885 (patch)
tree7e19df50363755707b7e7907117888146abc2377 /Classes/MainMenuLayer.h
parentfee8d3506b4c2f6d5933a85181de9bb8e6f5fcc4 (diff)
downloadcartcollect-4d94802036a53e6ec246ab0abac17fd76d17c885.tar.gz
cartcollect-4d94802036a53e6ec246ab0abac17fd76d17c885.tar.bz2
cartcollect-4d94802036a53e6ec246ab0abac17fd76d17c885.zip
Started Jump game mode
So far, Jump exists as a blank world where the player can control the cart (including the ability to jump by swiping upwards) and where the water level rises for a bit and then falls, taking the cart with it.

Refs #204
Diffstat (limited to 'Classes/MainMenuLayer.h')
-rwxr-xr-xClasses/MainMenuLayer.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/Classes/MainMenuLayer.h b/Classes/MainMenuLayer.h index e43c5e1..c7e3348 100755 --- a/Classes/MainMenuLayer.h +++ b/Classes/MainMenuLayer.h
@@ -17,6 +17,7 @@
17- (id)init; 17- (id)init;
18- (void)newgame; 18- (void)newgame;
19- (void)tutorial; 19- (void)tutorial;
20- (void)jump;
20- (void)highscores; 21- (void)highscores;
21 22
22@end 23@end