From 4d94802036a53e6ec246ab0abac17fd76d17c885 Mon Sep 17 00:00:00 2001 From: Starla Insigna Date: Wed, 17 Aug 2011 19:54:25 -0400 Subject: Started Jump game mode So far, Jump exists as a blank world where the player can control the cart (including the ability to jump by swiping upwards) and where the water level rises for a bit and then falls, taking the cart with it. Refs #204 --- Classes/MainMenuLayer.h | 1 + 1 file changed, 1 insertion(+) (limited to 'Classes/MainMenuLayer.h') diff --git a/Classes/MainMenuLayer.h b/Classes/MainMenuLayer.h index e43c5e1..c7e3348 100755 --- a/Classes/MainMenuLayer.h +++ b/Classes/MainMenuLayer.h @@ -17,6 +17,7 @@ - (id)init; - (void)newgame; - (void)tutorial; +- (void)jump; - (void)highscores; @end -- cgit 1.4.1