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authorStarla Insigna <starla4444@gmail.com>2011-08-23 13:21:56 -0400
committerStarla Insigna <starla4444@gmail.com>2011-08-23 13:21:56 -0400
commitfd32f2af7f62f17d42292b6538903a37b0b5e563 (patch)
tree9373352af10a3f05ff6869fb5d337a4bb876ea25 /Classes/GameMode.h
parentb4c612674d28bf7b385bd9fe41b108df8d97b474 (diff)
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Added game quitting safeguard to pause screen (version 0.3.1) v0.3.1
Also replaced instances of the term "Cart Collect" in Tutorial with "Cartographic". Also modified level selection screen to remember your position in the list rather than simply the last mode you'd played.

Closes #211
Diffstat (limited to 'Classes/GameMode.h')
-rw-r--r--Classes/GameMode.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Classes/GameMode.h b/Classes/GameMode.h index 890106e..53ed9fc 100644 --- a/Classes/GameMode.h +++ b/Classes/GameMode.h
@@ -12,7 +12,7 @@
12#define GAME_SCENE 436 12#define GAME_SCENE 436
13#define GAME_LAYER 437 13#define GAME_LAYER 437
14 14
15@interface GameMode : CCLayer { 15@interface GameMode : CCLayer <UIAlertViewDelegate> {
16 NSMutableSet* objects; 16 NSMutableSet* objects;
17 int score; 17 int score;
18 int lives; 18 int lives;