diff options
-rw-r--r-- | Lingo 2.asl | 6 | ||||
-rw-r--r-- | example.lingo2_config | 38 |
2 files changed, 44 insertions, 0 deletions
diff --git a/Lingo 2.asl b/Lingo 2.asl index 6a9e22a..6818885 100644 --- a/Lingo 2.asl +++ b/Lingo 2.asl | |||
@@ -2,6 +2,12 @@ | |||
2 | // | 2 | // |
3 | // Massive thanks to the game developer, Brenton, for working with me to | 3 | // Massive thanks to the game developer, Brenton, for working with me to |
4 | // make this possible. | 4 | // make this possible. |
5 | // | ||
6 | // Example config file: | ||
7 | // https://code.fourisland.com/autosplitters/plain/example.lingo2_config | ||
8 | // | ||
9 | // You must restart either the splitter or the game after choosing a config | ||
10 | // file in the autosplitter settings, and after modifying the config file. | ||
5 | 11 | ||
6 | state("Lingo2") {} | 12 | state("Lingo2") {} |
7 | 13 | ||
diff --git a/example.lingo2_config b/example.lingo2_config new file mode 100644 index 0000000..644b1d5 --- /dev/null +++ b/example.lingo2_config | |||
@@ -0,0 +1,38 @@ | |||
1 | # This is an example config file for the Lingo 2 autosplitter. | ||
2 | # Any line with a pound sign at the start is considered a comment and will be ignored. | ||
3 | # Blank lines are also ignored. | ||
4 | # You can remove section headers that aren't needed. | ||
5 | |||
6 | # The autosplitter will split the first time any of these panels are solved. | ||
7 | # These take the form of "{map name}/{node path}". | ||
8 | panels: | ||
9 | basic_room_1/Panels/entry_1 | ||
10 | |||
11 | # Same as above, but the autosplitter will split even if the panel has been solved before. | ||
12 | multipanels: | ||
13 | basic_room_1/Panels/entry_2 | ||
14 | |||
15 | # The autosplitter will split the first time any of these maps are entered. | ||
16 | maps: | ||
17 | the_great | ||
18 | |||
19 | # Same as above, but the autosplitter will split even if the map has been entered before. | ||
20 | multimaps: | ||
21 | the_entry | ||
22 | |||
23 | # The autosplitter will split when these keys are collected. | ||
24 | # They take the form of the letter, and then either a 1 or a 2. | ||
25 | # 1 indicates the default form of the key, and 2 indicates the form that can be used multiple times. | ||
26 | keys: | ||
27 | b1 | ||
28 | y1 | ||
29 | e1 | ||
30 | h2 | ||
31 | |||
32 | # The autosplitter will split when these collectibles are unlocked. | ||
33 | # This includes endings, gallery paintings, gravestones, and masteries. | ||
34 | collectibles: | ||
35 | mint_ending | ||
36 | theBetweenPainting | ||
37 | butterfly_mastery | ||
38 | grave_landscapes | ||