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| author | Star Rauchenberger <fefferburbia@gmail.com> | 2025-02-13 13:44:36 -0500 |
|---|---|---|
| committer | Star Rauchenberger <fefferburbia@gmail.com> | 2025-02-13 13:44:36 -0500 |
| commit | fbecf3b199d94cf6e99c274fb913f6c5c5814990 (patch) | |
| tree | 55f84318641b46bcd2fa6b0f0701a9320507f1ed | |
| parent | 4c77425dc56ec8a6804738992ffcd01fe8f71804 (diff) | |
| download | autosplitters-fbecf3b199d94cf6e99c274fb913f6c5c5814990.tar.gz autosplitters-fbecf3b199d94cf6e99c274fb913f6c5c5814990.tar.bz2 autosplitters-fbecf3b199d94cf6e99c274fb913f6c5c5814990.zip | |
[Lingo 2] Added config file documentation
| -rw-r--r-- | Lingo 2.asl | 6 | ||||
| -rw-r--r-- | example.lingo2_config | 38 |
2 files changed, 44 insertions, 0 deletions
| diff --git a/Lingo 2.asl b/Lingo 2.asl index 6a9e22a..6818885 100644 --- a/Lingo 2.asl +++ b/Lingo 2.asl | |||
| @@ -2,6 +2,12 @@ | |||
| 2 | // | 2 | // |
| 3 | // Massive thanks to the game developer, Brenton, for working with me to | 3 | // Massive thanks to the game developer, Brenton, for working with me to |
| 4 | // make this possible. | 4 | // make this possible. |
| 5 | // | ||
| 6 | // Example config file: | ||
| 7 | // https://code.fourisland.com/autosplitters/plain/example.lingo2_config | ||
| 8 | // | ||
| 9 | // You must restart either the splitter or the game after choosing a config | ||
| 10 | // file in the autosplitter settings, and after modifying the config file. | ||
| 5 | 11 | ||
| 6 | state("Lingo2") {} | 12 | state("Lingo2") {} |
| 7 | 13 | ||
| diff --git a/example.lingo2_config b/example.lingo2_config new file mode 100644 index 0000000..644b1d5 --- /dev/null +++ b/example.lingo2_config | |||
| @@ -0,0 +1,38 @@ | |||
| 1 | # This is an example config file for the Lingo 2 autosplitter. | ||
| 2 | # Any line with a pound sign at the start is considered a comment and will be ignored. | ||
| 3 | # Blank lines are also ignored. | ||
| 4 | # You can remove section headers that aren't needed. | ||
| 5 | |||
| 6 | # The autosplitter will split the first time any of these panels are solved. | ||
| 7 | # These take the form of "{map name}/{node path}". | ||
| 8 | panels: | ||
| 9 | basic_room_1/Panels/entry_1 | ||
| 10 | |||
| 11 | # Same as above, but the autosplitter will split even if the panel has been solved before. | ||
| 12 | multipanels: | ||
| 13 | basic_room_1/Panels/entry_2 | ||
| 14 | |||
| 15 | # The autosplitter will split the first time any of these maps are entered. | ||
| 16 | maps: | ||
| 17 | the_great | ||
| 18 | |||
| 19 | # Same as above, but the autosplitter will split even if the map has been entered before. | ||
| 20 | multimaps: | ||
| 21 | the_entry | ||
| 22 | |||
| 23 | # The autosplitter will split when these keys are collected. | ||
| 24 | # They take the form of the letter, and then either a 1 or a 2. | ||
| 25 | # 1 indicates the default form of the key, and 2 indicates the form that can be used multiple times. | ||
| 26 | keys: | ||
| 27 | b1 | ||
| 28 | y1 | ||
| 29 | e1 | ||
| 30 | h2 | ||
| 31 | |||
| 32 | # The autosplitter will split when these collectibles are unlocked. | ||
| 33 | # This includes endings, gallery paintings, gravestones, and masteries. | ||
| 34 | collectibles: | ||
| 35 | mint_ending | ||
| 36 | theBetweenPainting | ||
| 37 | butterfly_mastery | ||
| 38 | grave_landscapes | ||
