diff options
Diffstat (limited to 'AnodyneArchipelago')
| -rw-r--r-- | AnodyneArchipelago/AnodyneArchipelago.csproj | 9 | ||||
| -rw-r--r-- | AnodyneArchipelago/Menu/ArchipelagoSettings.cs | 74 | ||||
| -rw-r--r-- | AnodyneArchipelago/Menu/MenuState.cs | 68 |
3 files changed, 149 insertions, 2 deletions
| diff --git a/AnodyneArchipelago/AnodyneArchipelago.csproj b/AnodyneArchipelago/AnodyneArchipelago.csproj index a5780a0..a750332 100644 --- a/AnodyneArchipelago/AnodyneArchipelago.csproj +++ b/AnodyneArchipelago/AnodyneArchipelago.csproj | |||
| @@ -38,5 +38,14 @@ | |||
| 38 | <Reference Include="SemanticVersioning"> | 38 | <Reference Include="SemanticVersioning"> |
| 39 | <HintPath>..\..\BepInEx\bin\NET.Framework\net462\SemanticVersioning.dll</HintPath> | 39 | <HintPath>..\..\BepInEx\bin\NET.Framework\net462\SemanticVersioning.dll</HintPath> |
| 40 | </Reference> | 40 | </Reference> |
| 41 | <Reference Include="System.Memory"> | ||
| 42 | <HintPath>..\..\BepInEx\bin\NET.Framework\net462\System.Memory.dll</HintPath> | ||
| 43 | </Reference> | ||
| 44 | <Reference Include="System.Text.Json"> | ||
| 45 | <HintPath>..\..\BepInEx\bin\NET.Framework\net462\System.Text.Json.dll</HintPath> | ||
| 46 | </Reference> | ||
| 47 | <Reference Include="System.ValueTuple"> | ||
| 48 | <HintPath>..\..\BepInEx\bin\NET.Framework\net462\System.ValueTuple.dll</HintPath> | ||
| 49 | </Reference> | ||
| 41 | </ItemGroup> | 50 | </ItemGroup> |
| 42 | </Project> | 51 | </Project> |
| diff --git a/AnodyneArchipelago/Menu/ArchipelagoSettings.cs b/AnodyneArchipelago/Menu/ArchipelagoSettings.cs new file mode 100644 index 0000000..eff3ddf --- /dev/null +++ b/AnodyneArchipelago/Menu/ArchipelagoSettings.cs | |||
| @@ -0,0 +1,74 @@ | |||
| 1 | using AnodyneSharp.Registry; | ||
| 2 | using System; | ||
| 3 | using System.Collections.Generic; | ||
| 4 | using System.IO; | ||
| 5 | using System.Text.Json; | ||
| 6 | |||
| 7 | namespace AnodyneArchipelago.Menu | ||
| 8 | { | ||
| 9 | internal class ConnectionDetails : IEquatable<ConnectionDetails> | ||
| 10 | { | ||
| 11 | public string ApServer; | ||
| 12 | public string ApSlot; | ||
| 13 | public string ApPassword; | ||
| 14 | |||
| 15 | public override bool Equals(object obj) | ||
| 16 | { | ||
| 17 | return this.Equals(obj as ConnectionDetails); | ||
| 18 | } | ||
| 19 | |||
| 20 | public bool Equals(ConnectionDetails other) | ||
| 21 | { | ||
| 22 | return (ApServer == other.ApServer) && (ApSlot == other.ApSlot) && (ApPassword == other.ApPassword); | ||
| 23 | } | ||
| 24 | |||
| 25 | public override int GetHashCode() | ||
| 26 | { | ||
| 27 | return (ApServer, ApSlot, ApPassword).GetHashCode(); | ||
| 28 | } | ||
| 29 | } | ||
| 30 | |||
| 31 | internal class ArchipelagoSettings | ||
| 32 | { | ||
| 33 | public static JsonSerializerOptions serializerOptions = new JsonSerializerOptions() | ||
| 34 | { | ||
| 35 | IncludeFields = true | ||
| 36 | }; | ||
| 37 | |||
| 38 | public List<ConnectionDetails> ConnectionDetails = new(); | ||
| 39 | |||
| 40 | public static string GetFilePath() => string.Format("{0}Saves/ap_settings.dat", GameConstants.SavePath); | ||
| 41 | |||
| 42 | public static ArchipelagoSettings Load() | ||
| 43 | { | ||
| 44 | try | ||
| 45 | { | ||
| 46 | string s = File.ReadAllText(GetFilePath()); | ||
| 47 | return JsonSerializer.Deserialize<ArchipelagoSettings>(s, serializerOptions); | ||
| 48 | } catch (Exception) | ||
| 49 | { | ||
| 50 | return null; | ||
| 51 | } | ||
| 52 | } | ||
| 53 | |||
| 54 | public void Save() | ||
| 55 | { | ||
| 56 | File.WriteAllText(GetFilePath(), JsonSerializer.Serialize(this, serializerOptions)); | ||
| 57 | } | ||
| 58 | |||
| 59 | public void AddConnection(ConnectionDetails connectionDetails) | ||
| 60 | { | ||
| 61 | if (ConnectionDetails.Contains(connectionDetails)) | ||
| 62 | { | ||
| 63 | ConnectionDetails.Remove(connectionDetails); | ||
| 64 | } | ||
| 65 | |||
| 66 | ConnectionDetails.Insert(0, connectionDetails); | ||
| 67 | |||
| 68 | if (ConnectionDetails.Count > 9) | ||
| 69 | { | ||
| 70 | ConnectionDetails.RemoveAt(ConnectionDetails.Count - 1); | ||
| 71 | } | ||
| 72 | } | ||
| 73 | } | ||
| 74 | } | ||
| diff --git a/AnodyneArchipelago/Menu/MenuState.cs b/AnodyneArchipelago/Menu/MenuState.cs index 898eb94..59a4fdf 100644 --- a/AnodyneArchipelago/Menu/MenuState.cs +++ b/AnodyneArchipelago/Menu/MenuState.cs | |||
| @@ -31,6 +31,9 @@ namespace AnodyneArchipelago.Menu | |||
| 31 | private string _apSlot = ""; | 31 | private string _apSlot = ""; |
| 32 | private string _apPassword = ""; | 32 | private string _apPassword = ""; |
| 33 | 33 | ||
| 34 | private ArchipelagoSettings _archipelagoSettings; | ||
| 35 | private int _curPage; | ||
| 36 | |||
| 34 | private int _selectorIndex = 0; | 37 | private int _selectorIndex = 0; |
| 35 | 38 | ||
| 36 | private bool _fadingOut = false; | 39 | private bool _fadingOut = false; |
| @@ -44,6 +47,12 @@ namespace AnodyneArchipelago.Menu | |||
| 44 | Plugin.ArchipelagoManager = null; | 47 | Plugin.ArchipelagoManager = null; |
| 45 | } | 48 | } |
| 46 | 49 | ||
| 50 | _archipelagoSettings = ArchipelagoSettings.Load(); | ||
| 51 | if (_archipelagoSettings == null) | ||
| 52 | { | ||
| 53 | _archipelagoSettings = new(); | ||
| 54 | } | ||
| 55 | |||
| 47 | _selector = new(); | 56 | _selector = new(); |
| 48 | _selector.Play("enabledRight"); | 57 | _selector.Play("enabledRight"); |
| 49 | 58 | ||
| @@ -59,12 +68,19 @@ namespace AnodyneArchipelago.Menu | |||
| 59 | _settingsLabel = new(new Vector2(60f, 131f), false, $"Config", new Color(116, 140, 144)); | 68 | _settingsLabel = new(new Vector2(60f, 131f), false, $"Config", new Color(116, 140, 144)); |
| 60 | _quitLabel = new(new Vector2(60f, 147f), false, $"Quit", new Color(116, 140, 144)); | 69 | _quitLabel = new(new Vector2(60f, 147f), false, $"Quit", new Color(116, 140, 144)); |
| 61 | 70 | ||
| 62 | _connectionSwitcher = new(new Vector2(60f, 95f), 32f, 0, true, new string[1] { "1/1" }); | 71 | string[] selectorValues = new string[_archipelagoSettings.ConnectionDetails.Count + 1]; |
| 72 | for (int i= 0; i < selectorValues.Length; i++) | ||
| 73 | { | ||
| 74 | selectorValues[i] = $"{i+1}/{selectorValues.Length}"; | ||
| 75 | } | ||
| 76 | |||
| 77 | _connectionSwitcher = new(new Vector2(60f, 95f), 32f, 0, true, selectorValues); | ||
| 63 | _connectionSwitcher.noConfirm = true; | 78 | _connectionSwitcher.noConfirm = true; |
| 64 | _connectionSwitcher.noLoop = true; | 79 | _connectionSwitcher.noLoop = true; |
| 65 | _connectionSwitcher.ValueChangedEvent = PageValueChanged; | 80 | _connectionSwitcher.ValueChangedEvent = PageValueChanged; |
| 66 | 81 | ||
| 67 | SetCursorPosition(0); | 82 | SetCursorPosition(0); |
| 83 | SetPage(_archipelagoSettings.ConnectionDetails.Count == 0 ? 0 : 1); | ||
| 68 | UpdateLabels(); | 84 | UpdateLabels(); |
| 69 | } | 85 | } |
| 70 | 86 | ||
| @@ -249,15 +265,63 @@ namespace AnodyneArchipelago.Menu | |||
| 249 | break; | 265 | break; |
| 250 | } | 266 | } |
| 251 | } | 267 | } |
| 268 | else if (KeyInput.JustPressedRebindableKey(KeyFunctions.Left)) | ||
| 269 | { | ||
| 270 | if (_selectorIndex < 3 && _curPage > 0) | ||
| 271 | { | ||
| 272 | SoundManager.PlaySoundEffect("menu_move"); | ||
| 273 | |||
| 274 | SetPage(_curPage - 1); | ||
| 275 | } | ||
| 276 | } | ||
| 277 | else if (KeyInput.JustPressedRebindableKey(KeyFunctions.Right)) | ||
| 278 | { | ||
| 279 | if (_selectorIndex < 3 && _curPage < _archipelagoSettings.ConnectionDetails.Count) | ||
| 280 | { | ||
| 281 | SoundManager.PlaySoundEffect("menu_move"); | ||
| 282 | |||
| 283 | SetPage(_curPage + 1); | ||
| 284 | } | ||
| 285 | } | ||
| 252 | } | 286 | } |
| 253 | 287 | ||
| 254 | private void PageValueChanged(string value, int index) | 288 | private void SetPage(int index) |
| 255 | { | 289 | { |
| 290 | _curPage = index; | ||
| 291 | |||
| 292 | if (index == 0) | ||
| 293 | { | ||
| 294 | _apServer = ""; | ||
| 295 | _apSlot = ""; | ||
| 296 | _apPassword = ""; | ||
| 297 | } | ||
| 298 | else | ||
| 299 | { | ||
| 300 | ConnectionDetails details = _archipelagoSettings.ConnectionDetails[index - 1]; | ||
| 301 | _apServer = details.ApServer; | ||
| 302 | _apSlot = details.ApSlot; | ||
| 303 | _apPassword = details.ApPassword; | ||
| 304 | } | ||
| 256 | 305 | ||
| 306 | _connectionSwitcher.SetValue(index); | ||
| 307 | UpdateLabels(); | ||
| 308 | } | ||
| 309 | |||
| 310 | private void PageValueChanged(string value, int index) | ||
| 311 | { | ||
| 312 | SetPage(index); | ||
| 257 | } | 313 | } |
| 258 | 314 | ||
| 259 | private void OnConnected(ArchipelagoManager archipelagoManager) | 315 | private void OnConnected(ArchipelagoManager archipelagoManager) |
| 260 | { | 316 | { |
| 317 | _archipelagoSettings.AddConnection(new() | ||
| 318 | { | ||
| 319 | ApServer = _apServer, | ||
| 320 | ApSlot = _apSlot, | ||
| 321 | ApPassword = _apPassword | ||
| 322 | }); | ||
| 323 | _archipelagoSettings.Save(); | ||
| 324 | |||
| 261 | Plugin.ArchipelagoManager = archipelagoManager; | 325 | Plugin.ArchipelagoManager = archipelagoManager; |
| 262 | 326 | ||
| 263 | GlobalState.Save saveFile = GlobalState.Save.GetSave(string.Format("{0}Saves/Save_zzAP{1}_{2}.dat", GameConstants.SavePath, Plugin.ArchipelagoManager.GetSeed(), Plugin.ArchipelagoManager.GetPlayer())); | 327 | GlobalState.Save saveFile = GlobalState.Save.GetSave(string.Format("{0}Saves/Save_zzAP{1}_{2}.dat", GameConstants.SavePath, Plugin.ArchipelagoManager.GetSeed(), Plugin.ArchipelagoManager.GetPlayer())); |
