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author | Star Rauchenberger <fefferburbia@gmail.com> | 2024-05-25 13:57:22 -0400 |
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committer | Star Rauchenberger <fefferburbia@gmail.com> | 2024-05-25 13:57:22 -0400 |
commit | 7cb1dd18f8b2367992cf13a8fa48c9eefd5d9ec0 (patch) | |
tree | 3b12dad780c0bfc0d0d70ceaaa864d97bf582662 /AnodyneArchipelago | |
parent | fc2e21e429de7906652142f945e2105ab828dbe6 (diff) | |
download | anodyne-archipelago-7cb1dd18f8b2367992cf13a8fa48c9eefd5d9ec0.tar.gz anodyne-archipelago-7cb1dd18f8b2367992cf13a8fa48c9eefd5d9ec0.tar.bz2 anodyne-archipelago-7cb1dd18f8b2367992cf13a8fa48c9eefd5d9ec0.zip |
Past connections are now saved
Diffstat (limited to 'AnodyneArchipelago')
-rw-r--r-- | AnodyneArchipelago/AnodyneArchipelago.csproj | 9 | ||||
-rw-r--r-- | AnodyneArchipelago/Menu/ArchipelagoSettings.cs | 74 | ||||
-rw-r--r-- | AnodyneArchipelago/Menu/MenuState.cs | 68 |
3 files changed, 149 insertions, 2 deletions
diff --git a/AnodyneArchipelago/AnodyneArchipelago.csproj b/AnodyneArchipelago/AnodyneArchipelago.csproj index a5780a0..a750332 100644 --- a/AnodyneArchipelago/AnodyneArchipelago.csproj +++ b/AnodyneArchipelago/AnodyneArchipelago.csproj | |||
@@ -38,5 +38,14 @@ | |||
38 | <Reference Include="SemanticVersioning"> | 38 | <Reference Include="SemanticVersioning"> |
39 | <HintPath>..\..\BepInEx\bin\NET.Framework\net462\SemanticVersioning.dll</HintPath> | 39 | <HintPath>..\..\BepInEx\bin\NET.Framework\net462\SemanticVersioning.dll</HintPath> |
40 | </Reference> | 40 | </Reference> |
41 | <Reference Include="System.Memory"> | ||
42 | <HintPath>..\..\BepInEx\bin\NET.Framework\net462\System.Memory.dll</HintPath> | ||
43 | </Reference> | ||
44 | <Reference Include="System.Text.Json"> | ||
45 | <HintPath>..\..\BepInEx\bin\NET.Framework\net462\System.Text.Json.dll</HintPath> | ||
46 | </Reference> | ||
47 | <Reference Include="System.ValueTuple"> | ||
48 | <HintPath>..\..\BepInEx\bin\NET.Framework\net462\System.ValueTuple.dll</HintPath> | ||
49 | </Reference> | ||
41 | </ItemGroup> | 50 | </ItemGroup> |
42 | </Project> | 51 | </Project> |
diff --git a/AnodyneArchipelago/Menu/ArchipelagoSettings.cs b/AnodyneArchipelago/Menu/ArchipelagoSettings.cs new file mode 100644 index 0000000..eff3ddf --- /dev/null +++ b/AnodyneArchipelago/Menu/ArchipelagoSettings.cs | |||
@@ -0,0 +1,74 @@ | |||
1 | using AnodyneSharp.Registry; | ||
2 | using System; | ||
3 | using System.Collections.Generic; | ||
4 | using System.IO; | ||
5 | using System.Text.Json; | ||
6 | |||
7 | namespace AnodyneArchipelago.Menu | ||
8 | { | ||
9 | internal class ConnectionDetails : IEquatable<ConnectionDetails> | ||
10 | { | ||
11 | public string ApServer; | ||
12 | public string ApSlot; | ||
13 | public string ApPassword; | ||
14 | |||
15 | public override bool Equals(object obj) | ||
16 | { | ||
17 | return this.Equals(obj as ConnectionDetails); | ||
18 | } | ||
19 | |||
20 | public bool Equals(ConnectionDetails other) | ||
21 | { | ||
22 | return (ApServer == other.ApServer) && (ApSlot == other.ApSlot) && (ApPassword == other.ApPassword); | ||
23 | } | ||
24 | |||
25 | public override int GetHashCode() | ||
26 | { | ||
27 | return (ApServer, ApSlot, ApPassword).GetHashCode(); | ||
28 | } | ||
29 | } | ||
30 | |||
31 | internal class ArchipelagoSettings | ||
32 | { | ||
33 | public static JsonSerializerOptions serializerOptions = new JsonSerializerOptions() | ||
34 | { | ||
35 | IncludeFields = true | ||
36 | }; | ||
37 | |||
38 | public List<ConnectionDetails> ConnectionDetails = new(); | ||
39 | |||
40 | public static string GetFilePath() => string.Format("{0}Saves/ap_settings.dat", GameConstants.SavePath); | ||
41 | |||
42 | public static ArchipelagoSettings Load() | ||
43 | { | ||
44 | try | ||
45 | { | ||
46 | string s = File.ReadAllText(GetFilePath()); | ||
47 | return JsonSerializer.Deserialize<ArchipelagoSettings>(s, serializerOptions); | ||
48 | } catch (Exception) | ||
49 | { | ||
50 | return null; | ||
51 | } | ||
52 | } | ||
53 | |||
54 | public void Save() | ||
55 | { | ||
56 | File.WriteAllText(GetFilePath(), JsonSerializer.Serialize(this, serializerOptions)); | ||
57 | } | ||
58 | |||
59 | public void AddConnection(ConnectionDetails connectionDetails) | ||
60 | { | ||
61 | if (ConnectionDetails.Contains(connectionDetails)) | ||
62 | { | ||
63 | ConnectionDetails.Remove(connectionDetails); | ||
64 | } | ||
65 | |||
66 | ConnectionDetails.Insert(0, connectionDetails); | ||
67 | |||
68 | if (ConnectionDetails.Count > 9) | ||
69 | { | ||
70 | ConnectionDetails.RemoveAt(ConnectionDetails.Count - 1); | ||
71 | } | ||
72 | } | ||
73 | } | ||
74 | } | ||
diff --git a/AnodyneArchipelago/Menu/MenuState.cs b/AnodyneArchipelago/Menu/MenuState.cs index 898eb94..59a4fdf 100644 --- a/AnodyneArchipelago/Menu/MenuState.cs +++ b/AnodyneArchipelago/Menu/MenuState.cs | |||
@@ -31,6 +31,9 @@ namespace AnodyneArchipelago.Menu | |||
31 | private string _apSlot = ""; | 31 | private string _apSlot = ""; |
32 | private string _apPassword = ""; | 32 | private string _apPassword = ""; |
33 | 33 | ||
34 | private ArchipelagoSettings _archipelagoSettings; | ||
35 | private int _curPage; | ||
36 | |||
34 | private int _selectorIndex = 0; | 37 | private int _selectorIndex = 0; |
35 | 38 | ||
36 | private bool _fadingOut = false; | 39 | private bool _fadingOut = false; |
@@ -44,6 +47,12 @@ namespace AnodyneArchipelago.Menu | |||
44 | Plugin.ArchipelagoManager = null; | 47 | Plugin.ArchipelagoManager = null; |
45 | } | 48 | } |
46 | 49 | ||
50 | _archipelagoSettings = ArchipelagoSettings.Load(); | ||
51 | if (_archipelagoSettings == null) | ||
52 | { | ||
53 | _archipelagoSettings = new(); | ||
54 | } | ||
55 | |||
47 | _selector = new(); | 56 | _selector = new(); |
48 | _selector.Play("enabledRight"); | 57 | _selector.Play("enabledRight"); |
49 | 58 | ||
@@ -59,12 +68,19 @@ namespace AnodyneArchipelago.Menu | |||
59 | _settingsLabel = new(new Vector2(60f, 131f), false, $"Config", new Color(116, 140, 144)); | 68 | _settingsLabel = new(new Vector2(60f, 131f), false, $"Config", new Color(116, 140, 144)); |
60 | _quitLabel = new(new Vector2(60f, 147f), false, $"Quit", new Color(116, 140, 144)); | 69 | _quitLabel = new(new Vector2(60f, 147f), false, $"Quit", new Color(116, 140, 144)); |
61 | 70 | ||
62 | _connectionSwitcher = new(new Vector2(60f, 95f), 32f, 0, true, new string[1] { "1/1" }); | 71 | string[] selectorValues = new string[_archipelagoSettings.ConnectionDetails.Count + 1]; |
72 | for (int i= 0; i < selectorValues.Length; i++) | ||
73 | { | ||
74 | selectorValues[i] = $"{i+1}/{selectorValues.Length}"; | ||
75 | } | ||
76 | |||
77 | _connectionSwitcher = new(new Vector2(60f, 95f), 32f, 0, true, selectorValues); | ||
63 | _connectionSwitcher.noConfirm = true; | 78 | _connectionSwitcher.noConfirm = true; |
64 | _connectionSwitcher.noLoop = true; | 79 | _connectionSwitcher.noLoop = true; |
65 | _connectionSwitcher.ValueChangedEvent = PageValueChanged; | 80 | _connectionSwitcher.ValueChangedEvent = PageValueChanged; |
66 | 81 | ||
67 | SetCursorPosition(0); | 82 | SetCursorPosition(0); |
83 | SetPage(_archipelagoSettings.ConnectionDetails.Count == 0 ? 0 : 1); | ||
68 | UpdateLabels(); | 84 | UpdateLabels(); |
69 | } | 85 | } |
70 | 86 | ||
@@ -249,15 +265,63 @@ namespace AnodyneArchipelago.Menu | |||
249 | break; | 265 | break; |
250 | } | 266 | } |
251 | } | 267 | } |
268 | else if (KeyInput.JustPressedRebindableKey(KeyFunctions.Left)) | ||
269 | { | ||
270 | if (_selectorIndex < 3 && _curPage > 0) | ||
271 | { | ||
272 | SoundManager.PlaySoundEffect("menu_move"); | ||
273 | |||
274 | SetPage(_curPage - 1); | ||
275 | } | ||
276 | } | ||
277 | else if (KeyInput.JustPressedRebindableKey(KeyFunctions.Right)) | ||
278 | { | ||
279 | if (_selectorIndex < 3 && _curPage < _archipelagoSettings.ConnectionDetails.Count) | ||
280 | { | ||
281 | SoundManager.PlaySoundEffect("menu_move"); | ||
282 | |||
283 | SetPage(_curPage + 1); | ||
284 | } | ||
285 | } | ||
252 | } | 286 | } |
253 | 287 | ||
254 | private void PageValueChanged(string value, int index) | 288 | private void SetPage(int index) |
255 | { | 289 | { |
290 | _curPage = index; | ||
291 | |||
292 | if (index == 0) | ||
293 | { | ||
294 | _apServer = ""; | ||
295 | _apSlot = ""; | ||
296 | _apPassword = ""; | ||
297 | } | ||
298 | else | ||
299 | { | ||
300 | ConnectionDetails details = _archipelagoSettings.ConnectionDetails[index - 1]; | ||
301 | _apServer = details.ApServer; | ||
302 | _apSlot = details.ApSlot; | ||
303 | _apPassword = details.ApPassword; | ||
304 | } | ||
256 | 305 | ||
306 | _connectionSwitcher.SetValue(index); | ||
307 | UpdateLabels(); | ||
308 | } | ||
309 | |||
310 | private void PageValueChanged(string value, int index) | ||
311 | { | ||
312 | SetPage(index); | ||
257 | } | 313 | } |
258 | 314 | ||
259 | private void OnConnected(ArchipelagoManager archipelagoManager) | 315 | private void OnConnected(ArchipelagoManager archipelagoManager) |
260 | { | 316 | { |
317 | _archipelagoSettings.AddConnection(new() | ||
318 | { | ||
319 | ApServer = _apServer, | ||
320 | ApSlot = _apSlot, | ||
321 | ApPassword = _apPassword | ||
322 | }); | ||
323 | _archipelagoSettings.Save(); | ||
324 | |||
261 | Plugin.ArchipelagoManager = archipelagoManager; | 325 | Plugin.ArchipelagoManager = archipelagoManager; |
262 | 326 | ||
263 | GlobalState.Save saveFile = GlobalState.Save.GetSave(string.Format("{0}Saves/Save_zzAP{1}_{2}.dat", GameConstants.SavePath, Plugin.ArchipelagoManager.GetSeed(), Plugin.ArchipelagoManager.GetPlayer())); | 327 | GlobalState.Save saveFile = GlobalState.Save.GetSave(string.Format("{0}Saves/Save_zzAP{1}_{2}.dat", GameConstants.SavePath, Plugin.ArchipelagoManager.GetSeed(), Plugin.ArchipelagoManager.GetPlayer())); |