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#include <rice/rice.hpp>
#include "Generate.h"
Rice::Object wittle_generator_generate(Rice::Object /* self */) {
Generate generator;
// generator.setFlag(Generate::RegularStartEnd);
/*generator.generate(4 * 2 + 1, 4 * 2 + 1,
{{{Decoration::Triangle | Decoration::Orange, 6}}});*/
// generator.setSymmetry(Panel::Vertical);
generator.setSymbol(Decoration::Exit, 0, 0);
generator.setSymbol(Decoration::Exit, 7 * 2, 0);
generator.setSymbol(Decoration::Exit, 7 * 2, 7 * 2);
generator.generate(7 * 2 + 1, 7 * 2 + 1,
{{{Decoration::Stone | Decoration::Color::White, 10},
{Decoration::Stone | Decoration::Color::Black, 10},
{Decoration::Dot, 10},
{Decoration::Start, 2}}});
Rice::String str(generator.AsCode());
return str;
}
extern "C" void Init_wittle_generator() {
Rice::Class rb_cWittleGenerator =
Rice::define_class("WittleGenerator")
.define_method("generate", &wittle_generator_generate);
}
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