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#include "Serializer.h"
#include <iostream>
#include <string>
#include "Base64.h"
void Serializer::writeByte(char val) { buffer_.push_back(val); }
void Serializer::writeInt(int val) {
int b1 = (val & 0x000000FF) >> 0;
int b2 = (val & 0x0000FF00) >> 8;
int b3 = (val & 0x00FF0000) >> 16;
int b4 = (val & 0xFF000000) >> 24;
writeByte(b1);
writeByte(b2);
writeByte(b3);
writeByte(b4);
}
void Serializer::writeLong(long val) {
long i1 = val & 0xFFFFFFFF;
long i2 = (val - i1) / 0x100000000;
writeInt(i1);
writeInt(i2);
}
void Serializer::writeColor(int val) {
switch (val) {
case 0x1: {
// Black
writeByte(0xFF);
writeByte(0xFF);
writeByte(0xFF);
writeByte(0xFF);
break;
}
case 0x2: {
// White
writeByte(0x00);
writeByte(0x00);
writeByte(0x00);
writeByte(0xFF);
break;
}
case 0x3: {
// Red
writeByte(0xFF);
writeByte(0x00);
writeByte(0x00);
writeByte(0xFF);
break;
}
case 0x4: {
// Purple
writeByte(0x80);
writeByte(0x00);
writeByte(0x80);
writeByte(0xFF);
break;
}
case 0x5: {
// Green
writeByte(0x00);
writeByte(0xFF);
writeByte(0x00);
writeByte(0xFF);
break;
}
case 0x6: {
// Cyan
writeByte(0x00);
writeByte(0xFF);
writeByte(0xFF);
writeByte(0xFF);
break;
}
case 0x7: {
// Magenta
writeByte(0xFF);
writeByte(0x00);
writeByte(0xFF);
writeByte(0xFF);
break;
}
case 0x8: {
// Yellow
writeByte(0xFF);
writeByte(0xFF);
writeByte(0x00);
writeByte(0xFF);
break;
}
case 0x9: {
// Blue
writeByte(0x00);
writeByte(0x00);
writeByte(0xFF);
writeByte(0xFF);
break;
}
case 0xA: {
// Orange
writeByte(0xFF);
writeByte(0x8C);
writeByte(0x00);
writeByte(0xFF);
break;
}
case 0xF: {
// X????
break;
}
}
}
void Serializer::writeString(const std::string& val) {
writeInt(val.length());
for (char ch : val) {
writeByte(ch);
}
}
std::string Serializer::str() const {
int i = 0;
for (char ch : buffer_) {
std::cout << std::hex << static_cast<int>(ch);
if (i++ % 4 == 3) {
std::cout << " ";
}
}
std::cout << std::endl;
return "_" + macaron::Base64::Encode(buffer_);
}
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