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author | Star Rauchenberger <fefferburbia@gmail.com> | 2023-11-30 13:29:08 -0500 |
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committer | Star Rauchenberger <fefferburbia@gmail.com> | 2023-11-30 13:29:08 -0500 |
commit | 0929719a845897cc8567cf972e07a69a71f0fa6f (patch) | |
tree | 2b6f69c1d906abb6e0abf8a0f1d51725bc78087d /app/assets/javascripts/custom_mechanics.js | |
parent | 01c1947537e4e23ded0c16812a7cd9d49ad88356 (diff) | |
download | wittle-0929719a845897cc8567cf972e07a69a71f0fa6f.tar.gz wittle-0929719a845897cc8567cf972e07a69a71f0fa6f.tar.bz2 wittle-0929719a845897cc8567cf972e07a69a71f0fa6f.zip |
Migrate to a full rails app
Diffstat (limited to 'app/assets/javascripts/custom_mechanics.js')
-rw-r--r-- | app/assets/javascripts/custom_mechanics.js | 201 |
1 files changed, 201 insertions, 0 deletions
diff --git a/app/assets/javascripts/custom_mechanics.js b/app/assets/javascripts/custom_mechanics.js new file mode 100644 index 0000000..d4733db --- /dev/null +++ b/app/assets/javascripts/custom_mechanics.js | |||
@@ -0,0 +1,201 @@ | |||
1 | namespace(function() { | ||
2 | |||
3 | function isCellBridgePathFriendly(puzzle, color, pos) { | ||
4 | if (pos.x%2 === 0 && pos.y%2 === 0) return false | ||
5 | var cell = puzzle.getCell(pos.x, pos.y) | ||
6 | return cell == null || cell.color == null || cell.color === color | ||
7 | } | ||
8 | |||
9 | function makeMinimalTree(graph, root, required) { | ||
10 | var seen = Array(graph.length).fill(false) | ||
11 | var result = Array(graph.length).fill(false) | ||
12 | result[root] = true | ||
13 | function dfs(node) { | ||
14 | seen[node] = true | ||
15 | result[node] = required[node] | ||
16 | for (var child of graph[node]) { | ||
17 | if (!seen[child]) { | ||
18 | dfs(child) | ||
19 | result[node] = result[node] || result[child] | ||
20 | } | ||
21 | } | ||
22 | } | ||
23 | dfs(root) | ||
24 | return result | ||
25 | } | ||
26 | |||
27 | function isTreeUnique(graph, isInTree) { | ||
28 | var seen = isInTree.slice() | ||
29 | function dfs(node) { | ||
30 | seen[node] = true | ||
31 | var reachableTreeNode = null | ||
32 | for (var child of graph[node]) { | ||
33 | var candidate = null | ||
34 | if (isInTree[child]) { | ||
35 | candidate = child | ||
36 | } else if (!seen[child]) { | ||
37 | candidate = dfs(child) | ||
38 | } | ||
39 | if (candidate != null && candidate !== reachableTreeNode) { | ||
40 | if (reachableTreeNode == null) { | ||
41 | reachableTreeNode = candidate | ||
42 | } else { | ||
43 | return -1 | ||
44 | } | ||
45 | } | ||
46 | } | ||
47 | return reachableTreeNode | ||
48 | } | ||
49 | for (var i = 0; i < graph.length; i++) { | ||
50 | if (!seen[i]) { | ||
51 | if (dfs(i) === -1) return false | ||
52 | } | ||
53 | } | ||
54 | return true | ||
55 | } | ||
56 | |||
57 | function puzzleCellsAdjacent(first, second, pillar) { | ||
58 | if (pillar && first.y == second.y && Math.abs(second.x - first.x) === puzzle.width - 1) | ||
59 | return true | ||
60 | return Math.abs(second.x - first.x) + Math.abs(second.y - first.y) === 1 | ||
61 | } | ||
62 | |||
63 | function bridgeTest(region, puzzle, color, bridges) { | ||
64 | var nodes = region.cells.filter(pos => isCellBridgePathFriendly(puzzle, color, pos)) | ||
65 | var graph = Array.from(Array(nodes.length), () => []) | ||
66 | for (var ir = 1; ir < nodes.length; ir++) { | ||
67 | var right = nodes[ir] | ||
68 | for (var il = 0; il < ir; il++) { | ||
69 | var left = nodes[il] | ||
70 | if (puzzleCellsAdjacent(left, right, puzzle.pillar)) { | ||
71 | graph[il].push(ir) | ||
72 | graph[ir].push(il) | ||
73 | } | ||
74 | } | ||
75 | } | ||
76 | var isBridge = nodes.map(node => bridges.some(bridge => node.x === bridge.x && node.y === bridge.y)) | ||
77 | var isInTree = makeMinimalTree(graph, isBridge.indexOf(true), isBridge) | ||
78 | for (var i = 0; i < nodes.length; i++) { | ||
79 | if (isBridge[i] && !isInTree[i]) return false | ||
80 | } | ||
81 | return isTreeUnique(graph, isInTree) | ||
82 | } | ||
83 | |||
84 | window.validateBridges = function(puzzle, region, regionData) { | ||
85 | var bridges = {} | ||
86 | for (var pos of region) { | ||
87 | var cell = puzzle.getCell(pos.x, pos.y) | ||
88 | if (cell == null) continue | ||
89 | |||
90 | // Count color-based elements | ||
91 | if (cell.color != null) { | ||
92 | if (cell.type === 'bridge') { | ||
93 | if (bridges[cell.color] == null) { | ||
94 | bridges[cell.color] = [] | ||
95 | } | ||
96 | bridges[cell.color].push(pos) | ||
97 | } | ||
98 | } | ||
99 | } | ||
100 | |||
101 | for (var color in bridges) { | ||
102 | var total = 0 | ||
103 | var discardable = 0 | ||
104 | for (var x=1; x < puzzle.width; x+=2) { | ||
105 | for (var y=1; y < puzzle.height; y+=2) { | ||
106 | var cell = puzzle.getCell(x, y) | ||
107 | if (cell != null) { | ||
108 | if (cell.type === 'bridge' && cell.color === color) total++ | ||
109 | if (cell.type === 'nega') discardable++ | ||
110 | } | ||
111 | } | ||
112 | } | ||
113 | |||
114 | if (bridges[color].length != total) { | ||
115 | if (bridges[color].length >= total - discardable) { | ||
116 | // TODO: Negations in other regions can validate the solution | ||
117 | for (var bridge of bridges[color]) { | ||
118 | regionData.addInvalid(bridge) | ||
119 | } | ||
120 | } else { | ||
121 | for (var bridge of bridges[color]) { | ||
122 | regionData.addVeryInvalid(bridge) | ||
123 | } | ||
124 | } | ||
125 | } else if (!window.bridgeTest(region, puzzle, color, bridges[color])) { | ||
126 | for (var bridge of bridges[color]) { | ||
127 | regionData.addInvalid(bridge) | ||
128 | } | ||
129 | } | ||
130 | } | ||
131 | } | ||
132 | |||
133 | var DIRECTIONS = [ | ||
134 | {'x': 0, 'y':-1}, | ||
135 | {'x': 1, 'y':-1}, | ||
136 | {'x': 1, 'y': 0}, | ||
137 | {'x': 1, 'y': 1}, | ||
138 | {'x': 0, 'y': 1}, | ||
139 | {'x':-1, 'y': 1}, | ||
140 | {'x':-1, 'y': 0}, | ||
141 | {'x':-1, 'y':-1}, | ||
142 | ] | ||
143 | |||
144 | window.validateArrows = function(puzzle, region, regionData) { | ||
145 | for (var pos of region) { | ||
146 | var cell = puzzle.getCell(pos.x, pos.y) | ||
147 | if (cell == null) continue | ||
148 | if (cell.type != 'arrow') continue | ||
149 | dir = DIRECTIONS[cell.rot] | ||
150 | |||
151 | var count = 0 | ||
152 | var x = pos.x + dir.x | ||
153 | var y = pos.y + dir.y | ||
154 | for (var i=0; i<100; i++) { // 100 is arbitrary, it's just here to avoid infinite loops. | ||
155 | var line = puzzle.getLine(x, y) | ||
156 | console.spam('Testing', x, y, 'for arrow at', pos.x, pos.y, 'found', line) | ||
157 | if (line == null && (x%2 !== 1 || y%2 !== 1)) break | ||
158 | if (line > window.LINE_NONE) count++ | ||
159 | if (count > cell.count) break | ||
160 | x += dir.x * 2 | ||
161 | y += dir.y * 2 | ||
162 | if (puzzle.matchesSymmetricalPos(x, y, pos.x + dir.x, pos.y + dir.y)) break // Pillar exit condition (in case of looping) | ||
163 | } | ||
164 | if (count !== cell.count) { | ||
165 | console.log('Arrow at', pos.x, pos.y, 'crosses', count, 'lines, but should cross', cell.count) | ||
166 | regionData.addInvalid(pos) | ||
167 | } | ||
168 | } | ||
169 | } | ||
170 | |||
171 | window.validateSizers = function(puzzle, region, regionData) { | ||
172 | var sizers = [] | ||
173 | var regionSize = 0 | ||
174 | for (var pos of region) { | ||
175 | if (pos.x%2 === 1 && pos.y%2 === 1) regionSize++ // Only count cells for the region | ||
176 | var cell = puzzle.getCell(pos.x, pos.y) | ||
177 | if (cell == null) continue | ||
178 | if (cell.type == 'sizer') sizers.push(pos) | ||
179 | } | ||
180 | console.debug('Found', sizers.length, 'sizers') | ||
181 | if (sizers.length == 0) return // No sizers -- no impact on sizer validity | ||
182 | |||
183 | var sizerCount = regionSize / sizers.length | ||
184 | if (sizerCount % 1 != 0) { | ||
185 | console.log('Region size', regionSize, 'is not a multiple of # sizers', sizers.length) | ||
186 | for (var sizer of sizers) { | ||
187 | regionData.addInvalid(sizer) | ||
188 | } | ||
189 | return | ||
190 | } | ||
191 | |||
192 | if (puzzle.sizerCount == null) puzzle.sizerCount = sizerCount // No other sizes have been defined | ||
193 | if (puzzle.sizerCount != sizerCount) { | ||
194 | console.log('sizerCount', sizerCount, 'does not match puzzle sizerCount', puzzle.sizerCount) | ||
195 | for (var sizer of sizers) { | ||
196 | regionData.addInvalid(sizer) | ||
197 | } | ||
198 | } | ||
199 | } | ||
200 | |||
201 | }) | ||