about summary refs log tree commit diff stats
path: root/Source
Commit message (Collapse)AuthorAgeFilesLines
* Simplified / added two morejbzdarkid2019-11-253-11/+53
|
* Grid cells are now square. Yay.jbzdarkid2019-11-242-14/+19
|
* next puzzlejbzdarkid2019-11-242-3/+27
|
* fix sym2jbzdarkid2019-11-243-35/+26
|
* Try/catch, and select seedjbzdarkid2019-11-248-128/+165
|
* Bump versionjbzdarkid2019-11-231-2/+2
|
* fix more asymmetrical gap bugsjbzdarkid2019-11-223-16/+46
|
* Asymmetrical gapsjbzdarkid2019-11-222-12/+59
|
* Well, got started on randomization anywaysjbzdarkid2019-11-213-38/+65
|
* Symmetrical gaps are working, as are non-square puzzlesjbzdarkid2019-11-212-62/+65
|
* Some progress on symmetry.jbzdarkid2019-11-203-23/+65
|
* Understanding symmetry, but nothing else.jbzdarkid2019-11-209-46/+107
|
* shrugjbzdarkid2019-11-192-4/+6
|
* Fix RNG -- this will break seeds, though.jbzdarkid2019-11-194-10/+90
|
* Done with most of tutorialjbzdarkid2019-11-182-12/+32
|
* Add sanity checks for overwriting buffersjbzdarkid2019-11-185-35/+37
|
* Cleanup & progress on tutorialjbzdarkid2019-11-187-162/+81
|
* actually free memoryjbzdarkid2019-11-182-35/+2
|
* Tabs -> spaces everywherejbzdarkid2019-11-169-1168/+1168
|
* Cleanup tabs -> spaces, actually free memoryjbzdarkid2019-11-165-286/+256
|
* Some cleanup + bugfixesjbzdarkid2019-11-163-36/+54
|
* Keep WIPjbzdarkid2019-11-166-150/+371
|
* it's alivejbzdarkid2019-11-162-9/+19
|
* More and more progress.jbzdarkid2019-11-169-190/+412
| | | | | Split out functions in serializer Figured out how to allocate memory (for sequences)
* Refactoring - split out puzzle from serializerjbzdarkid2019-11-145-457/+478
|
* small changesjbzdarkid2019-11-146-44/+164
|
* One down, 522 to go.jbzdarkid2019-11-097-15/+147
|
* Functioning solver/validator (at least for mazes)jbzdarkid2019-11-098-20298/+304
|
* Gaps working nowjbzdarkid2019-11-091-19/+15
|
* Salvagedjbzdarkid2019-11-091-0/+2
|
* Commit early, commit oftenjbzdarkid2019-11-092-104/+189
|
* Looks like chained read/write isn't workingjbzdarkid2019-11-084-458/+379
|
* Add orchard + transparent swappingjbzdarkid2019-11-084-17/+36
|
* Design for new version -- will still have to do conversions.jbzdarkid2019-11-074-151/+195
|
* Add previously-available settingsjbzdarkid2019-11-071-1/+1
|
* And... it works?jbzdarkid2019-11-065-41/+30
|
* All set... time to wire up actual randomizerjbzdarkid2019-11-053-44/+79
|
* Memory / Main are now cleaned upjbzdarkid2019-11-052-21/+36
|
* Better, I guessjbzdarkid2019-11-042-14/+19
|
* Starting to clean up...jbzdarkid2019-11-045-25/+87
|
* Fixed!jbzdarkid2019-04-142-19/+20
|
* Challenge is not working, all else is fine.jbzdarkid2019-01-264-8/+4
|
* Right versionjbzdarkid2018-12-151-2/+2
|
* As yet, not worth the effort.jbzdarkid2018-12-091-2/+7
|
* un-fix what was not actuall broken, make challenge RNG betterjbzdarkid2018-12-095-9/+13
|
* Improve internals of sigscanning, fix a small overwrite bugjbzdarkid2018-12-095-177/+142
|
* moved sigscans & wired up hotel + wonkavatorjbzdarkid2018-12-026-97/+137
|
* No more desert color swappingjbzdarkid2018-12-022-15/+24
|
* Cleanup packaging story, add more settingsjbzdarkid2018-11-195-109/+150
|
* Some work on synchronizing for new versionjbzdarkid2018-11-181-12/+13
|