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| author | jbzdarkid <jbzdarkid@gmail.com> | 2019-11-06 09:19:21 -0800 |
|---|---|---|
| committer | jbzdarkid <jbzdarkid@gmail.com> | 2019-11-06 09:19:21 -0800 |
| commit | 3a03f478e407f35bfafd192c22f82bc8c6e25a38 (patch) | |
| tree | 0af1c7ec125b098d5cf3c0e19ccf03b511f6d5b9 /Source | |
| parent | 66b2bc177853d33f4559eb240fbbca354b173fa2 (diff) | |
| download | witness-tutorializer-3a03f478e407f35bfafd192c22f82bc8c6e25a38.tar.gz witness-tutorializer-3a03f478e407f35bfafd192c22f82bc8c6e25a38.tar.bz2 witness-tutorializer-3a03f478e407f35bfafd192c22f82bc8c6e25a38.zip | |
And... it works?
Diffstat (limited to 'Source')
| -rw-r--r-- | Source/ChallengeRandomizer.cpp | 18 | ||||
| -rw-r--r-- | Source/Memory.cpp | 5 | ||||
| -rw-r--r-- | Source/Randomizer.cpp | 35 | ||||
| -rw-r--r-- | Source/Randomizer.h | 8 | ||||
| -rw-r--r-- | Source/Source.vcxproj | 5 |
5 files changed, 30 insertions, 41 deletions
| diff --git a/Source/ChallengeRandomizer.cpp b/Source/ChallengeRandomizer.cpp index fa9a234..de08885 100644 --- a/Source/ChallengeRandomizer.cpp +++ b/Source/ChallengeRandomizer.cpp | |||
| @@ -1,7 +1,7 @@ | |||
| 1 | #include "ChallengeRandomizer.h" | 1 | #include "ChallengeRandomizer.h" |
| 2 | #include <iostream> | 2 | #include <iostream> |
| 3 | 3 | ||
| 4 | // Reads the (relative!) address of the RNG, then shifts it to point at RNG2 | 4 | // Modify an opcode to use RNG2 instead of main RNG |
| 5 | void ChallengeRandomizer::AdjustRng(int offset) { | 5 | void ChallengeRandomizer::AdjustRng(int offset) { |
| 6 | int currentRng = _memory->ReadData<int>({offset}, 0x1)[0]; | 6 | int currentRng = _memory->ReadData<int>({offset}, 0x1)[0]; |
| 7 | _memory->WriteData<int>({offset}, {currentRng + 0x20}); | 7 | _memory->WriteData<int>({offset}, {currentRng + 0x20}); |
| @@ -39,22 +39,6 @@ ChallengeRandomizer::ChallengeRandomizer(const std::shared_ptr<Memory>& memory, | |||
| 39 | }); | 39 | }); |
| 40 | 40 | ||
| 41 | if (!alreadyInjected) { | 41 | if (!alreadyInjected) { |
| 42 | // reveal_exit_hall | ||
| 43 | _memory->AddSigScan({0x45, 0x8B, 0xF7, 0x48, 0x8B, 0x4D}, [&](int index){ | ||
| 44 | _memory->WriteData<byte>({index + 0x15}, {0xEB}); | ||
| 45 | }); | ||
| 46 | |||
| 47 | // begin_endgame_1 | ||
| 48 | _memory->AddSigScan({0x83, 0x7C, 0x01, 0xD0, 0x04}, [&](int index){ | ||
| 49 | if (GLOBALS == 0x5B28C0) { // Version differences. | ||
| 50 | index += 0x75; | ||
| 51 | } else if (GLOBALS == 0x62D0A0) { | ||
| 52 | index += 0x86; | ||
| 53 | } | ||
| 54 | // Overwriting a 74 12 opcode | ||
| 55 | _memory->WriteData<byte>({index}, {0xEB}); | ||
| 56 | }); | ||
| 57 | |||
| 58 | // shuffle_integers | 42 | // shuffle_integers |
| 59 | _memory->AddSigScan({0x48, 0x89, 0x5C, 0x24, 0x10, 0x56, 0x48, 0x83, 0xEC, 0x20, 0x48, 0x63, 0xDA, 0x48, 0x8B, 0xF1, 0x83, 0xFB, 0x01}, [&](int index) { | 43 | _memory->AddSigScan({0x48, 0x89, 0x5C, 0x24, 0x10, 0x56, 0x48, 0x83, 0xEC, 0x20, 0x48, 0x63, 0xDA, 0x48, 0x8B, 0xF1, 0x83, 0xFB, 0x01}, [&](int index) { |
| 60 | AdjustRng(index + 0x23); | 44 | AdjustRng(index + 0x23); |
| diff --git a/Source/Memory.cpp b/Source/Memory.cpp index 7b4b9c7..c3b89d0 100644 --- a/Source/Memory.cpp +++ b/Source/Memory.cpp | |||
| @@ -59,6 +59,8 @@ void Memory::Heartbeat(HWND window) { | |||
| 59 | int frameDelta = currentFrame - _previousFrame; | 59 | int frameDelta = currentFrame - _previousFrame; |
| 60 | _previousFrame = currentFrame; | 60 | _previousFrame = currentFrame; |
| 61 | if (frameDelta < 0 && currentFrame < 250) { | 61 | if (frameDelta < 0 && currentFrame < 250) { |
| 62 | // Some addresses (e.g. Entity Manager) may get re-allocated on newgame. | ||
| 63 | _computedAddresses.clear(); | ||
| 62 | PostMessage(window, WM_COMMAND, HEARTBEAT, (LPARAM)ProcStatus::NewGame); | 64 | PostMessage(window, WM_COMMAND, HEARTBEAT, (LPARAM)ProcStatus::NewGame); |
| 63 | return; | 65 | return; |
| 64 | } | 66 | } |
| @@ -171,9 +173,6 @@ void* Memory::ComputeOffset(std::vector<int> offsets) { | |||
| 171 | // If the address is not yet computed, then compute it. | 173 | // If the address is not yet computed, then compute it. |
| 172 | uintptr_t computedAddress = 0; | 174 | uintptr_t computedAddress = 0; |
| 173 | if (bool result = !ReadProcessMemory(_handle, reinterpret_cast<LPVOID>(cumulativeAddress), &computedAddress, sizeof(uintptr_t), NULL)) { | 175 | if (bool result = !ReadProcessMemory(_handle, reinterpret_cast<LPVOID>(cumulativeAddress), &computedAddress, sizeof(uintptr_t), NULL)) { |
| 174 | if (GetLastError() == ERROR_PARTIAL_COPY) { | ||
| 175 | int k = 1; | ||
| 176 | } | ||
| 177 | ThrowError(); | 176 | ThrowError(); |
| 178 | } | 177 | } |
| 179 | _computedAddresses[cumulativeAddress] = computedAddress; | 178 | _computedAddresses[cumulativeAddress] = computedAddress; |
| diff --git a/Source/Randomizer.cpp b/Source/Randomizer.cpp index 71ec89b..9b877cd 100644 --- a/Source/Randomizer.cpp +++ b/Source/Randomizer.cpp | |||
| @@ -109,23 +109,26 @@ int find(const std::vector<T> &data, T search, size_t startIndex = 0) { | |||
| 109 | throw std::exception("Couldn't find value in data!"); | 109 | throw std::exception("Couldn't find value in data!"); |
| 110 | } | 110 | } |
| 111 | 111 | ||
| 112 | bool Randomizer::GameIsRandomized() { | 112 | Randomizer::Randomizer(const std::shared_ptr<Memory>& memory) : _memory(memory) {} |
| 113 | int currentFrame = _memory->GetCurrentFrame(); | 113 | |
| 114 | if (currentFrame >= _lastRandomizedFrame) { | 114 | void Randomizer::Randomize() { |
| 115 | // Time went forwards, presumably we're still on the same save | 115 | // reveal_exit_hall - Prevent actually ending the game (EEE) |
| 116 | _lastRandomizedFrame = currentFrame; | 116 | _memory->AddSigScan({0x45, 0x8B, 0xF7, 0x48, 0x8B, 0x4D}, [&](int index){ |
| 117 | return true; | 117 | _memory->WriteData<byte>({index + 0x15}, {0xEB}); // jz -> jmp |
| 118 | } | 118 | }); |
| 119 | // Otherwise, time has gone backwards, so assume new game | 119 | |
| 120 | return false; | 120 | // begin_endgame_1 - Prevent actually ending the game (Wonkavator) |
| 121 | } | 121 | _memory->AddSigScan({0x83, 0x7C, 0x01, 0xD0, 0x04}, [&](int index){ |
| 122 | 122 | if (GLOBALS == 0x5B28C0) { // Version differences. | |
| 123 | void Randomizer::Randomize() | 123 | index += 0x75; |
| 124 | { | 124 | } else if (GLOBALS == 0x62D0A0) { |
| 125 | if (GameIsRandomized()) return; // Nice sanity check, but should be unnecessary (since Main checks anyways) | 125 | index += 0x86; |
| 126 | _lastRandomizedFrame = _memory->GetCurrentFrame(); | 126 | } |
| 127 | _memory->WriteData<byte>({index}, {0xEB}); // jz -> jmp | ||
| 128 | }); | ||
| 129 | // Sig scans will be run during challenge randomization. | ||
| 127 | 130 | ||
| 128 | // Seed challenge first for future-proofing (?) | 131 | // Seed challenge first for future-proofing |
| 129 | RandomizeChallenge(); | 132 | RandomizeChallenge(); |
| 130 | 133 | ||
| 131 | // Content swaps -- must happen before squarePanels | 134 | // Content swaps -- must happen before squarePanels |
| diff --git a/Source/Randomizer.h b/Source/Randomizer.h index 020851b..d9ea700 100644 --- a/Source/Randomizer.h +++ b/Source/Randomizer.h | |||
| @@ -4,15 +4,14 @@ | |||
| 4 | 4 | ||
| 5 | class Randomizer { | 5 | class Randomizer { |
| 6 | public: | 6 | public: |
| 7 | Randomizer(const std::shared_ptr<Memory>& memory); | ||
| 7 | void Randomize(); | 8 | void Randomize(); |
| 8 | bool GameIsRandomized(); | 9 | void RandomizeChallenge(); |
| 9 | 10 | ||
| 10 | void AdjustSpeed(); | 11 | void AdjustSpeed(); |
| 11 | void RandomizeLasers(); | 12 | void RandomizeLasers(); |
| 12 | void PreventSnipes(); | 13 | void PreventSnipes(); |
| 13 | 14 | ||
| 14 | void ClearOffsets() {_memory->ClearOffsets();} | ||
| 15 | |||
| 16 | enum SWAP { | 15 | enum SWAP { |
| 17 | NONE = 0, | 16 | NONE = 0, |
| 18 | TARGETS = 1, | 17 | TARGETS = 1, |
| @@ -36,7 +35,6 @@ private: | |||
| 36 | void RandomizeJungle(); | 35 | void RandomizeJungle(); |
| 37 | void RandomizeSwamp(); | 36 | void RandomizeSwamp(); |
| 38 | void RandomizeMountain(); | 37 | void RandomizeMountain(); |
| 39 | void RandomizeChallenge(); | ||
| 40 | void RandomizeAudioLogs(); | 38 | void RandomizeAudioLogs(); |
| 41 | 39 | ||
| 42 | void Randomize(std::vector<int>& panels, int flags); | 40 | void Randomize(std::vector<int>& panels, int flags); |
| @@ -45,7 +43,7 @@ private: | |||
| 45 | void ReassignTargets(const std::vector<int>& panels, const std::vector<int>& order, std::vector<int> targets = {}); | 43 | void ReassignTargets(const std::vector<int>& panels, const std::vector<int>& order, std::vector<int> targets = {}); |
| 46 | void ReassignNames(const std::vector<int>& panels, const std::vector<int>& order); | 44 | void ReassignNames(const std::vector<int>& panels, const std::vector<int>& order); |
| 47 | 45 | ||
| 48 | std::shared_ptr<Memory> _memory = std::make_shared<Memory>(L"witness64_d3d11.exe"); | 46 | std::shared_ptr<Memory> _memory; |
| 49 | 47 | ||
| 50 | friend class SwapTests_Shipwreck_Test; | 48 | friend class SwapTests_Shipwreck_Test; |
| 51 | }; | 49 | }; |
| diff --git a/Source/Source.vcxproj b/Source/Source.vcxproj index e7f716c..b60349c 100644 --- a/Source/Source.vcxproj +++ b/Source/Source.vcxproj | |||
| @@ -157,12 +157,17 @@ | |||
| 157 | </Link> | 157 | </Link> |
| 158 | </ItemDefinitionGroup> | 158 | </ItemDefinitionGroup> |
| 159 | <ItemGroup> | 159 | <ItemGroup> |
| 160 | <ClInclude Include="ChallengeRandomizer.h" /> | ||
| 160 | <ClInclude Include="Memory.h" /> | 161 | <ClInclude Include="Memory.h" /> |
| 162 | <ClInclude Include="Panels.h" /> | ||
| 161 | <ClInclude Include="Random.h" /> | 163 | <ClInclude Include="Random.h" /> |
| 164 | <ClInclude Include="Randomizer.h" /> | ||
| 162 | </ItemGroup> | 165 | </ItemGroup> |
| 163 | <ItemGroup> | 166 | <ItemGroup> |
| 167 | <ClCompile Include="ChallengeRandomizer.cpp" /> | ||
| 164 | <ClCompile Include="Memory.cpp" /> | 168 | <ClCompile Include="Memory.cpp" /> |
| 165 | <ClCompile Include="Random.cpp" /> | 169 | <ClCompile Include="Random.cpp" /> |
| 170 | <ClCompile Include="Randomizer.cpp" /> | ||
| 166 | </ItemGroup> | 171 | </ItemGroup> |
| 167 | <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | 172 | <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> |
| 168 | <ImportGroup Label="ExtensionTargets"> | 173 | <ImportGroup Label="ExtensionTargets"> |
