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* Swamp Underwater Sliding Bridge EP is not impossible HEAD masterStar Rauchenberger2023-10-041-1/+0
* Added changelogStar Rauchenberger2023-10-042-0/+56
* Merge branch 'master' of /srv/git/witness-tutorializer into tutorial-percentStar Rauchenberger2023-10-040-0/+0
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| * Fix a bug where re-randomization could cause inconsistencyjbzdarkid2021-09-113-17/+29
* | Bump version tutorial-v0.4.0Star Rauchenberger2021-10-151-1/+1
* | Treehouse pivots are now laser redirectStar Rauchenberger2021-10-152-0/+15
* | Bump version tutorial-v0.3.0Star Rauchenberger2021-09-242-2/+1
* | Reverted the Sigma backport memory stuffStar Rauchenberger2021-09-246-142/+162
* | Tutorialised all of Mountain BlueStar Rauchenberger2021-09-192-5/+5
* | Noted that Swamp Floodgate EP is impossibleStar Rauchenberger2021-08-261-0/+1
* | Added random doors and most of ChallengeStar Rauchenberger2021-08-253-2/+23
* | Bump version tutorial-v0.2.0Star Rauchenberger2021-08-251-1/+1
* | Created a readmeStar Rauchenberger2021-08-251-0/+19
* | Added most Swamp controlsStar Rauchenberger2021-08-251-0/+5
* | Added all Quarry controlsStar Rauchenberger2021-08-251-2/+9
* | Added tutorial gate close panelStar Rauchenberger2021-08-231-0/+1
* | Replaced Mountain Blue 1&2 with Glass Factory EntryStar Rauchenberger2021-08-232-4/+10
* | Game now correctly does not end/crash after wonkavator or EEEStar Rauchenberger2021-08-211-0/+2
* | Added MetapuzzleStar Rauchenberger2021-08-211-0/+7
* | Backported some of sigma's stuffStar Rauchenberger2021-08-216-161/+156
* | Renamed binary tutorial-v0.1.0Star Rauchenberger2021-08-212-26/+1
* | Added tutorial pillarStar Rauchenberger2021-08-211-0/+1
* | Cleaned up a bunch of stuff I'm not usingStar Rauchenberger2021-08-2110-618/+8
* | Souped up the UIStar Rauchenberger2021-08-217-1052/+23
* | Implemented tutorialisation stuffStar Rauchenberger2021-08-215-104/+271
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* hmmmjbzdarkid2021-01-174-148/+64
* mebejbzdarkid2021-01-171-14/+37
* Try adding app2jbzdarkid2021-01-175-0/+536
* Helper for serializing all puzzlesjbzdarkid2020-03-033-1/+555
* add support for puzzle serializationjbzdarkid2020-03-037-0/+22973
* Clean up globals to be more dynamicjbzdarkid2020-01-272-147/+168
* Bugfix, add debug function, add dots 2jbzdarkid2019-12-054-33/+100
* Just forgot to write this section, I guessjbzdarkid2019-12-052-33/+64
* helper func + bug fixjbzdarkid2019-12-042-2/+16
* Started work on symmetry islandjbzdarkid2019-12-035-11/+70
* Uncomment symmetry for traversaljbzdarkid2019-12-031-5/+1
* Glass factory... done!jbzdarkid2019-12-022-22/+63
* WIP on end of glass factoryjbzdarkid2019-11-262-5/+71
* RM duplicate includesjbzdarkid2019-11-2511-13/+1
* Using PCH to clean up includesjbzdarkid2019-11-2527-90/+99
* Well, this is easierjbzdarkid2019-11-252-7/+5
* Fix bug, finalize symmetry walljbzdarkid2019-11-253-5/+11
* Simplified / added two morejbzdarkid2019-11-253-11/+53
* Grid cells are now square. Yay.jbzdarkid2019-11-242-14/+19
* next puzzlejbzdarkid2019-11-242-3/+27
* fix sym2jbzdarkid2019-11-243-35/+26
* Try/catch, and select seedjbzdarkid2019-11-2410-138/+180
* Bump versionjbzdarkid2019-11-235-8/+13
* fix more asymmetrical gap bugsjbzdarkid2019-11-223-16/+46
* Asymmetrical gapsjbzdarkid2019-11-222-12/+59