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-rw-r--r--Source/Randomizer.cpp1
-rw-r--r--Source/RandomizerCore.cpp1
-rw-r--r--Source/RandomizerCore.h2
3 files changed, 3 insertions, 1 deletions
diff --git a/Source/Randomizer.cpp b/Source/Randomizer.cpp index 6729ae7..f7f176a 100644 --- a/Source/Randomizer.cpp +++ b/Source/Randomizer.cpp
@@ -1,7 +1,6 @@
1/* 1/*
2 * BUGS: 2 * BUGS:
3 * Shipwreck vault is solved reversed? 3 * Shipwreck vault is solved reversed?
4 * Extra_back_distance to make pillar swaps work
5 * Verify UTM perspective? 4 * Verify UTM perspective?
6 * FEATURES: 5 * FEATURES:
7 * Challenge randomization 6 * Challenge randomization
diff --git a/Source/RandomizerCore.cpp b/Source/RandomizerCore.cpp index d8d8014..04bdd11 100644 --- a/Source/RandomizerCore.cpp +++ b/Source/RandomizerCore.cpp
@@ -49,6 +49,7 @@ void RandomizerCore::SwapPanels(int panel1, int panel2, int flags) {
49 offsets[PUSH_SYMBOL_COLORS] = sizeof(int); 49 offsets[PUSH_SYMBOL_COLORS] = sizeof(int);
50 offsets[OUTER_BACKGROUND] = 16; 50 offsets[OUTER_BACKGROUND] = 16;
51 offsets[OUTER_BACKGROUND_MODE] = sizeof(int); 51 offsets[OUTER_BACKGROUND_MODE] = sizeof(int);
52 offsets[EXTRA_BACK_DISTANCE] = sizeof(float);
52 offsets[TRACED_EDGES] = 16; 53 offsets[TRACED_EDGES] = 16;
53 offsets[AUDIO_PREFIX] = sizeof(void*); 54 offsets[AUDIO_PREFIX] = sizeof(void*);
54// offsets[IS_CYLINDER] = sizeof(int); 55// offsets[IS_CYLINDER] = sizeof(int);
diff --git a/Source/RandomizerCore.h b/Source/RandomizerCore.h index 4002611..746306b 100644 --- a/Source/RandomizerCore.h +++ b/Source/RandomizerCore.h
@@ -52,6 +52,7 @@ private:
52#define PUSH_SYMBOL_COLORS 0x208 52#define PUSH_SYMBOL_COLORS 0x208
53#define OUTER_BACKGROUND 0x20C 53#define OUTER_BACKGROUND 0x20C
54#define OUTER_BACKGROUND_MODE 0x21C 54#define OUTER_BACKGROUND_MODE 0x21C
55#define EXTRA_BACK_DISTANCE 0x22C
55#define TRACED_EDGES 0x230 56#define TRACED_EDGES 0x230
56#define AUDIO_PREFIX 0x278 57#define AUDIO_PREFIX 0x278
57#define POWER 0x2A8 58#define POWER 0x2A8
@@ -113,6 +114,7 @@ private:
113#define PUSH_SYMBOL_COLORS 0x200 114#define PUSH_SYMBOL_COLORS 0x200
114#define OUTER_BACKGROUND 0x204 115#define OUTER_BACKGROUND 0x204
115#define OUTER_BACKGROUND_MODE 0x214 116#define OUTER_BACKGROUND_MODE 0x214
117#define EXTRA_BACK_DISTANCE 0x224
116#define TRACED_EDGES 0x228 118#define TRACED_EDGES 0x228
117#define AUDIO_PREFIX 0x270 119#define AUDIO_PREFIX 0x270
118#define POWER 0x2A0 120#define POWER 0x2A0