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author | jbzdarkid <jbzdarkid@gmail.com> | 2018-10-26 19:16:51 -0700 |
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committer | jbzdarkid <jbzdarkid@gmail.com> | 2018-10-26 19:16:51 -0700 |
commit | ba21783815980c695128225ff4a7145e7ed2b192 (patch) | |
tree | 14a8dd189534c90fd37c38a30eca94e54e31bd59 /WitnessRandomizer/Panels.h | |
parent | 4edd6ab796f26563368e5b8487df1f1f9bb0684c (diff) | |
download | witness-tutorializer-ba21783815980c695128225ff4a7145e7ed2b192.tar.gz witness-tutorializer-ba21783815980c695128225ff4a7145e7ed2b192.tar.bz2 witness-tutorializer-ba21783815980c695128225ff4a7145e7ed2b192.zip |
Features are done, as much as I care to right now
Diffstat (limited to 'WitnessRandomizer/Panels.h')
-rw-r--r-- | WitnessRandomizer/Panels.h | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/WitnessRandomizer/Panels.h b/WitnessRandomizer/Panels.h index 3120357..9589ace 100644 --- a/WitnessRandomizer/Panels.h +++ b/WitnessRandomizer/Panels.h | |||
@@ -9,6 +9,8 @@ std::vector<int> lasers = { | |||
9 | 0x17CA4, // Monastery | 9 | 0x17CA4, // Monastery |
10 | 0x032F5, // Town | 10 | 0x032F5, // Town |
11 | 0x03613, // Treehouse | 11 | 0x03613, // Treehouse |
12 | 0x0360E, // Keep Front Laser | ||
13 | // 0x03317, // Keep Back Laser | ||
12 | // 0x03608, // Desert | 14 | // 0x03608, // Desert |
13 | 0x03612, // Quarry | 15 | 0x03612, // Quarry |
14 | 0x03616, // Jungle | 16 | 0x03616, // Jungle |
@@ -34,7 +36,6 @@ std::vector<int> burnablePanels = { | |||
34 | 0x28ACB, // Town Blue 4 | 36 | 0x28ACB, // Town Blue 4 |
35 | 0x28ACC, // Town Blue 5 | 37 | 0x28ACC, // Town Blue 5 |
36 | 0x17CF0, // Mill Discard | 38 | 0x17CF0, // Mill Discard |
37 | 0x17C31, // Desert Final Transparent | ||
38 | 39 | ||
39 | 0x00698, // Desert Surface 1 | 40 | 0x00698, // Desert Surface 1 |
40 | 0x0048F, // Desert Surface 2 | 41 | 0x0048F, // Desert Surface 2 |
@@ -100,10 +101,10 @@ std::vector<int> upDownPanels = { | |||
100 | 101 | ||
101 | // Note: Some of these (non-controls) are duplicated elsewhere | 102 | // Note: Some of these (non-controls) are duplicated elsewhere |
102 | std::vector<int> leftForwardRightPanels = { | 103 | std::vector<int> leftForwardRightPanels = { |
103 | // 0x00075, // Symmetry Island Colored Dots 3 | 104 | 0x00075, // Symmetry Island Colored Dots 3 |
104 | // 0x288EA, // UTM Perspective 1 | 105 | 0x288EA, // UTM Perspective 1 |
105 | // 0x288FC, // UTM Perspective 2 | 106 | 0x288FC, // UTM Perspective 2 |
106 | // 0x289E7, // UTM Perspective 3 | 107 | 0x289E7, // UTM Perspective 3 |
107 | 108 | ||
108 | 0x17DD1, // Treehouse Left Orange 9 | 109 | 0x17DD1, // Treehouse Left Orange 9 |
109 | 0x17CE3, // Treehouse Right Orange 4 | 110 | 0x17CE3, // Treehouse Right Orange 4 |
@@ -198,7 +199,6 @@ std::vector<int> squarePanels = { | |||
198 | 0x00A68, // Symmetry Island Laser Blue 3 | 199 | 0x00A68, // Symmetry Island Laser Blue 3 |
199 | 0x17CE7, // Desert Discard | 200 | 0x17CE7, // Desert Discard |
200 | 0x0CC7B, // Desert Vault | 201 | 0x0CC7B, // Desert Vault |
201 | 0x17C31, // Desert Final Transparent | ||
202 | 0x01E5A, // Mill Entry Door Left | 202 | 0x01E5A, // Mill Entry Door Left |
203 | 0x01E59, // Mill Entry Door Right | 203 | 0x01E59, // Mill Entry Door Right |
204 | 0x00E0C, // Mill Lower Row 1 | 204 | 0x00E0C, // Mill Lower Row 1 |
@@ -306,7 +306,6 @@ std::vector<int> squarePanels = { | |||
306 | 0x17D27, // Keep Discard | 306 | 0x17D27, // Keep Discard |
307 | 0x17D28, // Shipwreck Discard | 307 | 0x17D28, // Shipwreck Discard |
308 | 0x00AFB, // Shipwreck Vault | 308 | 0x00AFB, // Shipwreck Vault |
309 | 0x19650, // Shadows Laser | ||
310 | 0x2899C, // Town 25 Dots 1 | 309 | 0x2899C, // Town 25 Dots 1 |
311 | 0x28A33, // Town 25 Dots 2 | 310 | 0x28A33, // Town 25 Dots 2 |
312 | 0x28ABF, // Town 25 Dots 3 | 311 | 0x28ABF, // Town 25 Dots 3 |
@@ -673,4 +672,6 @@ std::vector<int> nothingPanels = { | |||
673 | // 0x15ADD, // Jungle Vault | 672 | // 0x15ADD, // Jungle Vault |
674 | // 0x17CAA, // Jungle Courtyard Gate | 673 | // 0x17CAA, // Jungle Courtyard Gate |
675 | 0x0005C, // Glass Factory Vertical Symmetry 5 | 674 | 0x0005C, // Glass Factory Vertical Symmetry 5 |
675 | 0x17C31, // Desert Final Transparent | ||
676 | 0x19650, // Shadows Laser | ||
676 | }; | 677 | }; |