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authorjbzdarkid <jbzdarkid@gmail.com>2018-10-28 21:05:28 -0700
committerjbzdarkid <jbzdarkid@gmail.com>2018-10-28 21:05:28 -0700
commit2776822ef185836b33eab96e25e12393d2c0d859 (patch)
treead4a3b36d5776e6cacc76835c505266ce7861ba9 /Source
parent96fd92f58640ea657a0802aba7ee2aa0d3498b81 (diff)
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Names are bad / compiled for old version because dumb
Diffstat (limited to 'Source')
-rw-r--r--Source/Randomizer.cpp5
-rw-r--r--Source/RandomizerCore.h5
2 files changed, 8 insertions, 2 deletions
diff --git a/Source/Randomizer.cpp b/Source/Randomizer.cpp index c4b3a13..97541b7 100644 --- a/Source/Randomizer.cpp +++ b/Source/Randomizer.cpp
@@ -1,8 +1,13 @@
1/* 1/*
2 * BUGS: 2 * BUGS:
3 * Tutorial back left is not protected anymore
3 * Shipwreck vault is solved reversed? 4 * Shipwreck vault is solved reversed?
4 * Verify UTM perspective? 5 * Verify UTM perspective?
5 * FEATURES: 6 * FEATURES:
7 * Determine if the user has entered the seed, and re-randomize it if not
8 * Prevent re-randomization (?)
9 * Clear "Randomized" state on NG (?)
10 * Limit back distance to pillars (like before)
6 * Randomize audio logs -- Hard, seem to be unloaded some times? 11 * Randomize audio logs -- Hard, seem to be unloaded some times?
7 * Swap sounds in jungle (along with panels) -- maybe impossible 12 * Swap sounds in jungle (along with panels) -- maybe impossible
8 * Make orange 7 (all of oranges?) hard. Like big = hard. 13 * Make orange 7 (all of oranges?) hard. Like big = hard.
diff --git a/Source/RandomizerCore.h b/Source/RandomizerCore.h index da88e92..21ed0b6 100644 --- a/Source/RandomizerCore.h +++ b/Source/RandomizerCore.h
@@ -1,8 +1,8 @@
1#pragma once 1#pragma once
2#include "Memory.h" 2#include "Memory.h"
3 3
4#define GLOBALS 0x5B28C0 4// #define GLOBALS 0x5B28C0
5// #define GLOBALS 0x62A080 5#define GLOBALS 0x62A080
6 6
7__declspec(selectany) int SWAP_NONE = 0x0; 7__declspec(selectany) int SWAP_NONE = 0x0;
8__declspec(selectany) int SWAP_TARGETS = 0x1; 8__declspec(selectany) int SWAP_TARGETS = 0x1;
@@ -157,4 +157,5 @@ private:
157#define PANEL_TARGET 0x4A8 157#define PANEL_TARGET 0x4A8
158#define SPECULAR_TEXTURE 0x4D0 158#define SPECULAR_TEXTURE 0x4D0
159#define CABLE_TARGET_2 0xD0 159#define CABLE_TARGET_2 0xD0
160#define AUDIO_LOG_NAME 0x0
160#endif \ No newline at end of file 161#endif \ No newline at end of file