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authorjbzdarkid <jbzdarkid@gmail.com>2019-11-09 12:13:14 -0800
committerjbzdarkid <jbzdarkid@gmail.com>2019-11-09 12:13:14 -0800
commit413e1f0aaae961660781675158e38520126c11b6 (patch)
treeae43dab6459aa62a8a5e180aca1ad5c12f48b4db /Source/Panel.cpp
parent31f36163cf2d7ec0b7be4d55b76f35c99631ad61 (diff)
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Gaps working now
Diffstat (limited to 'Source/Panel.cpp')
-rw-r--r--Source/Panel.cpp34
1 files changed, 15 insertions, 19 deletions
diff --git a/Source/Panel.cpp b/Source/Panel.cpp index 4ed5c51..b204a28 100644 --- a/Source/Panel.cpp +++ b/Source/Panel.cpp
@@ -227,8 +227,8 @@ void PuzzleSerializer::WriteIntersections(const Puzzle& p, int id) {
227 // Dots 227 // Dots
228 for (int x=0; x<p.width; x++) { 228 for (int x=0; x<p.width; x++) {
229 for (int y=0; y<p.height; y++) { 229 for (int y=0; y<p.height; y++) {
230 if (p.grid[x][y].dot == Cell::Dot::NONE) continue;
231 if (x%2 == y%2) continue; // Cells are invalid, intersections are already handled. 230 if (x%2 == y%2) continue; // Cells are invalid, intersections are already handled.
231 if (p.grid[x][y].dot == Cell::Dot::NONE) continue;
232 232
233 // We need to introduce a new segment -- 233 // We need to introduce a new segment --
234 // Locate the segment we're breaking 234 // Locate the segment we're breaking
@@ -272,40 +272,36 @@ void PuzzleSerializer::WriteIntersections(const Puzzle& p, int id) {
272 // Gaps 272 // Gaps
273 for (int x=0; x<p.width; x++) { 273 for (int x=0; x<p.width; x++) {
274 for (int y=0; y<p.height; y++) { 274 for (int y=0; y<p.height; y++) {
275 if (p.grid[x][y].gap == Cell::Gap::NONE) continue;
276 if (x%2 == y%2) continue; // Cells are invalid, intersections are already handled. 275 if (x%2 == y%2) continue; // Cells are invalid, intersections are already handled.
276 if (p.grid[x][y].gap == Cell::Gap::NONE) continue;
277 277
278 for (int i=0; i<connections_a.size(); i++) {
279 auto [x1, y1] = loc_to_xy(p, connections_a[i]);
280 auto [x2, y2] = loc_to_xy(p, connections_b[i]);
281 if ((x1+1 == x && x2-1 == x && y1 == y && y2 == y) ||
282 (y1+1 == y && y2-1 == y && x1 == x && x2 == x)) {
283 int other_connection = connections_b[i];
284 connections_b[i] = static_cast<int>(intersectionFlags.size()); // This endpoint
285
286 connections_a.push_back(other_connection);
287 connections_b.push_back(static_cast<int>(intersectionFlags.size() + 1)); // Next endpoint
288 break;
289 }
290 }
291 // Add the two halves of this gap to the end
292 float xPos = min + (x/2.0f) * width_interval; 278 float xPos = min + (x/2.0f) * width_interval;
293 float yPos = max - (y/2.0f) * height_interval; 279 float yPos = max - (y/2.0f) * height_interval;
294 // Reminder: Y goes from 0.0 (bottom) to 1.0 (top) 280 // Reminder: Y goes from 0.0 (bottom) to 1.0 (top)
295 if (x%2 == 0) { // Vertical gap 281 if (x%2 == 0) { // Vertical gap
282 connections_a.push_back(xy_to_loc(p, x, y-1));
283 connections_b.push_back(static_cast<int>(intersectionFlags.size())); // This endpoint
296 intersectionLocations.push_back(xPos); 284 intersectionLocations.push_back(xPos);
297 intersectionLocations.push_back(yPos + verti_gap_size / 2); 285 intersectionLocations.push_back(yPos + verti_gap_size / 2);
286 intersectionFlags.push_back(Flags::HAS_NO_CONN | Flags::HAS_VERTI_CONN);
287
288 connections_a.push_back(xy_to_loc(p, x, y+1));
289 connections_b.push_back(static_cast<int>(intersectionFlags.size())); // This endpoint
298 intersectionLocations.push_back(xPos); 290 intersectionLocations.push_back(xPos);
299 intersectionLocations.push_back(yPos - verti_gap_size / 2); 291 intersectionLocations.push_back(yPos - verti_gap_size / 2);
300 intersectionFlags.push_back(Flags::HAS_NO_CONN | Flags::HAS_VERTI_CONN); 292 intersectionFlags.push_back(Flags::HAS_NO_CONN | Flags::HAS_VERTI_CONN);
301 intersectionFlags.push_back(Flags::HAS_NO_CONN | Flags::HAS_VERTI_CONN);
302 } else if (y%2 == 0) { // Horizontal gap 293 } else if (y%2 == 0) { // Horizontal gap
294 connections_a.push_back(xy_to_loc(p, x-1, y));
295 connections_b.push_back(static_cast<int>(intersectionFlags.size())); // This endpoint
303 intersectionLocations.push_back(xPos - horiz_gap_size / 2); 296 intersectionLocations.push_back(xPos - horiz_gap_size / 2);
304 intersectionLocations.push_back(yPos); 297 intersectionLocations.push_back(yPos);
298 intersectionFlags.push_back(Flags::HAS_NO_CONN | Flags::HAS_HORIZ_CONN);
299
300 connections_a.push_back(xy_to_loc(p, x+1, y));
301 connections_b.push_back(static_cast<int>(intersectionFlags.size())); // This endpoint
305 intersectionLocations.push_back(xPos + horiz_gap_size / 2); 302 intersectionLocations.push_back(xPos + horiz_gap_size / 2);
306 intersectionLocations.push_back(yPos); 303 intersectionLocations.push_back(yPos);
307 intersectionFlags.push_back(Flags::HAS_NO_CONN | Flags::HAS_VERTI_CONN); 304 intersectionFlags.push_back(Flags::HAS_NO_CONN | Flags::HAS_HORIZ_CONN);
308 intersectionFlags.push_back(Flags::HAS_NO_CONN | Flags::HAS_VERTI_CONN);
309 } 305 }
310 } 306 }
311 } 307 }