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#include "widget.h"
IMPLEMENT_DYNAMIC_CLASS(MapeditWidget,wxControl)
BEGIN_EVENT_TABLE(MapeditWidget, wxControl)
EVT_PAINT(MapeditWidget::OnPaint)
EVT_LEFT_DOWN(MapeditWidget::OnClick)
EVT_LEFT_UP(MapeditWidget::OnMouseUp)
EVT_MOTION(MapeditWidget::OnMouseMove)
END_EVENT_TABLE()
MapeditWidget::MapeditWidget()
{
Init();
}
MapeditWidget::MapeditWidget(wxWindow* parent, wxWindowID winid, Map* map, TileWidget* tileWidget, const wxPoint& pos, const wxSize& size)
: wxControl(parent, winid, pos, size), map(map), tileWidget(tileWidget)
{
Init();
}
void MapeditWidget::Init()
{
tiles = wxBitmap(wxImage("../../../res/tiles.png"));
}
wxSize MapeditWidget::DoGetBestSize() const
{
return {GAME_WIDTH*2, GAME_HEIGHT*2};
}
void MapeditWidget::OnPaint(wxPaintEvent& event)
{
wxPaintDC dc(this);
wxMemoryDC tiles_dc;
tiles_dc.SelectObject(tiles);
wxRegionIterator upd(GetUpdateRegion());
int vW = upd.GetW();
int vH = upd.GetH();
double endWidth = TILE_WIDTH * ((double) vW / (double) GAME_WIDTH);
double endHeight = TILE_HEIGHT * ((double) vH / (double) GAME_HEIGHT);
for (int y=0; y<MAP_HEIGHT; y++)
{
for (int x=0; x<MAP_WIDTH; x++)
{
int tile = map->mapdata[x+y*MAP_WIDTH];
dc.StretchBlit(x*endWidth, y*endHeight, endWidth, endHeight, &tiles_dc, tile%8*TILE_WIDTH, tile/8*TILE_HEIGHT, TILE_WIDTH, TILE_HEIGHT);
}
}
}
void MapeditWidget::SetTile(wxPoint pos)
{
wxRegionIterator upd(GetUpdateRegion());
int vW = upd.GetW();
int vH = upd.GetH();
double endWidth = TILE_WIDTH * ((double) vW / (double) GAME_WIDTH);
double endHeight = TILE_HEIGHT * ((double) vH / (double) GAME_HEIGHT);
int x = pos.x / endWidth;
int y = pos.y / endHeight;
map->mapdata[x+y*MAP_WIDTH] = tileWidget->getSelected();
Refresh();
}
void MapeditWidget::OnClick(wxMouseEvent& event)
{
mouseIsDown = true;
SetTile(event.GetPosition());
event.Skip();
}
void MapeditWidget::OnMouseMove(wxMouseEvent& event)
{
if (mouseIsDown)
{
SetTile(event.GetPosition());
}
}
void MapeditWidget::OnMouseUp(wxMouseEvent& event)
{
mouseIsDown = false;
}
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