1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
|
#include "tile_widget.h"
#include "consts.h"
IMPLEMENT_DYNAMIC_CLASS(TileWidget,wxScrolledCanvas)
BEGIN_EVENT_TABLE(TileWidget, wxScrolledCanvas)
EVT_PAINT(TileWidget::OnPaint)
EVT_LEFT_DOWN(TileWidget::OnClick)
END_EVENT_TABLE()
TileWidget::TileWidget()
{
Init();
}
TileWidget::TileWidget(wxWindow* parent, wxWindowID winid, int width, int scale, const wxPoint& pos, const wxSize& size)
: wxScrolledCanvas(parent, winid, pos, size), numTilesWidth(width), scale(scale)
{
Init();
}
int TileWidget::getSelected()
{
return selected;
}
void TileWidget::Init()
{
tiles = wxBitmap(wxImage("res/tiles.png"));
this->FitInside();
this->SetScrollRate(5, 5);
SetVirtualSize(numTilesWidth*TILE_WIDTH*scale, (numTiles / numTilesWidth + 1) * TILE_HEIGHT*scale);
}
void TileWidget::OnPaint(wxPaintEvent&)
{
wxPaintDC dc(this);
wxMemoryDC tiles_dc;
tiles_dc.SelectObject(tiles);
int vX, vY, vW, vH, aW, aH;
GetViewStart(&vX, &vY);
int vXX, vYX;
GetScrollPixelsPerUnit(&vXX, &vYX);
vX *= vXX;
vY *= vYX;
GetVirtualSize(&vW, &vH);
GetSize(&aW, &aH);
for (int i=0; i<numTiles; i++)
{
dc.StretchBlit(i%numTilesWidth*TILE_WIDTH*scale-vX, i/numTilesWidth*TILE_HEIGHT*scale-vY, TILE_WIDTH*scale, TILE_HEIGHT*scale, &tiles_dc, i%8*TILE_WIDTH, i/8*TILE_HEIGHT, TILE_WIDTH, TILE_HEIGHT);
if (i == selected)
{
wxPen pen(*wxGREEN, 2);
dc.SetPen(pen);
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.DrawRectangle(i%numTilesWidth*TILE_WIDTH*scale - vX, i/numTilesWidth*TILE_HEIGHT*scale - vY, TILE_WIDTH*scale, TILE_HEIGHT*scale);
}
}
}
void TileWidget::OnClick(wxMouseEvent& event)
{
int vX, vY, vW, vH;
GetViewStart(&vX, &vY);
int vXX, vYX;
GetScrollPixelsPerUnit(&vXX, &vYX);
vX *= vXX;
vY *= vYX;
GetVirtualSize(&vW, &vH);
wxPoint pos = event.GetPosition();
int x = (pos.x + vX) / (TILE_WIDTH * scale);
int y = (pos.y + vY) / (TILE_HEIGHT * scale);
selected = x+y*numTilesWidth;
Refresh();
event.Skip();
}
|