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#include <wx/wxprec.h> #ifndef WX_PRECOMP #include <wx/wx.h> #endif #include "frame.h" class MapeditApp : public wxApp { public: virtual bool OnInit(); }; wxIMPLEMENT_APP(MapeditApp); bool MapeditApp::OnInit() { wxInitAllImageHandlers(); MapeditFrame::NewWorld(); return true; }