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#ifndef AUTOMATING_H_E6E5D76E
#define AUTOMATING_H_E6E5D76E
#include "system.h"
#include <sol.hpp>
class AutomatingSystem : public System {
public:
AutomatingSystem(Game& game) : System(game)
{
}
void tick(double dt);
void initPrototype(id_type prototype);
void initScriptEngine(sol::state& scriptEngine);
};
#endif /* end of include guard: AUTOMATING_H_E6E5D76E */
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