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path: root/tools/mapedit/src/world.h
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* Map editor can now define actions to occur when the player goes off a ↵Kelly Rauchenberger2015-03-171-1/+1
| | | | specified edge of the map
* Added tool to map editor to set game starting positionKelly Rauchenberger2015-03-161-0/+5
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* Opening a file in the map editor closes the current window if the current ↵Kelly Rauchenberger2015-03-161-0/+2
| | | | window is a blank slate
* Map editor now remembers last map you looked atKelly Rauchenberger2015-03-161-0/+1
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* Rewrote map editor so a single file contains all mapsKelly Rauchenberger2015-03-161-0/+45
Maps are viewed in a tree control on the left. They can be dragged and dropped. Maps are bolded when they are dirty. Saving saves expansion status and order of maps in tree.