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path: root/tools/mapedit/src/object.h
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* Added entity indexingKelly Rauchenberger2018-03-051-1/+7
| | | | Changed the world format so that map objects are indexed (per map). The next available map object index is cached for each map.
* Map editor can now edit properties for objects (breaks main game build)Kelly Rauchenberger2015-03-191-9/+82
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* Map editor can now save and load (but not edit) entities in mapsKelly Rauchenberger2015-03-151-0/+47