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path: root/src/components/map_collision.h
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* Wrote EntityManagerKelly Rauchenberger2015-06-111-47/+0
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* Game can now read map file from map editor (also added new map)Kelly Rauchenberger2015-03-181-1/+2
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* Added sound when you hit the groundKelly Rauchenberger2015-03-141-0/+46
Also split up components.cpp into files for each class, fixed a bug concerning falling off the screen when you change maps, and converted collision data into doubles.