summary refs log tree commit diff stats
path: root/src/components.cpp
Commit message (Collapse)AuthorAgeFilesLines
* Added sound when you hit the groundKelly Rauchenberger2015-03-141-630/+0
| | | | Also split up components.cpp into files for each class, fixed a bug concerning falling off the screen when you change maps, and converted collision data into doubles.
* Removed some unnecessary parameters from methodsKelly Rauchenberger2015-03-141-1/+1
|
* Fixed how movement while dying worksKelly Rauchenberger2015-03-141-53/+68
| | | | Also removed some unnecessary Message objects
* Added reverb to sound effectsKelly Rauchenberger2015-03-141-3/+3
| | | | Also removed some extraneous parentheses
* Removed some unnecessary header transculsionsKelly Rauchenberger2015-03-141-0/+1
|
* Wrote simple factory to read map and entity data from XML filesKelly Rauchenberger2015-03-141-6/+6
|
* Added a checkpointKelly Rauchenberger2015-03-131-0/+27
|
* RK4 integration is not necessary for constant acceleration over a timestepKelly Rauchenberger2015-03-131-12/+5
|
* Fixed my timestep!Kelly Rauchenberger2015-03-131-28/+34
| | | | http://gafferongames.com/game-physics/fix-your-timestep/
* Fixed bug that would prevent player from continuing to move after dying, and ↵Kelly Rauchenberger2015-03-121-24/+28
| | | | also refactored collisions and dying a bit
* Lowered volume of sounds and fixed weird mixingKelly Rauchenberger2015-03-121-2/+2
|
* Added death sound effectKelly Rauchenberger2015-03-121-0/+2
|
* Play a sound when you jumpKelly Rauchenberger2015-03-121-0/+3
|
* Added death to my gameKelly Rauchenberger2015-03-121-18/+50
|
* Fixed bug where one could fall through the floor after changing mapsKelly Rauchenberger2015-03-111-5/+25
|
* Const correctness!Kelly Rauchenberger2015-03-101-78/+95
| | | | Also created savefile and refactored collisions a bit.
* C++11'd everything!Kelly Rauchenberger2015-03-101-190/+163
| | | | Also moved location information from physics components into entity.
* Created entity-component systemKelly Rauchenberger2015-03-071-0/+537
Also tweaked the bloom flicker, tweaked the scanline texture, created a second test map, and created some currently unused sound effects.