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* Fixed syntax error in platform scriptKelly Rauchenberger2018-05-171-5/+2
* Started integrating Lua as a scripting engineKelly Rauchenberger2018-05-171-0/+27
* Fixed moving platform sprite widthKelly Rauchenberger2018-03-051-1/+1
* Fixed libpng warning when loading Starla.pngKelly Rauchenberger2018-03-051-0/+0
* Added entity indexingKelly Rauchenberger2018-03-052-5/+7
* Added player death and event schedulingKelly Rauchenberger2018-02-181-1/+1
* Fixed inconsistent rendering failureKelly Rauchenberger2018-02-131-0/+0
* Implemented map rendering and basic collisionKelly Rauchenberger2018-02-111-0/+26685
* Redesigned the moving platform spriteKelly Rauchenberger2015-03-205-1/+1
* Implemented a simple AIKelly Rauchenberger2015-03-192-10/+23
* Map editor can now edit properties for objects (breaks main game build)Kelly Rauchenberger2015-03-193-4/+50
* Wrote an XML Schema describing maps file and also changed the spec a bitKelly Rauchenberger2015-03-182-4/+96
* Game can now read map file from map editor (also added new map)Kelly Rauchenberger2015-03-181-4/+28
* Map editor can now define actions to occur when the player goes off a specifi...Kelly Rauchenberger2015-03-171-51/+3
* Fixed bug with placing entities in map editorKelly Rauchenberger2015-03-171-3/+3
* Made some nice changes to the map editor widgetKelly Rauchenberger2015-03-171-0/+98
* Rewrote map editor so a single file contains all mapsKelly Rauchenberger2015-03-163-0/+0
* Added toolbar with file buttons to map editorKelly Rauchenberger2015-03-163-0/+0
* Added a checkpointKelly Rauchenberger2015-03-132-0/+0
* Added death sound effectKelly Rauchenberger2015-03-121-0/+0
* Play a sound when you jumpKelly Rauchenberger2015-03-121-0/+0
* Added death to my gameKelly Rauchenberger2015-03-121-0/+0
* Created entity-component systemKelly Rauchenberger2015-03-075-0/+1
* Rewrote bloom so it's not super slow, also removed the frame from the screen ...Kelly Rauchenberger2015-02-235-14289/+6145
* Changed to using stb_image for image loading, also alpha blending works!Kelly Rauchenberger2015-02-212-0/+0
* Player can short jumpKelly Rauchenberger2015-02-211-0/+0
* Added CRT mesh!Kelly Rauchenberger2015-02-193-0/+26685
* Removed tool used to generate the font, also commited some stuff I forgot in ...Kelly Rauchenberger2015-02-174-94/+0
* Did some lighting and added room nameKelly Rauchenberger2015-02-144-0/+94
* Monitor stuff is looking pretty cool!Kelly Rauchenberger2015-02-143-0/+0