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path: root/res/maps.xml
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* Added entity indexingKelly Rauchenberger2018-03-051-5/+5
| | | | Changed the world format so that map objects are indexed (per map). The next available map object index is cached for each map.
* Added player death and event schedulingKelly Rauchenberger2018-02-181-1/+1
| | | | Also added ability to make sprites flicker, to freeze physics for an entity, and to freeze progression of a sprite's animation loop.
* Implemented a simple AIKelly Rauchenberger2015-03-191-1/+1
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* Map editor can now edit properties for objects (breaks main game build)Kelly Rauchenberger2015-03-191-4/+28
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* Wrote an XML Schema describing maps file and also changed the spec a bitKelly Rauchenberger2015-03-181-4/+4
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* Game can now read map file from map editor (also added new map)Kelly Rauchenberger2015-03-181-4/+28
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* Map editor can now define actions to occur when the player goes off a ↵Kelly Rauchenberger2015-03-171-51/+3
| | | | specified edge of the map
* Fixed bug with placing entities in map editorKelly Rauchenberger2015-03-171-3/+3
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* Made some nice changes to the map editor widgetKelly Rauchenberger2015-03-171-0/+98
Center the map edit widget Map edit zooming in should happen around the cursor Disallow editing outside the mapedit widget Add some scroll space around the mapedit widget