diff options
Diffstat (limited to 'src/systems')
-rw-r--r-- | src/systems/scripting.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/systems/scripting.cpp b/src/systems/scripting.cpp index c423558..504224c 100644 --- a/src/systems/scripting.cpp +++ b/src/systems/scripting.cpp | |||
@@ -9,6 +9,7 @@ | |||
9 | #include "components/automatable.h" | 9 | #include "components/automatable.h" |
10 | #include "systems/realizing.h" | 10 | #include "systems/realizing.h" |
11 | #include "vector.h" | 11 | #include "vector.h" |
12 | #include "muxer.h" | ||
12 | 13 | ||
13 | struct script_entity { | 14 | struct script_entity { |
14 | using id_type = EntityManager::id_type; | 15 | using id_type = EntityManager::id_type; |
@@ -103,10 +104,12 @@ ScriptingSystem::ScriptingSystem(Game& game) : System(game) | |||
103 | 104 | ||
104 | engine_.set_function( | 105 | engine_.set_function( |
105 | "realizing", | 106 | "realizing", |
106 | [&] () { | 107 | [&] () -> RealizingSystem& { |
107 | return game_.getSystemManager().getSystem<RealizingSystem>(); | 108 | return game_.getSystemManager().getSystem<RealizingSystem>(); |
108 | }); | 109 | }); |
109 | 110 | ||
111 | engine_.set_function("playSound", playSound); | ||
112 | |||
110 | engine_.script_file("scripts/common.lua"); | 113 | engine_.script_file("scripts/common.lua"); |
111 | engine_.script_file("scripts/movplat.lua"); | 114 | engine_.script_file("scripts/movplat.lua"); |
112 | engine_.script_file("scripts/checkpoint.lua"); | 115 | engine_.script_file("scripts/checkpoint.lua"); |