diff options
Diffstat (limited to 'src/systems/mapping.cpp')
-rw-r--r-- | src/systems/mapping.cpp | 143 |
1 files changed, 143 insertions, 0 deletions
diff --git a/src/systems/mapping.cpp b/src/systems/mapping.cpp new file mode 100644 index 0000000..8723e16 --- /dev/null +++ b/src/systems/mapping.cpp | |||
@@ -0,0 +1,143 @@ | |||
1 | #include "mapping.h" | ||
2 | #include "components/mappable.h" | ||
3 | #include "game.h" | ||
4 | #include "consts.h" | ||
5 | |||
6 | #include <iostream> | ||
7 | |||
8 | template <typename Storage> | ||
9 | inline void addBoundary( | ||
10 | Storage& boundaries, | ||
11 | int axis, | ||
12 | int lower, | ||
13 | int upper, | ||
14 | MappableComponent::Boundary::Type type) | ||
15 | { | ||
16 | boundaries.emplace(std::piecewise_construct, | ||
17 | std::tie(axis), | ||
18 | std::tie(axis, lower, upper, type)); | ||
19 | } | ||
20 | |||
21 | void MappingSystem::render(Texture& texture) | ||
22 | { | ||
23 | auto entities = game_.getEntityManager().getEntitiesWithComponents< | ||
24 | MappableComponent>(); | ||
25 | |||
26 | for (id_type entity : entities) | ||
27 | { | ||
28 | auto& mappable = game_.getEntityManager(). | ||
29 | getComponent<MappableComponent>(entity); | ||
30 | |||
31 | const Map& map = game_.getWorld().getMap(mappable.getMapId()); | ||
32 | |||
33 | for (int i = 0; i < MAP_WIDTH * MAP_HEIGHT; i++) | ||
34 | { | ||
35 | int x = i % MAP_WIDTH; | ||
36 | int y = i / MAP_WIDTH; | ||
37 | int tile = map.getTiles()[i]; | ||
38 | |||
39 | if (tile > 0) | ||
40 | { | ||
41 | Rectangle dst { | ||
42 | x * TILE_WIDTH, | ||
43 | y * TILE_HEIGHT, | ||
44 | TILE_WIDTH, | ||
45 | TILE_HEIGHT}; | ||
46 | |||
47 | Rectangle src { | ||
48 | (tile % TILESET_COLS) * TILE_WIDTH, | ||
49 | (tile / TILESET_COLS) * TILE_HEIGHT, | ||
50 | TILE_WIDTH, | ||
51 | TILE_HEIGHT}; | ||
52 | |||
53 | texture.blit(mappable.getTileset(), std::move(src), std::move(dst)); | ||
54 | } | ||
55 | } | ||
56 | |||
57 | int startX = ((GAME_WIDTH / TILE_WIDTH) / 2) - (map.getTitle().size() / 2); | ||
58 | for (size_t i = 0; i < map.getTitle().size(); i++) | ||
59 | { | ||
60 | Rectangle src { | ||
61 | (map.getTitle()[i] % FONT_COLS) * TILE_WIDTH, | ||
62 | (map.getTitle()[i] / FONT_COLS) * TILE_HEIGHT, | ||
63 | TILE_WIDTH, | ||
64 | TILE_HEIGHT}; | ||
65 | |||
66 | Rectangle dst { | ||
67 | (startX + static_cast<int>(i)) * TILE_WIDTH, | ||
68 | 24 * TILE_HEIGHT, | ||
69 | TILE_WIDTH, | ||
70 | TILE_HEIGHT}; | ||
71 | |||
72 | texture.blit(mappable.getFont(), std::move(src), std::move(dst)); | ||
73 | } | ||
74 | } | ||
75 | } | ||
76 | |||
77 | void MappingSystem::loadMap(size_t mapId) | ||
78 | { | ||
79 | id_type mapEntity = game_.getEntityManager().emplaceEntity(); | ||
80 | |||
81 | auto& mappable = game_.getEntityManager(). | ||
82 | emplaceComponent<MappableComponent>(mapEntity, | ||
83 | Texture("res/tiles.png"), | ||
84 | Texture("res/font.bmp")); | ||
85 | |||
86 | mappable.setMapId(mapId); | ||
87 | |||
88 | const Map& map = game_.getWorld().getMap(mappable.getMapId()); | ||
89 | |||
90 | for (size_t i = 0; i < MAP_WIDTH * MAP_HEIGHT; i++) | ||
91 | { | ||
92 | size_t x = i % MAP_WIDTH; | ||
93 | size_t y = i / MAP_WIDTH; | ||
94 | int tile = map.getTiles()[i]; | ||
95 | |||
96 | if ((tile >= 5) && (tile <= 7)) | ||
97 | { | ||
98 | addBoundary( | ||
99 | mappable.getDownBoundaries(), | ||
100 | y * TILE_HEIGHT, | ||
101 | x * TILE_WIDTH, | ||
102 | (x + 1) * TILE_WIDTH, | ||
103 | MappableComponent::Boundary::Type::platform); | ||
104 | } else if ((tile > 0) && (tile < 28)) | ||
105 | { | ||
106 | addBoundary( | ||
107 | mappable.getRightBoundaries(), | ||
108 | x * TILE_WIDTH, | ||
109 | y * TILE_HEIGHT, | ||
110 | (y+1) * TILE_HEIGHT, | ||
111 | MappableComponent::Boundary::Type::wall); | ||
112 | |||
113 | addBoundary( | ||
114 | mappable.getLeftBoundaries(), | ||
115 | (x+1) * TILE_WIDTH, | ||
116 | y * TILE_HEIGHT, | ||
117 | (y+1) * TILE_HEIGHT, | ||
118 | MappableComponent::Boundary::Type::wall); | ||
119 | |||
120 | addBoundary( | ||
121 | mappable.getDownBoundaries(), | ||
122 | y * TILE_HEIGHT, | ||
123 | x * TILE_WIDTH, | ||
124 | (x+1) * TILE_WIDTH, | ||
125 | MappableComponent::Boundary::Type::wall); | ||
126 | |||
127 | addBoundary( | ||
128 | mappable.getUpBoundaries(), | ||
129 | (y+1) * TILE_HEIGHT, | ||
130 | x * TILE_WIDTH, | ||
131 | (x+1) * TILE_WIDTH, | ||
132 | MappableComponent::Boundary::Type::wall); | ||
133 | } else if (tile == 42) | ||
134 | { | ||
135 | addBoundary( | ||
136 | mappable.getDownBoundaries(), | ||
137 | y * TILE_HEIGHT, | ||
138 | x * TILE_WIDTH, | ||
139 | (x+1) * TILE_WIDTH, | ||
140 | MappableComponent::Boundary::Type::danger); | ||
141 | } | ||
142 | } | ||
143 | } | ||